Page Index - HWRM/KarosGraveyard GitHub Wiki
1334 page(s) in this GitHub Wiki:
- Home
- Reference
- Scripting
- News
- Alias; PingType
- Balance Testing
- Big Precedence Order
- Bugs
- Command Line Parameters (Launch Options)
- Cursor Badge and Language Mods
- Dictionary Reference
- Dictionary; Alias
- Dictionary; Deterministic
- Dictionary; DisplayFamily
- Dictionary; GameRule
- Dictionary; Gearbox Software Forums
- Dictionary; Handedness
- Dictionary; ImmelMann
- Dictionary; Localization ID
- Dictionary; NewShipType
- Dictionary; Objective
- Dictionary; Player
- Dictionary; Player_Ships
- Dictionary; PlayerStartPoint
- Dictionary; RDN
- Dictionary; RelicNews
- Dictionary; RU
- Dictionary; SOB
- Dictionary; SobGroup
- Dictionary; SphereBurst
- Dictionary; TargetRandom
- Dictionary; Tick
- Dictionary; Undump
- Dictionary; UnitCapsFamily
- Dictionary; UnitCapsShipType
- Documentation Reference
- Dump Reference
- Dump; AI
- Dump; Autoexec
- Dump; Exe Strings
- Dump; Gamerule
- Dump; Heap
- Dump; Log
- Dump; UI
- Error Messages
- File Extensions
- Filters and Tags
- Flight Maneuvers Classic Remastered
- Follow Camera
- Function Reference
- Function; _ALERT
- Function; _ERRORMESSAGE
- Function; abs
- Function; acos
- Function; addAbility
- Function; addAmbientSound
- Function; addAnimTurretSound
- Function; addAsteroid
- Function; addAxisAlignBox
- Function; addCamera
- Function; AddClassName
- Function; addCloud
- Function; addCustomCode
- Function; addDustCloud
- Function; AddLocalizedText
- Function; AddMagneticField
- Function; addNebula
- Function; addNebulaWithResources
- Function; addPath
- Function; addPebble
- Function; addPoint
- Function; addReactiveFleetResourceSlot
- Function; addReactiveFleetResourceSlotDustCloud
- Function; addReactiveFleetSlot
- Function; addRegion
- Function; addSalvage
- Function; addSensorsPlane
- Function; addShaderProp
- Function; addShield
- Function; AddShipAbility
- Function; AddShipMultiplier
- Function; AddSpeechEvent
- Function; addSphere
- Function; addSquadron
- Function; addSquadronToSOBGroup
- Function; AddSubSystemAbility
- Function; AddSubSystemMultiplier
- Function; AddSubtitleEvent
- Function; addTendrils
- Function; addTheme
- Function; AddToClass
- Function; addToSOBGroup
- Function; AddWeaponResult
- Function; AdjustForBadDrivers
- Function; aitrace
- Function; appendto
- Function; AREA
- Function; AreAllied
- Function; ascii
- Function; asin
- Function; assert
- Function; atan
- Function; atan2
- Function; ATI_AddColour
- Function; ATI_AddFloat
- Function; ATI_AddGraphic2D
- Function; ATI_AddGraphic3D
- Function; ATI_AddPosition
- Function; ATI_AddScale
- Function; ATI_AddString
- Function; ATI_AddWString
- Function; ATI_Clear
- Function; ATI_CreateParameters
- Function; ATI_Display2D
- Function; ATI_Display3D
- Function; ATI_LoadTemplates
- Function; attack_now_timer
- Function; AttackNow
- Function; BattleChatMisc
- Function; bind1
- Function; bindEffect
- Function; bindup
- Function; BreakAlliance
- Function; Build
- Function; BuildShipAt
- Function; BuildShipCanBuild
- Function; BuildShipCount
- Function; BuildShipHasSubSystem
- Function; BuildShipType
- Function; BuildSubSystem
- Function; BuildSubSystemOnShip
- Function; call
- Function; Camera_AllowControl
- Function; Camera_AltFocus
- Function; Camera_AltFocusWithVolume
- Function; Camera_FocusCameraPoint
- Function; Camera_FocusCancel
- Function; Camera_FocusRestore
- Function; Camera_FocusSave
- Function; Camera_FocusSobGroup
- Function; Camera_FocusSobGroupWithBuffer
- Function; Camera_FocusVolume
- Function; Camera_FocusVolumeKeepingEyePosition
- Function; Camera_FocusVolumeWithBuffer
- Function; Camera_GetDistanceToSobGroup
- Function; Camera_GetLastZoomAmount
- Function; Camera_Interpolate
- Function; Camera_IsFocused
- Function; Camera_PanCmd
- Function; Camera_PlayerHasFocused
- Function; Camera_PlayerHasPanned
- Function; Camera_PlayerHasRotated
- Function; Camera_ResetFocused
- Function; Camera_ResetPanned
- Function; Camera_ResetRotated
- Function; Camera_SetLetterboxState
- Function; Camera_SetLetterboxStateNoUI
- Function; Camera_UseCameraPoint
- Function; Camera_UsePanning
- Function; Camera_ZoomClose
- Function; cameraCollision
- Function; Campaign_QuickSaveNb
- Function; ceil
- Function; Chatter_Init
- Function; ChatterMisc
- Function; ChatterMiscHighPriority
- Function; ClearAllControlGroups
- Function; ClearSelectedFromControlGroups
- Function; ClearTOSettings
- Function; clock
- Function; closefile
- Function; collectgarbage
- Function; CommandAttackGiven
- Function; CommandCancelOrder
- Function; CommandCaptureGiven
- Function; CommandCombatMan
- Function; CommandConstructionComplete
- Function; CommandConstructionStarted
- Function; CommandDefenseFieldChanged
- Function; CommandDockGiven
- Function; CommandEngagementRangeChanged
- Function; CommandEngagementRangeForceChanged
- Function; CommandGuardGiven
- Function; CommandHotKeyGroupSelected
- Function; CommandHyperspaceGiven
- Function; CommandLaunchGiven
- Function; CommandMoveAttackGiven
- Function; CommandMoveGiven
- Function; CommandMoveToSobGiven
- Function; CommandMultiplay
- Function; CommandParadeGiven
- Function; CommandPaused
- Function; CommandResourceGiven
- Function; CommandRetireGiven
- Function; CommandShipsSelected
- Function; CommandStrikeGroupFormed
- Function; CommandTacticsChanged
- Function; CommandWayPointMoveGiven
- Function; copytagmethods
- Function; cos
- Function; CPU_AddDefendSobGroup
- Function; CPU_AddDefendTarget
- Function; CPU_AddSobGroup
- Function; CPU_DoFile
- Function; CPU_DoString
- Function; CPU_Enable
- Function; CPU_EnableAll
- Function; CPU_Exist
- Function; CPU_GetDebugFlag
- Function; CPU_GetVar
- Function; CPU_GetVarString
- Function; CPU_IsDebugFlagSet
- Function; CPU_RemoveDefendTarget
- Function; CPU_RemoveResourceBlob
- Function; CPU_RemoveSobGroup
- Function; CPU_SetAttackTargetPriority
- Function; CPU_SetDebug
- Function; CPU_SetDebugFlag
- Function; CPU_SetDebugMode
- Function; CPU_SetDebugPlayer
- Function; CPU_SetDefendTargetCapturePriority
- Function; CPU_SetDefendTargetPriority
- Function; CPU_SetDefendTargetRadius
- Function; createAmbientLight
- Function; createDirLight
- Function; createSOBGroup
- Function; date
- Function; debug
- Function; debugRegionMode
- Function; deg
- Function; DetermineAntiChassisDemand
- Function; DetermineBuilderClassDemand
- Function; DetermineChassisDemand
- Function; DetermineClassDemand
- Function; DetermineCounterDemand
- Function; DetermineDemandWithNoCounterInfo
- Function; DetermineScoutDemand
- Function; DetermineSpecialDemand
- Function; distlessthan
- Function; distsqvec3
- Function; doai
- Function; dofile
- Function; dofilepath
- Function; doscanpath
- Function; dostring
- Function; DoUpgradeDemand_Vaygr
- Function; dr_clear
- Function; dr_setautoclear
- Function; dr_setdisplay
- Function; dr_text2d
- Function; Enable_Pebble_Distribution
- Function; EnableATIDisplay
- Function; EnableBuildInBadges
- Function; error
- Function; Event_IsDone
- Function; Event_Start
- Function; Event_Stop
- Function; EventPointer_AddSobGroup
- Function; EventPointer_AddSubSystemFromSobGroup
- Function; EventPointer_AddVolume
- Function; EventPointer_Remove
- Function; execute
- Function; exit
- Function; exp
- Function; FastAddToClass
- Function; FE_ExitToMainMenu
- Function; FE_ExitToWindows
- Function; FE_FocusOnLastEvent
- Function; FE_GetCurrentPlayerIndex
- Function; FE_LoadGameScreen
- Function; FE_LoadGameScreen_Campaign
- Function; FE_LoadGameScreen_RecordedGame
- Function; FE_NextTutorial
- Function; FE_RestartGame
- Function; FE_Retire
- Function; FE_SaveGameScreen
- Function; FE_SaveGameScreen_Campaign
- Function; FE_TaskbarIgnoreProfilePhase
- Function; FindHighDemandShip
- Function; floor
- Function; flush
- Function; fogAddInterpolator
- Function; fogSetActive
- Function; fogSetColour
- Function; fogSetDensity
- Function; fogSetEnd
- Function; fogSetStart
- Function; fogSetType
- Function; foreach
- Function; foreachi
- Function; foreachvar
- Function; format
- Function; formationSlot
- Function; formStrikeGroup
- Function; FOW_ForceUpdate
- Function; FOW_RevealGroup
- Function; FOWVis
- Function; frexp
- Function; function_set_error
- Function; FX_DestroyEffectOnBackground
- Function; FX_Flush
- Function; FX_FlushLod
- Function; FX_Lights
- Function; FX_PlayEffect
- Function; FX_PlayEffectBetweenPoints
- Function; FX_PlayEffectOnBackground
- Function; FX_PlayEffectOnBackgroundVolume
- Function; FX_StartEvent
- Function; FX_StopEffect
- Function; FX_StopEffectOnBackground
- Function; FX_StopEvent
- Function; GameEvent_IsListening
- Function; GameEvent_Listen
- Function; GameEvent_UnListen
- Function; gamemisc_dumprules
- Function; gcinfo
- Function; GetActualPlayerFleetExtraRU
- Function; GetActualPlayerFleetSizeInRU
- Function; getAnimLength
- Function; GetControlTabs
- Function; getenv
- Function; GetFOWVis
- Function; GetGameRubric
- Function; GetGameSettingAsNumber
- Function; GetGameSettingAsString
- Function; getglobal
- Function; getLevelOfDifficulty
- Function; getLoopCount
- Function; GetMultiplierForExtraRU
- Function; GetMultiplierForExtraShips
- Function; getn
- Function; getPauseTime
- Function; GetResearchId
- Function; GetShipId
- Function; getShipNum
- Function; getShipStr
- Function; getState
- Function; GetSubSystemId
- Function; getSyncCheckingLevel
- Function; gettagmethod
- Function; getTime
- Function; getType
- Function; GetVersionInfo
- Function; globals
- Function; gsub
- Function; HEIGHT
- Function; HW2_CameraPanned
- Function; HW2_CameraRotated
- Function; HW2_CreateEventPointerSobGroup
- Function; HW2_CreateEventPointerSubSystem
- Function; HW2_CreateEventPointerVolume
- Function; HW2_DisableBuilderOnCapture
- Function; HW2_Fade
- Function; HW2_GrantBuild
- Function; HW2_GrantResearch
- Function; HW2_InitializeBuilder
- Function; HW2_IsRunTimeSobGroupAlive
- Function; HW2_IsRunTimeSobGroupEmpty
- Function; HW2_Letterbox
- Function; HW2_LocationCardEvent
- Function; HW2_Pause
- Function; HW2_PingCreateWithLabel
- Function; HW2_PingCreateWithLabelPoint
- Function; HW2_PlayerHasMilitary
- Function; HW2_ReactiveInfo
- Function; HW2_RestrictBuild
- Function; HW2_RestrictResearch
- Function; HW2_rgb
- Function; HW2_SetResearchLevel
- Function; HW2_SobGroup_AddHealthPercentage
- Function; HW2_SobGroup_ReduceHealthPercentage
- Function; HW2_SubTitleEvent
- Function; HW2_VaygrBuildShips
- Function; HW2_VaygrOrder
- Function; HW2_Wait
- Function; Hyperspace_SetStateForPlayer
- Function; Hyperspace_SetStateForVolume
- Function; instantParadeOnSkip
- Function; isAnimRunning
- Function; isCapital
- Function; IsResearchAvailable
- Function; IsResearchBusy
- Function; IsResearchDone
- Function; KAS_AllowToPurchase
- Function; KAS_Attack
- Function; KAS_AttackFlank
- Function; KAS_AttackHarrass
- Function; KAS_AttackPlayerMothership
- Function; KAS_AttackSpecial
- Function; KAS_BentusiExchangeWatch
- Function; KAS_BentusiTradeAcceptPressed
- Function; KAS_BentusiTradeDeclinePressed
- Function; KAS_BuildControl
- Function; KAS_BulgeAttack
- Function; KAS_CampaignAutoSave
- Function; KAS_CampaignComplete
- Function; KAS_CanPurchase
- Function; KAS_CanSpendRU
- Function; KAS_ClosestGatePoint
- Function; KAS_CountShipsByType
- Function; KAS_CPUPlayerInit
- Function; KAS_DerelicHasBeenRendered
- Function; KAS_DisablePlayerHyperspace
- Function; KAS_DropSalvageTarget
- Function; KAS_EnableAllAIFeatures
- Function; KAS_EnableTradeGUI
- Function; KAS_EndStartingLetterbox
- Function; KAS_FillShipsByCapital
- Function; KAS_FillShipsByClass_HW2ProxyShips
- Function; KAS_FillShipsByClass_Normal
- Function; KAS_FillShipsByNonCapital
- Function; KAS_FillShipsByType_Normal
- Function; KAS_FillShipsByTypeWithRaces
- Function; KAS_FindDistance
- Function; KAS_FindEnemiesInside
- Function; KAS_FindEnemiesNearby
- Function; KAS_FindEnemiesNearTeam
- Function; KAS_FindPlayerShipsByTypeWithRaces
- Function; KAS_FindPlayerShipsOfClass
- Function; KAS_FindPlayerShipsOfType
- Function; KAS_FindShipsInside
- Function; KAS_FindShipsNearPoint
- Function; KAS_FocusCancel
- Function; KAS_FocusDerelict
- Function; KAS_FocussedOnShipType
- Function; KAS_FocusShips
- Function; KAS_FocusShipsRemember
- Function; KAS_GameMessageReceived
- Function; KAS_GateMoveToNearest
- Function; KAS_GateShipsIn
- Function; KAS_GateShipsOutNearest
- Function; KAS_GetCurrentOrder
- Function; KAS_GiveToCPUPlayer
- Function; KAS_GrantResearchOption
- Function; KAS_GrantResearchWatch
- Function; KAS_GuardMothership
- Function; KAS_Harvest
- Function; KAS_HW1CPUDisableAIFeature
- Function; KAS_HW1CPUDisableAllAIFeatures
- Function; KAS_HW1CPUEnableAIFeature
- Function; KAS_Intercept
- Function; KAS_IsTradeGUIActive
- Function; KAS_IsTypeNoRace
- Function; KAS_Kamikaze
- Function; KAS_KamikazeEveryone
- Function; KAS_KillerAsteroidsMove
- Function; KAS_TeamFinishedLaunching
- Function; KAS_TeamFuelAverage
- Function; KAS_TeamIsDocking
- Function; KAS_UniversePause
- Function; KAS_UnrestrictResearchOption
- Function; KASRule_Add
- Function; KASSobGroup_Create
- Function; KASSobGroup_CreateIfNotExist
- Function; ldexp
- Function; leaveStrikeGroup
- Function; loadBackground
- Function; LoadGame
- Function; LoadHODFile
- Function; loadLatchPointList
- Function; LoadModel
- Function; loadNIS
- Function; loadPatchList
- Function; LoadRecordedGame
- Function; LoadSharedModel
- Function; loadShipPatchList
- Function; LocationCard
- Function; LocationCard_IsDone
- Function; LOD_SetAllowGoblins
- Function; LOD_SetDesiredFPS
- Function; LOD_SetEnabled
- Function; log
- Function; log10
- Function; MainUI_DisableAllCommands
- Function; MainUI_DisableCommand
- Function; MainUI_PopAllEnabledCommandStates
- Function; MainUI_PopEnabledCommandState
- Function; MainUI_ScarEvent
- Function; MainUI_SelectedShips
- Function; MainUI_UserEventData
- Function; MainUI_UserEventData2
- Function; math_and
- Function; math_or
- Function; math_shl
- Function; math_shr
- Function; max
- Function; maxActiveLights
- Function; Message_FormatF
- Function; min
- Function; mod
- Function; movieOutputDirectory
- Function; movieOverExpose
- Function; movieRecorderStart
- Function; movieRecorderStop
- Function; MPRestrict
- Function; newtag
- Function; next
- Function; nextvar
- Function; NISComplete
- Function; NISDebug
- Function; NISDisableInterface
- Function; NISGetPlayingHandle
- Function; NISLoad
- Function; NISPlay
- Function; NISPlayFromGroup
- Function; NISSeek
- Function; NISSeekForward
- Function; NISSetSkippable
- Function; Objective_Add
- Function; Objective_AddDescription
- Function; Objective_AddDescriptionw
- Function; Objective_AddPresetID
- Function; Objective_Addw
- Function; Objective_GetState
- Function; Objective_Select
- Function; Objective_SetDescription
- Function; Objective_SetDescriptionw
- Function; Objective_SetState
- Function; OnInit
- Function; openfile
- Function; paradeSlot
- Function; pauseAnim
- Function; persistentFeedback
- Function; Ping_AddDescription
- Function; Ping_AddPoint
- Function; Ping_AddSobGroup
- Function; Ping_LabelVisible
- Function; Ping_Remove
- Function; playAnimatic
- Function; playAnimaticNis
- Function; playBgLightAnim
- Function; Player_AddLocalChatMessage
- Function; Player_AllowDockFromUIOverride
- Function; Player_CancelResearch
- Function; Player_CanResearch
- Function; Player_FillProximitySobGroup
- Function; Player_FillShipsByType
- Function; Player_FillSobGroupInVolume
- Function; Player_GetName
- Function; Player_GetNumberOfSquadronsOfTypeAwakeOrSleeping
- Function; Player_GetRace
- Function; Player_GetRU
- Function; Player_GetShipsByType
- Function; Player_GrantAllResearch
- Function; Player_GrantResearchOption
- Function; Player_HasQueuedBuild
- Function; Player_HasQueuedResearch
- Function; Player_HasResearch
- Function; Player_HasShipWithBuildQueue
- Function; Player_InstantDockAndParade
- Function; Player_InstantlyGatherAllResources
- Function; Player_IsAlive
- Function; Player_IsShipInVolume
- Function; Player_Kill
- Function; Player_NumberOfAwakeShips
- Function; Player_Research
- Function; Player_RestrictBuildOption
- Function; Player_RestrictResearchOption
- Function; Player_SetBadgeTexture
- Function; Player_SetBounty
- Function; Player_SetDefaultShipTactic
- Function; Player_SetPlayerName
- Function; Player_SetRU
- Function; Player_SetTeamColours
- Function; Player_ShareVision
- Function; Player_UnrestrictBuildOption
- Function; Player_UnrestrictResearchOption
- Function; PlayerRace_DoesHaveTag
- Function; PlayersMilitary_AntiCorvette
- Function; PlayersMilitary_AntiFighter
- Function; PlayersMilitary_AntiFrigate
- Function; PlayersMilitary_Corvette
- Function; PlayersMilitary_Fighter
- Function; PlayersMilitary_Frigate
- Function; PlayersMilitary_Threat
- Function; PlayersMilitary_Total
- Function; PlayersMilitaryPopulation
- Function; playNIS
- Function; playPatch
- Function; playSpeechActor
- Function; playSpeechActorLinked
- Function; playSpeechFreq
- Function; postLevelComplete
- Function; Preload_Ship
- Function; print
- Function; Profile_SetMissionsComplete
- Function; Profile_SetSingleMissionComplete
- Function; Profile_UnlockAll
- Function; Profile_UnlockMovies
- Function; proposeAlliance
- Function; raceHelper
- Function; rad
- Function; random
- Function; RandomIntMax
- Function; RandomRange
- Function; randomseed
- Function; rawgetglobal
- Function; rawgettable
- Function; rawset
- Function; rawsetglobal
- Function; rawsettable
- Function; read
- Function; readfrom
- Function; RecorderPauseUniverse
- Function; RecorderSwitchPlayer
- Function; RecordGame
- Function; remove
- Function; rename
- Function; RenderEffects
- Function; RenderShips
- Function; ResearchDemandAdd
- Function; ResearchDemandClear
- Function; resetPatchList
- Function; RestrictOptions
- Function; Rule_Add
- Function; Rule_AddInterval
- Function; Rule_Exists
- Function; Rule_Remove
- Function; SaveDetGame
- Function; SaveGame
- Function; SaveRecordedGame
- Function; saveVar
- Function; screenshot
- Function; seek
- Function; SelectBuildFacility
- Function; SelectNextIdleHarvester
- Function; SendBuildOrder
- Function; SendCancelShipOrder
- Function; SendCancelSubSystemOrder
- Function; SendPauseShipOrder
- Function; SendPauseSubSystemOrder
- Function; Sensors_EnableCameraZoom
- Function; Sensors_EnableToggle
- Function; Sensors_FlashWorldPlane
- Function; Sensors_ManagerIsUp
- Function; Sensors_SetCameraMinMax
- Function; Sensors_SetZoomOutDistance
- Function; Sensors_Switch
- Function; Sensors_Toggle
- Function; setAccuracy
- Function; setAccuracyFalloff
- Function; SetAlliance
- Function; setAngles
- Function; setBallistics
- Function; setBattleMusic
- Function; setConcurrentBuildLimit
- Function; setDamageFalloff
- Function; setDamageMultFactor
- Function; setDefaultMusic
- Function; setDetailLevel
- Function; setDustCloudAmbient
- Function; setEngineBurn
- Function; setEngineGlow
- Function; setEngineTrail
- Function; setFireMultFactor
- Function; setForceLOD
- Function; setFrustratedTimers
- Function; setGameOver
- Function; setGlareIntensity
- Function; setglobal
- Function; setGlobalFrequencyMax
- Function; setGlobalFrequencyMin
- Function; setGlobalFrequencyModifier
- Function; setJointVisible
- Function; setLeading
- Function; setLevelOfDifficulty
- Function; setLevelShadowColour
- Function; setLifetimeMult
- Function; setLightColour
- Function; setLightSpecular
- Function; setlocale
- Function; setLoopCount
- Function; setMagneticFieldPenetration
- Function; setMiscValues
- Function; setMissileKiller
- Function; setMissionComplete
- Function; setMissProperties
- Function; setMusicPath
- Function; setNebulaAmbient
- Function; setObjectAttributes
- Function; setOutOfSync
- Function; setPatchListUI
- Function; setPatchParams
- Function; setPatchVol
- Function; setPauseTime
- Function; setPenetration
- Function; setRangeBoost
- Function; setRangeByStance
- Function; setSensorsManagerCameraDistances
- Function; setShaderChannels
- Function; setSpecialDieTime
- Function; SetSpeechFolder
- Function; setSpeedvsAccuracyAgainst
- Function; setSpeedvsAccuracyApplied
- Function; SetStartFleetSuffix
- Function; setState
- Function; setSupplyValue
- Function; setTacticsMults
- Function; settag
- Function; settagmethod
- Function; setTargetBox
- Function; setTime
- Function; SetTOSettings
- Function; setUseLighting
- Function; setWorldBoundsInner
- Function; setWorldBoundsOuter
- Function; ShipDemandAdd
- Function; ShipDemandAddByClass
- Function; ShipDemandClear
- Function; ShipDemandGet
- Function; ShipDemandSet
- Function; ShipDemandSetByClass
- Function; ShowBackground
- Function; ShowBattleScar
- Function; ShowEngines
- Function; ShowInfo
- Function; ShowLevelVolumes
- Function; showNISDebug
- Function; ShowPathTolerance
- Function; ShowResourceDebug
- Function; ShowShipDebug
- Function; ShowUnitCaps
- Function; ShowWeaponDebug
- Function; sin
- Function; SobGroup_AbilityActivate
- Function; SobGroup_AllowPassiveActionsAlways
- Function; SobGroup_AreAllInHyperspace
- Function; SobGroup_AreAllInRealSpace
- Function; SobGroup_AreAnyFromTheseAttackFamilies
- Function; SobGroup_AreAnyOfTheseTypes
- Function; SobGroup_AreAnySquadronsInsideDustCloud
- Function; SobGroup_AreAnySquadronsInsideNebula
- Function; SobGroup_AreAnySquadronsOutsideDustCloud
- Function; SobGroup_AreAnySquadronsOutsideNebula
- Function; SobGroup_AssignedToGroup
- Function; SobGroup_Attack
- Function; SobGroup_AttackPlayer
- Function; SobGroup_AttackSobGroupHardPoint
- Function; SobGroup_AutoEngineGlow
- Function; SobGroup_AvoidanceIgnore
- Function; SobGroup_CanDoAbility
- Function; SobGroup_CaptureSobGroup
- Function; SobGroup_ChangePower
- Function; SobGroup_Clear
- Function; SobGroup_ClearTumble
- Function; SobGroup_Copy
- Function; SobGroup_Count
- Function; SobGroup_CountByPlayer
- Function; SobGroup_Create
- Function; SobGroup_CreateIfNotExist
- Function; SobGroup_CreateShip
- Function; SobGroup_CreateSubSystem
- Function; SobGroup_CurrentHealthTotal
- Function; SobGroup_DeployMines
- Function; SobGroup_DeSelectAll
- Function; SobGroup_Despawn
- Function; SobGroup_Disable
- Function; SobGroup_DockSobGroup
- Function; SobGroup_DockSobGroupAndStayDocked
- Function; SobGroup_DockSobGroupInstant
- Function; SobGroup_DoDamageProximitySobGroup
- Function; SobGroup_Empty
- Function; SobGroup_EnterHyperSpaceOffMap
- Function; SobGroup_ExitHyperSpace
- Function; SobGroup_ExitHyperSpaceSobGroup
- Function; SobGroup_FillBattleScar
- Function; SobGroup_FillBattleScar_Debug
- Function; SobGroup_FillCompare
- Function; SobGroup_FillProximitySobGroup
- Function; SobGroup_FillShipsByIndexRange
- Function; SobGroup_FillShipsByType
- Function; SobGroup_FillSobGroupInVolume
- Function; SobGroup_FillSubstract
- Function; SobGroup_FillSubtract
- Function; SobGroup_FillUnion
- Function; SobGroup_FilterExclude
- Function; SobGroup_FilterInclude
- Function; SobGroup_FollowPath
- Function; SobGroup_ForceStayDockedIfDocking
- Function; SobGroup_FormHyperspaceGate
- Function; SobGroup_FormStrikeGroup
- Function; SobGroup_GetActualSpeed
- Function; SobGroup_GetAttackers
- Function; SobGroup_GetCommandTargets
- Function; SobGroup_GetHardPointHealth
- Function; SobGroup_GetPosition
- Function; SobGroup_GetShipType
- Function; SobGroup_GetSobGroupBeingCapturedGroup
- Function; SobGroup_GetSobGroupCapturingGroup
- Function; SobGroup_GetSobGroupDockedWithGroup
- Function; SobGroup_GetSobGroupRepairingGroup
- Function; SobGroup_GetSobGroupSalvagingGroup
- Function; SobGroup_GetSpeed
- Function; SobGroup_GetSquadronsInsideDustCloud
- Function; SobGroup_GetSquadronsInsideNebula
- Function; SobGroup_GetStaticF
- Function; SobGroup_GetTactics
- Function; SobGroup_GroupInGroup
- Function; SobGroup_GuardSobGroup
- Function; SobGroup_HasFiredAtSobGroup
- Function; SobGroup_HasSubsystem
- Function; SobGroup_HasUpgrade
- Function; SobGroup_HealthPercentage
- Function; SobGroup_InStrikeGroup
- Function; SobGroup_InWorldBound
- Function; SobGroup_IsBuilding
- Function; SobGroup_IsCloaked
- Function; SobGroup_IsDocked
- Function; SobGroup_IsDockedSobGroup
- Function; SobGroup_IsDoingAbility
- Function; SobGroup_IsGateDeployed
- Function; SobGroup_IsGuardingSobGroup
- Function; SobGroup_IsInControlGroup
- Function; SobGroup_IsInVolume
- Function; SobGroup_IsSelectable
- Function; SobGroup_IsShipNearPoint
- Function; SobGroup_Kamikaze
- Function; SobGroup_Launch
- Function; SobGroup_LoadPersistantData
- Function; SobGroup_MakeDead
- Function; SobGroup_MakeSelectable
- Function; SobGroup_MakeUntargeted
- Function; SobGroup_ManualEngineGlow
- Function; SobGroup_Move
- Function; SobGroup_MoveToSobGroup
- Function; SobGroup_OnScreen
- Function; SobGroup_OwnedBy
- Function; SobGroup_ParadeSobGroup
- Function; SobGroup_PlayerIsInSensorRange
- Function; SobGroup_RemoveType
- Function; SobGroup_RepairSobGroup
- Function; SobGroup_ResearchModuleExistOrSelected
- Function; SobGroup_ResetAvoidanceIgnore
- Function; SobGroup_Resource
- Function; SobGroup_RestrictBuildOption
- Function; SobGroup_SalvagedByPlayer
- Function; SobGroup_SalvageSobGroup
- Function; SobGroup_Selected
- Function; SobGroup_SelectSobGroup
- Function; SobGroup_SetAsDeployed
- Function; SobGroup_SetAutoLaunch
- Function; SobGroup_SetBuildSpeedMultiplier
- Function; SobGroup_SetCaptureAlwaysDisables
- Function; SobGroup_SetCaptureState
- Function; SobGroup_SetDamageMultiplier
- Function; SobGroup_SetDisplayedRestrictedHardpoint
- Function; SobGroup_SetFiredAtSobGroup
- Function; SobGroup_SetGhost
- Function; SobGroup_SetHardPointHealth
- Function; SobGroup_SetHealth
- Function; SobGroup_SetInherentVisibility
- Function; SobGroup_SetInvulnerability
- Function; SobGroup_SetInvulnerabilityOfHardPoint
- Function; SobGroup_SetMadState
- Function; SobGroup_SetMaxSpeedMultiplier
- Function; SobGroup_SetPosition
- Function; SobGroup_SetROE
- Function; SobGroup_SetShaderValues
- Function; SobGroup_SetSpeed
- Function; SobGroup_SetSwitchOwnerFlag
- Function; SobGroup_SetTactics
- Function; SobGroup_SetTeamColours
- Function; SobGroup_SobGroupAdd
- Function; SobGroup_Spawn
- Function; SobGroup_SpawnNewShipInSobGroup
- Function; SobGroup_Stop
- Function; SobGroup_SubSystemSelected
- Function; SobGroup_SwitchOwner
- Function; SobGroup_TakeDamage
- Function; SobGroup_Tumble
- Function; SobGroup_UnderAttack
- Function; SobGroup_UnRestrictBuildOption
- Function; SobGroup_UseHyperspaceGate
- Function; sort
- Function; Sound_EnableAllSpeech
- Function; Sound_EnterIntelEvent
- Function; Sound_ExitIntelEvent
- Function; Sound_MusicPlay
- Function; Sound_MusicPlayType
- Function; Sound_Reload
- Function; Sound_SetMuteActor
- Function; Sound_SFXPlay3D
- Function; Sound_SFXPlay3DPos
- Function; Sound_SpeechPlay
- Function; Sound_SpeechSubtitlePath
- Function; Sound_StingerPlay
- Function; Sound_ToggleSpeech
- Function; SpawnDustCloudOnDeath
- Function; SpawnSalvageOnDeath
- Function; SpawnShipOnDeath
- Function; sqrt
- Function; ssJPG
- Function; ssSetMode
- Function; ssSetPosterRes
- Function; ssSetSuperSample
- Function; ssUI
- Function; startAnim
- Function; StartAsteroidConfig
- Function; StartCloudConfig
- Function; StartDustCloudConfig
- Function; startEffect
- Function; StartMissileConfig
- Function; StartNebulaConfig
- Function; startParamAnim
- Function; StartPebbleConfig
- Function; StartSalvageConfig
- Function; StartShipConfig
- Function; StartShipHardPointConfig
- Function; StartShipWeaponConfig
- Function; StartSubSystemConfig
- Function; StartSubSystemWeaponConfig
- Function; StartWeaponConfig
- Function; statMon
- Function; statMonLog
- Function; Stats_BuildShipsBuilt
- Function; Stats_BuildShipsBuiltInRUs
- Function; Stats_DumpFramesToDisk
- Function; Stats_EnemyShipsCaptured
- Function; Stats_EnemyShipsCapturedInRUs
- Function; Stats_GatheredRUAsteroid
- Function; Stats_GatheredRUDustCloud
- Function; Stats_GatheredRUNebula
- Function; Stats_GatheredRUs
- Function; Stats_GatheredRUSalvage
- Function; Stats_HarvestersBuilt
- Function; Stats_HarvestersBuiltInRUs
- Function; Stats_OwnShipsCaptured
- Function; Stats_OwnShipsCapturedInRUs
- Function; Stats_PlayerAt
- Function; Stats_PlayerCount
- Function; Stats_ResearchCount
- Function; Stats_ResearchRUValue
- Function; Stats_ResearchTotal
- Function; Stats_ShipsCaptured
- Function; Stats_ShipsCapturedInRUs
- Function; Stats_ShipsCreated
- Function; Stats_ShipsCreatedInRUs
- Function; Stats_ShipsFirstBuilt
- Function; Stats_ShipsLost
- Function; Stats_ShipsLostInRUs
- Function; Stats_SpentRUs
- Function; Stats_SquadronsActive
- Function; Stats_SquadronsMax
- Function; Stats_SquadronsQueued
- Function; Stats_SubsystemsBuilt
- Function; Stats_SubsystemsBuiltInRUs
- Function; Stats_TimeKilled
- Function; Stats_TotalDuration
- Function; Stats_TotalKills
- Function; Stats_TotalKillsInRUs
- Function; Stats_TotalLosses
- Function; Stats_TotalLossesInRUs
- Function; Stats_TotalShipsBuilt
- Function; Stats_TotalShipsBuiltInRUs
- Function; Stats_TotalSquadKillsInRUs
- Function; Stats_TotalSquadLossesInRUs
- Function; Stats_TributeDonated
- Function; Stats_TributeReceived
- Function; StatusAttackComplete
- Function; StatusBattleMomentum
- Function; StatusBuildAvailable
- Function; StatusCaptureComplete
- Function; StatusCloud
- Function; StatusCriticallyDamaged
- Function; StatusDamaged
- Function; StatusHyperspaceExit
- Function; StatusHyperspaceInterrupted
- Function; StatusInMineField
- Function; StatusRepairs
- Function; StatusResearchAvailable
- Function; StatusResearchComplete
- Function; StatusResearchNoRUs
- Function; StatusResources
- Function; StatusRetaliating
- Function; StatusShipDestroyed
- Function; StatusShipDocked
- Function; StatusSubsystem
- Function; StatusTakingHeavyDamage
- Function; StatusTakingLightDamage
- Function; StatusUnderAttack
- Function; StatusUnderFireNeedOrders
- Function; StatusUpdgradeNoRUs
- Function; StatusUpgradeAvailable
- Function; StatusUpgradeComplete
- Function; stopAnim
- Function; strbyte
- Function; strchar
- Function; strfind
- Function; strlen
- Function; strlower
- Function; strrep
- Function; strsub
- Function; strupper
- Function; SubSystemDemandAdd
- Function; SubSystemDemandClear
- Function; SubSystemDemandGet
- Function; SubSystemDemandSet
- Function; Subtitle_Add
- Function; Subtitle_IsDone
- Function; Subtitle_IsMessageDone
- Function; Subtitle_Message
- Function; Subtitle_Message_Handler
- Function; Subtitle_Message_Handlerw
- Function; Subtitle_Messagew
- Function; Subtitle_TimeCounter
- Function; Subtitle_TimeCounterEnd
- Function; supplyDesc
- Function; supplyIndent
- Function; supplyLimit
- Function; supplyShow
- Function; tag
- Function; tan
- Function; testPage
- Function; Timer_Add
- Function; Timer_Display
- Function; Timer_End
- Function; Timer_GetRemaining
- Function; Timer_Pause
- Function; Timer_Resume
- Function; Timer_Start
- Function; tinsert
- Function; tmpname
- Function; toggleEngineBurns
- Function; toggleNavLights
- Function; tonumber
- Function; tostring
- Function; tremove
- Function; type
- Function; typeid
- Function; UC_Family
- Function; UC_FamilyOverride
- Function; UC_ShipType
- Function; UC_ShipTypeOverride
- Function; UI_AddToEventScreen
- Function; UI_BindKeyEvent
- Function; UI_ClearEventScreen
- Function; UI_DialogAccept
- Function; UI_DialogAcceptID
- Function; UI_DialogCancel
- Function; UI_DialogCancelID
- Function; UI_ExitApp
- Function; UI_FlashButton
- Function; UI_GetCurrentScreenID
- Function; UI_GetScreenID
- Function; UI_GiveFocus
- Function; UI_HideScreen
- Function; UI_IsNamedElementVisible
- Function; UI_IsScreenActive
- Function; UI_NextScreen
- Function; UI_PlaySound
- Function; UI_PopState
- Function; UI_PreviousScreen
- Function; UI_PushState
- Function; UI_ReloadAllScreens
- Function; UI_ReloadCurrentScreen
- Function; UI_ReloadScreen
- Function; UI_ScreenIsActive
- Function; UI_SetButtonPressed
- Function; UI_SetButtonTextHotkey
- Function; UI_SetElementEnabled
- Function; UI_SetElementPosition
- Function; UI_SetElementSize
- Function; UI_SetElementVisible
- Function; UI_SetInterfaceEnabled
- Function; UI_SetInterfaceVisible
- Function; UI_SetLabelTextHotkey
- Function; UI_SetNextScreen
- Function; UI_SetPreviousScreen
- Function; UI_SetScreenEnabled
- Function; UI_SetScreenVisible
- Function; UI_SetTextLabelText
- Function; UI_ShowDialog
- Function; UI_ShowScreen
- Function; UI_StartGameWithSelectedLevel
- Function; UI_StopFlashButton
- Function; UI_SubtitleNarrow
- Function; UI_SubtitleWide
- Function; UI_ToggleScreen
- Function; UI_ToggleScreenElement
- Function; UI_ToggleScreenGameRubrick
- Function; UI_UnBindKeyEvent
- Function; Universe_AllowClicks
- Function; Universe_AllowPlayerOrders
- Function; Universe_AllowSelect
- Function; Universe_ClipToWorldBounds
- Function; Universe_CurrentPlayer
- Function; Universe_EnableCmd
- Function; Universe_EnableSkip
- Function; Universe_Fade
- Function; Universe_GameTime
- Function; Universe_GetCurrentMoveHeight
- Function; Universe_GetWorldBounds
- Function; Universe_IsPiePlateActive
- Function; Universe_MoveRestrictToVolume
- Function; Universe_NebulaDelete
- Function; Universe_Pause
- Function; Universe_PlayerCount
- Function; Universe_SetAvoidance
- Function; Universe_SlowDown
- Function; unpauseAnim
- Function; Useful Functions
- Function; version
- Function; Volume_AddCube
- Function; Volume_AddSphere
- Function; Volume_Delete
- Function; Wait_End
- Function; Wait_Start
- Function; WIDTH
- Function; Wireframe
- Function; write
- Function; writeto
- FX
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- SCAR
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- UI
- Unused Dialogue
- UserFunction Reference
- UserFunction; addObjective
- UserFunction; addSOBGroup
- UserFunction; asteroidAdd
- UserFunction; completeObjective
- UserFunction; HW2Path
- UserFunction; PickRandomMusicTrackRule
- UserFunction; Player_BequeathResearch
- UserFunction; Player_BequeathRUs
- UserFunction; Player_IsLocal
- UserFunction; Player_NumberOfShips
- UserFunction; Player_RestrictAllResearch
- UserFunction; Player_Team
- UserFunction; printTbl
- UserFunction; round
- UserFunction; SobGroup_Clone
- UserFunction; SobGroup_ExitHyperSpaceDirection
- UserFunction; SobGroup_Fresh
- UserFunction; SobGroup_GetDistanceToSobGroup
- UserFunction; SobGroup_GetHealth
- UserFunction; SobGroup_ModifiySelected
- UserFunction; SobGroup_MoveDirection
- UserFunction; SobGroup_Split
- UserFunction; SobGroup_SplitGroup
- UserFunction; SobGroup_SplitGroupReference
- UserFunction; Universe_RandomPlayerList
- UserFunction; Universe_SortTeams
- UserFunction; updateTimer
- UserFunction; Vec3
- Variable Reference
- Variable; Abilities
- Variable; AIGlobalVariables
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- Variable; CommandLayer
- Variable; CommandNames
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- Variable; Effects
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- Variable; FlightManeuvers
- Variable; FX
- Variable; GameEvent
- Variable; GameTypeGlobalVariables
- Variable; Lensflare
- Variable; Locale
- Variable; MeshAnimation
- Variable; Missile
- Variable; NavLights
- Variable; NavlightStyles
- Variable; ObjectiveState
- Variable; ObjectiveType
- Variable; ProfilePlayerConfig
- Variable; ProfilePlayerList
- Variable; ProfileStats
- Variable; Races
- Variable; Region
- Variable; Research
- Variable; Resource
- Variable; ROE
- Variable; Ship
- Variable; Sound
- Variable; SoundConfig
- Variable; SoundEngine
- Variable; SpecialAttacks
- Variable; SpeechLogicChatter
- Variable; SpeechLogicCommands
- Variable; SpeechLogicEventText
- Variable; SpeechLogicStatus
- Variable; Stance
- Variable; StartingFleets
- Variable; StrikeGroups
- Variable; Subsystem
- Variable; Tactics
- Variable; Tuning
- Variable; UI
- Variable; UIAnim
- Variable; UIBlobs
- Variable; UICamera
- Variable; UICommandIcons
- Variable; UIGlobalVariables
- Variable; UIHUD
- Variable; UIModifiers
- Variable; UIMRES
- Variable; UIOrderFeedback
- Variable; UIPiePlate
- Variable; UIPings
- Variable; UISelectionPriorities
- Variable; UISensorsManager
- Variable; UITacticalIcons
- Variable; UITacticalOverlaySettings
- Variable; UITacticsIcons
- Variable; UITexture
- Variable; UpgradeIDs
- Variable; Visibility
- Variable; WeaponFire
- Variable; WeaponTestingKeys
- Wiki Reference
- Wiki; About
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