Function; LoadModel - HWRM/KarosGraveyard GitHub Wiki
LoadModel(<rNewObjectType>, <bEnable>)
Tells the game to load a HOD file with the same name and in the same directory as the ship file.
Use LoadSharedModel to load a HOD file from another ship.
According to the "27th Feb 07" post here, this function needs to appear near the end of the .ship file or else docking paths get screwed up.
LoadModel(NewShipType, 1)
- <rNewObjectType>: the type of object being loaded (ship, resource, etc.).
- <bEnable>: 0 = false, 1 = true.
Updated Formatting? Yes
Updated for HWRM? Yes