Function; ShowLevelVolumes - HWRM/KarosGraveyard GitHub Wiki
ShowLevelVolumes(<iFlag>)
Shows all volumes in the game (from the .level file or created at runtime), by means of wire meshes.
In autoexec.lua, add the following:
function ShowVolumes()
ShowLevelVolumes(1)
Rule_Remove("ShowVolumes")
end
Rule_AddInterval("ShowVolumes",5)
<iFlag>: 0 = not visible, 1 = visible
- only works in autoexec.lua
Updated Formatting? Initial
Updated for HWRM? Initial