Function; ShowLevelVolumes - HWRM/KarosGraveyard GitHub Wiki

ShowLevelVolumes(<iFlag>)

Description

Shows all volumes in the game (from the .level file or created at runtime), by means of wire meshes.

Example

In autoexec.lua, add the following:

function ShowVolumes()
    ShowLevelVolumes(1)
    Rule_Remove("ShowVolumes")
end
Rule_AddInterval("ShowVolumes",5)

Arguments

<iFlag>: 0 = not visible, 1 = visible

Notes

  • only works in autoexec.lua

Related Functions

addSphere

Volume_AddSphere

Comments

Page Status

Updated Formatting? Initial
Updated for HWRM? Initial

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