Function; SobGroup_CreateShip - HWRM/KarosGraveyard GitHub Wiki

SobGroup_CreateShip(<target_group>, <ship_type>)

Description

Creates a ship_type in target_group.

The ship will exit the shiphold or hyperspace in, depending on its normal build behavior, as set in ship tuning. Ships with buildBatch will come in thier usual squad sizes.

💡 Importantly, this function only works if target_group contains a ship with a shiphold. In the case where a shiphold is present, but can't accomodate the type of ship(s) being spawned, the ship will simply appear instantly in the next available default parade position.

Note: if the sobgroup doesn't contain a builder, use SobGroup_SpawnNewShipInSobGroup instead.

Example

SobGroup_CreateShip("Player_Ships0", "vgr_lasercorvette")

This would add a Vaygr Laser corvette to the first player in the game (player 0).

Arguments

Param Type Description
target_group string The name of a SobGroup. The group should contain a ship with a shiphold. Otherwise, try using SobGroup_SpawnNewShipInSobGroup.
ship_type string The type of ship to spawn. The ship will come out of the shiphold, or hyperspace in. The normal squad sizes will appear.

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