Function; setBattleMusic - HWRM/KarosGraveyard GitHub Wiki

setBattleMusic(<sScriptName>)

Description

  • Sets the music to the named track for the level. It's for battle part.

Example

setBattleMusic("Data:sound/music/BATTLE/Battle_1") 

Arguments

  • <sScriptName>: the pathname of the audio track as a quoted string.

Scope

Related Pages

Comments

  • Where is the trigger/threshold for Battle Music defined?

Page Status

Updated Formatting? Initial
Updated for HWRM? Initial