Function; setBattleMusic - HWRM/KarosGraveyard GitHub Wiki
setBattleMusic(<sScriptName>)
Description
- Sets the music to the named track for the level. It's for battle part.
Example
setBattleMusic("Data:sound/music/BATTLE/Battle_1")
Arguments
- <sScriptName>: the pathname of the audio track as a quoted string.
Scope
Related Pages
Comments
- Where is the trigger/threshold for Battle Music defined?
Page Status
Updated Formatting? Initial
Updated for HWRM? Initial