Ship sobgroup functions - HWRM/KarosGraveyard GitHub Wiki

  • SobGroup_AbilityActivate
  • SobGroup_AddFilterExclude
  • SobGroup_AddFilterInclude
  • SobGroup_AllowPassiveActionsAlways
  • SobGroup_AreAllInHyperspace
  • SobGroup_AreAllInRealSpace
  • SobGroup_AreAnyFromTheseAttackFamilies
  • SobGroup_AreAnyOfTheseTypes
  • SobGroup_AreAnySquadronsInsideDustCloud
  • SobGroup_AreAnySquadronsInsideNebula
  • SobGroup_AreAnySquadronsOutsideDustCloud
  • SobGroup_AreAnySquadronsOutsideNebula
  • SobGroup_AssignedToGroup
  • SobGroup_Attack
  • SobGroup_AttackPlayer
  • SobGroup_AttackSelection
  • SobGroup_AttackSobGroupHardPoint
  • SobGroup_AutoEngineGlow
  • SobGroup_AvoidanceIgnore
  • SobGroup_CanDoAbility
  • SobGroup_CaptureSobGroup
  • SobGroup_ChangePower
  • SobGroup_Clear
  • SobGroup_ClearScriptFlag
  • SobGroup_ClearTumble
  • SobGroup_CloakToggle
  • SobGroup_Copy
  • SobGroup_Count
  • SobGroup_CountByFilterExclude
  • SobGroup_CountByFilterInclude
  • SobGroup_CountByPlayer
  • SobGroup_CountByScriptFlag
  • SobGroup_Create
  • SobGroup_CreateIfNotExist
  • SobGroup_CreateShip
  • SobGroup_CreateSubSystem
  • SobGroup_CurrentHealthTotal
  • SobGroup_CustomCommand
  • SobGroup_CustomCommandTargets
  • SobGroup_DeployMines
  • SobGroup_DeployMinesInCuboid
  • SobGroup_DeployMinesInSphere
  • SobGroup_DeSelectAll
  • SobGroup_Despawn
  • SobGroup_Disable
  • SobGroup_DockSobGroup
  • SobGroup_DockSobGroup_NoLatch
  • SobGroup_DockSobGroupAndStayDocked
  • SobGroup_DockSobGroupInstant
  • SobGroup_DockSobGroupWithAny
  • SobGroup_DoDamageProximitySobGroup
  • SobGroup_Empty
  • SobGroup_EnterHyperSpaceOffMap
  • SobGroup_Exists
  • SobGroup_ExitHyperSpace
  • SobGroup_ExitHyperSpaceSobGroup
  • SobGroup_FillBattleScar
  • SobGroup_FillBattleScar_Debug
  • SobGroup_FillCompare
  • SobGroup_FillIntersect
  • SobGroup_FillProximityPoint
  • SobGroup_FillProximitySobGroup
  • SobGroup_FillShipsByIndexRange
  • SobGroup_FillShipsByType
  • SobGroup_FillSobGroupByHealthBelow
  • SobGroup_FillSobGroupInVolume
  • SobGroup_FillSubstract
  • SobGroup_FillSubtract
  • SobGroup_FillUnion
  • SobGroup_FilterExclude
  • SobGroup_FilterInclude
  • SobGroup_FollowPath
  • SobGroup_ForceStayDockedIfDocking
  • SobGroup_FormHyperspaceGate
  • SobGroup_FormStrikeGroup
  • SobGroup_GetActualSpeed
  • SobGroup_GetAttackers
  • SobGroup_GetCentrePosition
  • SobGroup_GetCommandTargets
  • SobGroup_GetCoordSys
  • SobGroup_GetCurrentOrder
  • SobGroup_GetHardPointHealth
  • SobGroup_GetNextPathPoint
  • SobGroup_GetPlayerOwner
  • SobGroup_GetPosition
  • SobGroup_GetROE
  • SobGroup_GetShipType
  • SobGroup_GetSobGroupBeingCapturedGroup
  • SobGroup_GetSobGroupCapturingGroup
  • SobGroup_GetSobGroupDockedWithGroup
  • SobGroup_GetSobGroupRepairingGroup
  • SobGroup_GetSobGroupSalvagingGroup
  • SobGroup_GetSpeed
  • SobGroup_GetSquadronsInsideDustCloud
  • SobGroup_GetSquadronsInsideNebula
  • SobGroup_GetStance
  • SobGroup_GetStaticF
  • SobGroup_GetTechHarvestedAmount
  • SobGroup_GroupInGroup
  • SobGroup_GuardSobGroup
  • SobGroup_HasBeenRendered
  • SobGroup_HasFiredAtSobGroup
  • SobGroup_HasSubsystem
  • SobGroup_HasUpgrade
  • SobGroup_HealthPercentage
  • SobGroup_HyperspaceTo
  • SobGroup_HyperspaceToVector
  • SobGroup_InactiveWhenCaptured
  • SobGroup_InStrikeGroup
  • SobGroup_InWorldBound
  • SobGroup_IsBuilding
  • SobGroup_IsCloaked
  • SobGroup_IsDocked
  • SobGroup_IsDockedCompletely
  • SobGroup_IsDockedSobGroup
  • SobGroup_IsDoingAbility
  • SobGroup_IsGateDeployed
  • SobGroup_IsGuardingSobGroup
  • SobGroup_IsInControlGroup
  • SobGroup_IsInVolume
  • SobGroup_IsReturningHarvest
  • SobGroup_IsReturningSalvage
  • SobGroup_IsSelectable
  • SobGroup_IsShipNearPoint
  • SobGroup_Kamikaze
  • SobGroup_Launch
  • SobGroup_LaunchSelf
  • SobGroup_LeaveStrikeGroup
  • SobGroup_LoadPersistantData
  • SobGroup_MakeDead
  • SobGroup_MakeSelectable
  • SobGroup_MakeUntargeted
  • SobGroup_ManualEngineGlow
  • SobGroup_MaxHealthTotal
  • SobGroup_MinimumHealth
  • SobGroup_Move
  • SobGroup_MoveToPoint
  • SobGroup_MoveToSobGroup
  • SobGroup_OnScreen
  • SobGroup_OwnedBy
  • SobGroup_ParadeSobGroup
  • SobGroup_PlayerIsInSensorRange
  • SobGroup_ReleaseSalCapSobGroup
  • SobGroup_RemoveFromAll
  • SobGroup_RemoveType
  • SobGroup_RepairSobGroup
  • SobGroup_ResearchModuleExistOrSelected
  • SobGroup_ResetAvoidanceIgnore
  • SobGroup_ResetRenderedFlags
  • SobGroup_Resource
  • SobGroup_RestrictBuildOption
  • SobGroup_SalvagedByPlayer
  • SobGroup_SalvageSobGroup
  • SobGroup_Selected
  • SobGroup_SelectSobGroup
  • SobGroup_SetAsDeployed
  • SobGroup_SetAutoLaunch
  • SobGroup_SetBuildSpeedMultiplier
  • SobGroup_SetCaptureAlwaysDisables
  • SobGroup_SetCaptureState
  • SobGroup_SetDamageMultiplier
  • SobGroup_SetDisplayedRestrictedHardpoint
  • SobGroup_SetEventID
  • SobGroup_SetFiredAtSobGroup
  • SobGroup_SetGhost
  • SobGroup_SetHardPointHealth
  • SobGroup_SetHealth
  • SobGroup_SetHidden
  • SobGroup_SetIgnoreWorldBounds
  • SobGroup_SetInherentVisibility
  • SobGroup_SetInRadiation
  • SobGroup_SetInvulnerability
  • SobGroup_SetInvulnerabilityOfHardPoint
  • SobGroup_SetMadState
  • SobGroup_SetMaxSpeed
  • SobGroup_SetMaxSpeedMultiplier
  • SobGroup_SetPosition
  • SobGroup_SetRetaliation
  • SobGroup_SetROE
  • SobGroup_SetScriptFlag
  • SobGroup_SetShaderValues
  • SobGroup_SetSpeed
  • SobGroup_SetStance
  • SobGroup_SetSwitchOwnerFlag
  • SobGroup_SetTeamColours
  • SobGroup_SetTransform
  • SobGroup_SobGroupAdd
  • SobGroup_Spawn
  • SobGroup_SpawnNewShipInSobGroup
  • SobGroup_SpawnToVector
  • SobGroup_Stop
  • SobGroup_SubSystemSelected
  • SobGroup_SwitchOwner
  • SobGroup_TakeDamage
  • SobGroup_TakeDamageAbsolute
  • SobGroup_Tumble
  • SobGroup_UnderAttack
  • SobGroup_UnRestrictBuildOption
  • SobGroup_UseHyperspaceGate