Function; SobGroup_ParadeSobGroup - HWRM/KarosGraveyard GitHub Wiki

SobGroup_ParadeSobGroup(<sSobGroupName>, <sSobGroupParadeRoundName>, <iParadeMode>)

Description

Makes all ships in <sSobGroupName> parade around either the first valid ship in <sSobGroupParadeRoundName> or the nearest ship (if <sSobGroupParadeRoundName> is invalid).

Example

SobGroup_ParadeSobGroup("Player0AdditionalShips", "Player0OriginalShips", 1)

Arguments

<sSobGroupName>: the name of the sobgroup that will be doing the parading.
<sParadeRoundName>: the sobgroup to parade around.
<iParadeMode>: 0 = normal, 1 = instant parade with hyperspace effects, 2 = instant parade withot hyperspace effects (make sure that the screen is black or that the camera is looking elsewhere).
Note: for the instant modes, the squadrons will be ripped out of whatever they are doing, even if that activity normally can't be interrupted.
Note: the instant modes cause damage to small ships.

Related Pages

Function Reference

Gametype Scope

SCAR (SCripting at Relic) Reference

Comments

Page Status

Updated Formatting? Initial
Updated for HWRM? Initial