Variable; GameEvent - HWRM/KarosGraveyard GitHub Wiki

Description

Constant values related to GameEvent functions.

GE_CloakingStatusChange = 29
GE_CloudEvent = 43
GE_Combat = 36
GE_CommandCancelled = 38
GE_CommandComplete = 44
GE_CommandCouldNotBeIssued = 31
GE_CommandGiven = 30
GE_DefenseFieldStatusChange = 37
GE_EngagementRangeForceSet = 34
GE_EngagementRangeSet = 33
GE_Hyperspace = 39
GE_PlayerAlliance = 26
GE_ResourceCollection = 25
GE_SalCapCapturedTarget = 19
GE_SalCapGrabbedTarget = 16
GE_SalCapHandoffTarget = 22
GE_SalCapHarvestedTech = 20
GE_SalCapLatchedTarget = 23
GE_SalCapReturningTarget = 18
GE_SalCapStarting = 15
GE_SalCapTechnologyReturned = 21
GE_SalCapWaiting = 17
GE_ShipCaptured = 13
GE_ShipCaptureFailed = 14
GE_ShipDocked = 27
GE_ShipLaunched = 28
GE_ShipRepairs = 24
GE_SpecialSpeech = 40
GE_SquadronSpotted = 45
GE_StrikeGroupFormed = 35
GE_SubSystem = 41
GE_TacticsSet = 32
GE_UnitCapsReached = 42
NDGE_BattleStatus = 49
NDGE_BuildingUnit = 52
NDGE_HotkeyGroupSelected = 46
NDGE_Objectives = 50
NDGE_PlayerNameChanged = 53
NDGE_RenderModel = 51
NDGE_ShipsSelected = 47
NDGE_SubsysSelected = 48