Function; addPebble - HWRM/KarosGraveyard GitHub Wiki
addPebble(<sPebbleType>, <tPosition>, ?, ?, ?)
Adds a pebble (the little brown specks which show up in sensors manager but do nothing) to the map.
addPebble("Pebble_0", {0.0, 0.0, 0.0}, 0.0, 0.0, 0.0)
<sPebbleType>: the type of pebble being added. Can be any of the following:
"Pebble_0"
"Pebble_1"
"Pebble_2"
"Pebble_3" crashes the game
<tPosition>: a table containing the pebble's X, Z, and Y coordinates.
?: dunno.
?: dunno.
?: dunno.
Updated Formatting? Initial
Updated for HWRM? Initial