Function; SobGroup_Tumble - HWRM/KarosGraveyard GitHub Wiki

SobGroup_Tumble(<sSobGroupName>, <tTumbleVector>)

Description

Causes ships in sSobGroupName to tumble, meaning their pitch/yaw/roll values are forcibly altered. Naturally works best with immobile ships.

Example

SobGroup_Tumble("my-group", { 0.75, 0.0, -0.75 })

Arguments

Arg Type Description
sSobGroupName string The name of the group to apply the tumble effect to.
tTumbleVector table The pitch/yaw/roll values to tumble the group's ships to. Works best with immobile ships.

Related Pages

Comments

Be careful not to call this function with high values in tTumbleVector, or repeatedly call this function again and again with vector values which will only increase - ships can begin spinning wildly out of control and will be immobile/unusable until they finally slow down (which can be minutes).

Although SobGroup_ClearTumble exists, it's generally unnecessary to use if the target ships aren't tumbling too wildly, as calling SobGroup_Tumble does not prevent ships from moving/righting themselves.

Page Status

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