Function; bindup - HWRM/KarosGraveyard GitHub Wiki

bindup("UI_ShowScreen('thisscreen',ePopup)" , EKEY)

Description

Appears to work identically to bind1, except the keybinding created also gets saved into playercfg.lua, as a "debugbindup". To deactivate this keybinding requires manually deleting it from playercfg.lua.

Example

bindup("UI_ShowScreen('thisscreen',ePopup)" , EKEY) 

Arguments

  • bindup( <code chunk>, <key to bind>)
  • code chunk: string of lua code encapsulated by , "", or ''
  • key to bind: key to bind

Scope

Gamerule (?)

Comments

Page Status

Updated Formatting? Initial
Updated for HWRM? Initial