Function; bindup - HWRM/KarosGraveyard GitHub Wiki
bindup("UI_ShowScreen('thisscreen',ePopup)" , EKEY)
Description
Appears to work identically to bind1, except the keybinding created also gets saved into playercfg.lua, as a "debugbindup". To deactivate this keybinding requires manually deleting it from playercfg.lua.
Example
bindup("UI_ShowScreen('thisscreen',ePopup)" , EKEY)
Arguments
- bindup( <code chunk>, <key to bind>)
- code chunk: string of lua code encapsulated by , "", or ''
- key to bind: key to bind
Scope
Gamerule (?)
Comments
Page Status
Updated Formatting? Initial
Updated for HWRM? Initial