Function; GameEvent_UnListen - HWRM/KarosGraveyard GitHub Wiki
GameEvent_UnListen(<iEventID>)
This function cancels the registration of a game event. Note that, if you try to run this function with a game event that hasn’t been registered with any callback function, it seems that in HWRM v1.30, the game will crash, while in HWRM v2.x, it will just generates a warning in your game log.
- <iEventID>: integer, the index of the game event.
GameEvent Variable Reference
GBX Forums - Tutorial discussion GameEvent functions how to exchange information between GameRule script and CustomCode scripts
Function Reference
Updated Formatting? Initial
Updated for HWRM? Initial