Scope; Object - HWRM/KarosGraveyard GitHub Wiki
Object files include things like ships, weapons, missiles, clouds, dustclouds, nebulae, asteroids and salvage.
A
- addAbility
- addAnimTurretSound
- AddNebulaAbility
- AddNebulaMultiplier
- addShield
- AddShipAbility
- AddShipMultiplier
- AddSubSystemAbility
- AddSubSystemMultiplier
- AddWeaponResult
- assert
C
D
E
F
G
I
- import defined in "data\scripts\utilityfunctions.lua"
L
M
- mc defined in "data\scripts\utilityfunctions.lua"
- mc_init defined in "data\scripts\utilityfunctions.lua"
N
P
- p_import defined in "data\scripts\utilityfunctions.lua"
- p_setpath defined in "data\scripts\utilityfunctions.lua"
- printShipsFile defined in "data\scripts\utilityfunctions.lua"
R
S
- setAccuracy
- setAngles
- setEngineBurn
- setEngineGlow
- setEngineTrail
- setglobal
- setMiscValues
- setPenetration
- settag
- settagmethod defined in "data\scripts\utilityfunctions.lua"
- sort
- SpawnDustCloudOnDeath
- SpawnSalvageOnDeath
- SpawnShipOnDeath Doesn't work. Was probably removed from the game pre-release.
- StartAsteroidConfig
- StartCloudConfig
- StartDustCloudConfig
- StartMissileConfig
- StartNebulaConfig
- StartPebbleConfig
- StartSalvageConfig
- StartShipConfig
- StartShipHardPointConfig
- StartShipWeaponConfig
- StartSubSystemConfig
- StartSubSystemWeaponConfig
- StartWeaponConfig
T
Comments
Page Status
Updated Formatting? Yes
Updated for HWRM? Initial