Resource; Modhiigaran00 - HWRM/KarosGraveyard Wiki

Modified Starting/Persistant Fleet

For your reference, here's a heavily modified "hiigaran00.lua".

PersistantData =
{
    Research =
    {
        {
            name = "SensorsDowngrade1",
            progress = 1,
        },
        {
            name = "SensorsDowngrade2",
            progress = 1,
        },
        {
            name = "SensorsDowngrade3",
            progress = 1,
        },
    },

    TeamColours =
    {
        {
            trailColour =
            {
                0.36500,
                0.55300,
                0.66700,
            },
            badgeTexName = "DATA:Badges/Hiigaran.tga",
            baseColour =
            {
                0.36500,
                0.55300,
                0.66700,
            },
            stripeColour =
            {
                0.80000,
                0.80000,
                0.80000,
            },
        },
        {
            trailColour =
            {
                0.36500,
                0.55300,
                0.66700,
            },
            badgeTexName = "DATA:Badges/Hiigaran.tga",
            baseColour =
            {
                1,
                0.49400,
                0,
            },
            stripeColour =
            {
                1,
                0.49400,
                0,
            },
        },
        {
            trailColour =
            {
                0.36500,
                0.55300,
                0.66700,
            },
            badgeTexName = "DATA:Badges/Hiigaran.tga",
            baseColour =
            {
                0.75200,
                0.69400,
                0.55600,
            },
            stripeColour =
            {
                1,
                1,
                1,
            },
        },
        {
            trailColour =
            {
                0.92100,
                0.75000,
                0.41900,
            },
            badgeTexName = "DATA:Badges/Vaygr.tga",
            baseColour =
            {
                0.90000,
                0.90000,
                0.90000,
            },
            stripeColour =
            {
                0.10000,
                0.10000,
                0.10000,
            },
        },
        {
            trailColour =
            {
                0.50000,
                0.50000,
                0.50000,
            },
            badgeTexName = "DATA:Badges/Relic.tga",
            baseColour =
            {
                0.50000,
                0.50000,
                0.50000,
            },
            stripeColour =
            {
                0.70000,
                0.70000,
                0.60000,
            },
        },
    },

    Squadrons =
    {
        {
            tactic = 1,
            number = 1,
            type = "Hgn_MotherShip",
            subsystems =
            {
                {
                    index = 0,
                    name = "HGN_MS_PRODUCTION_FIGHTER",
                },
                {
                    index = 0,
                    name = "HGN_MS_MODULE_RESEARCH",
                },
                {
                    index = 0,
                    name = "HGN_MS_INNATE_ENGINE",
                },
                {
                    index = 0,
                    name = "HGN_MS_INNATE_RESOURCE",
                },
                {
                    index = 0,
                    name = "HGN_MS_MODULE_HYPERSPACE",
                },
            },
            buildjobs =
            {
            },
            size = 1,
            shiphold =
            {
                {
                    index = 0,
                    type = "Hgn_PulsarCorvette",
                    hotkey = 67108864,
                    teamColourHandle = 0,
                    size = 3,
                    tactic = 1,
                    number = 1,
                },
                {
                    tactic = 1,
                    number = 1,
                    type = "vgr_scout",
                    size = 1,
                    name = "vgr_scout",
                    teamColourHandle = 0,
                    hotkey = 0,
                },
                {
                    tactic = 1,
                    number = 1,
                    type = "vgr_bomber",
                    size = 1,
                    name = "vgr_bomber",
                    teamColourHandle = 0,
                    hotkey = 0,
                },
                {
                    tactic = 1,
                    number = 1,
                    type = "vgr_interceptor",
                    size = 1,
                    name = "vgr_interceptor",
                    teamColourHandle = 0,
                    hotkey = 0,
                },
                {
                    tactic = 1,
                    number = 1,
                    type = "vgr_lancefighter",
                    size = 1,
                    name = "vgr_lancefighter",
                    teamColourHandle = 0,
                    hotkey = 0,
                },
                {
                    tactic = 1,
                    number = 1,
                    type = "vgr_lasercorvette",
                    size = 1,
                    name = "vgr_lasercorvette",
                    teamColourHandle = 0,
                    hotkey = 0,
                },
                {
                    tactic = 1,
                    number = 1,
                    type = "vgr_missilecorvette",
                    size = 1,
                    name = "vgr_missilecorvette",
                    teamColourHandle = 0,
                    hotkey = 0,
                },
                {
                    tactic = 1,
                    number = 1,
                    type = "vgr_probe",
                    size = 1,
                    name = "vgr_probe",
                    teamColourHandle = 0,
                    hotkey = 0,
                },
                {
                    tactic = 1,
                    number = 1,
                    type = "vgr_resourcecollector",
                    size = 1,
                    name = "vgr_resourcecollector",
                    teamColourHandle = 0,
                    hotkey = 0,
                },
                {
                    tactic = 1,
                    number = 1,
                    type = "hgn_scout",
                    size = 1,
                    name = "hgn_scout",
                    teamColourHandle = 0,
                    hotkey = 0,
                },
                {
                    tactic = 1,
                    number = 1,
                    type = "hgn_probe",
                    size = 1,
                    name = "hgn_probe",
                    teamColourHandle = 0,
                    hotkey = 0,
                },
                {
                    tactic = 1,
                    number = 1,
                    type = "hgn_interceptor",
                    size = 1,
                    name = "hgn_interceptor",
                    teamColourHandle = 0,
                    hotkey = 0,
                },
                {
                    tactic = 1,
                    number = 1,
                    type = "hgn_attackbomber",
                    size = 1,
                    name = "hgn_attackbomber",
                    teamColourHandle = 0,
                    hotkey = 0,
                },
                {
                    tactic = 1,
                    number = 1,
                    type = "hgn_attackbomberelite",
                    size = 1,
                    name = "hgn_attackbomberelite",
                    teamColourHandle = 0,
                    hotkey = 0,
                },
                {
                    tactic = 1,
                    number = 1,
                    type = "hgn_assaultcorvette",
                    size = 1,
                    name = "hgn_assaultcorvette",
                    teamColourHandle = 0,
                    hotkey = 0,
                },
                {
                    tactic = 1,
                    number = 1,
                    type = "hgn_assaultcorvetteelite",
                    size = 1,
                    name = "hgn_assaultcorvetteelite",
                    teamColourHandle = 0,
                    hotkey = 0,
                },
            },
            name = "Hgn_MotherShip",
            teamColourHandle = 0,
            hotkey = 0,
        },
        {
            tactic = 1,
            number = 1,
            type = "hgn_assaultfrigate",
            size = 1,
            name = "hgn_assaultfrigate",
            teamColourHandle = 0,
            hotkey = 0,
        },
        {
            tactic = 1,
            number = 1,
            type = "hgn_carrier",
            size = 1,
            name = "hgn_carrier",
            teamColourHandle = 0,
            hotkey = 0,
        },
        {
            tactic = 1,
            number = 1,
            type = "hgn_gunturret",
            size = 1,
            name = "hgn_gunturret",
            teamColourHandle = 0,
            hotkey = 0,
        },
        {
            tactic = 1,
            number = 1,
            type = "hgn_ioncannonfrigate",
            size = 1,
            name = "hgn_ioncannonfrigate",
            teamColourHandle = 0,
            hotkey = 0,
        },
        {
            tactic = 1,
            number = 1,
            type = "hgn_ionturret",
            size = 1,
            name = "hgn_ionturret",
            teamColourHandle = 0,
            hotkey = 0,
        },
        {
            tactic = 1,
            number = 1,
            type = "hgn_marinefrigate",
            size = 1,
            name = "hgn_marinefrigate",
            teamColourHandle = 0,
            hotkey = 0,
        },
        {
            tactic = 1,
            number = 1,
            type = "hgn_resourcecollector",
            size = 1,
            name = "hgn_resourcecollector",
            teamColourHandle = 0,
            hotkey = 0,
        },
        {
            tactic = 1,
            number = 1,
            type = "hgn_resourcecontroller",
            size = 1,
            name = "hgn_resourcecontroller",
            teamColourHandle = 0,
            hotkey = 0,
        },
        {
            tactic = 1,
            number = 1,
            type = "hgn_torpedofrigate",
            size = 1,
            name = "hgn_torpedofrigate",
            teamColourHandle = 0,
            hotkey = 0,
        },
        {
            tactic = 1,
            number = 1,
            type = "vgr_assaultfrigate",
            size = 1,
            name = "vgr_assaultfrigate",
            teamColourHandle = 0,
            hotkey = 0,
        },
        {
            tactic = 1,
            number = 1,
            type = "vgr_battlecruiser",
            size = 1,
            name = "vgr_battlecruiser",
            teamColourHandle = 0,
            hotkey = 0,
        },
        {
            tactic = 1,
            number = 1,
            type = "vgr_carrier",
            size = 1,
            name = "vgr_carrier",
            teamColourHandle = 0,
            hotkey = 0,
        },
        {
            tactic = 1,
            number = 1,
            type = "vgr_destroyer",
            size = 1,
            name = "vgr_destroyer",
            teamColourHandle = 0,
            hotkey = 0,
        },
        {
            tactic = 1,
            number = 1,
            type = "vgr_heavymissilefrigate",
            size = 1,
            name = "vgr_heavymissilefrigate",
            teamColourHandle = 0,
            hotkey = 0,
        },
        {
            tactic = 1,
            number = 1,
            type = "vgr_hyperspace_platform",
            size = 1,
            name = "vgr_hyperspace_platform",
            teamColourHandle = 0,
            hotkey = 0,
        },
        {
            tactic = 1,
            number = 1,
            type = "vgr_mothership",
            size = 1,
            name = "vgr_mothership",
            teamColourHandle = 0,
            hotkey = 0,
        },
        {
            tactic = 1,
            number = 1,
            type = "vgr_resourcecontroller",
            size = 1,
            name = "vgr_resourcecontroller",
            teamColourHandle = 0,
            hotkey = 0,
        },
        {
            tactic = 1,
            number = 1,
            type = "vgr_weaponplatform_gun",
            size = 1,
            name = "vgr_weaponplatform_gun",
            teamColourHandle = 0,
            hotkey = 0,
        },
        {
            tactic = 1,
            number = 1,
            type = "vgr_weaponplatform_missile",
            size = 1,
            name = "vgr_weaponplatform_missile",
            teamColourHandle = 0,
            hotkey = 0,
        },
    },
    StrikeGroups =
    {
    },
    RUs = 20000,
}

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Page Status

Updated Formatting? Initial
Updated for HWRM? Initial