Function; getShipStr - HWRM/KarosGraveyard GitHub Wiki
Retrieves a string value for a ship from its associated file in the props folder. Used to assign different values for a ship's properties for the play environment it's loaded in (singleplayer vs multiplayer).
getShipStr(NewShipType, "ArmourFamily", "Unarmoured_hw1")
-
<rShipTable>: Reference to the ship; probably
NewShipType
. - <sString>: The name of the property on the ship to override, if an override exists.
- <sString>: Default value to use if there's no override present.
Updated Formatting? Yes
Updated for HWRM? Initial