Function; Sound_SetMuteActor - HWRM/KarosGraveyard GitHub Wiki
Sound_SetMuteActor(<sActorName>)
Description
Mutes a particular actor.
Un-mutes when called with an empty string.
Example
Sound_SetMuteActor("Fleet")
Sound_SetMuteActor("")
Arguments
<sActorName>: name of an actor as a quoted string or empty string. Note: Valid actor names used in the Ascension campaign are "Fleet" and "All_". It might be possible to use other variables referenced in the speech command script.
Scope
Related Pages
SCAR (SCripting at Relic) Reference
Comments
Page Status
Updated Formatting? Initial
Updated for HWRM? Initial