Function; Sound_SetMuteActor - HWRM/KarosGraveyard GitHub Wiki

Sound_SetMuteActor(<sActorName>)

Description

Mutes a particular actor.
Un-mutes when called with an empty string.

Example

Sound_SetMuteActor("Fleet")
Sound_SetMuteActor("")

Arguments

<sActorName>: name of an actor as a quoted string or empty string. Note: Valid actor names used in the Ascension campaign are "Fleet" and "All_". It might be possible to use other variables referenced in the speech command script.

Scope

Related Pages

Function Reference

SCAR (SCripting at Relic) Reference

Comments

Page Status

Updated Formatting? Initial
Updated for HWRM? Initial