Variable; UIBlobs - HWRM/KarosGraveyard GitHub Wiki
From "data\ui\sensorsmanager\blobs.lua".
FriendlyColour table containing RGBA components
AlliedColour table containing RGBA components
EnemyColour table containing RGBA components
ResourceTOColour table containing RGBA components
Procedural table containing RGBA components
HUGE = 1
LOD0 = AREA(120, 200)
LOD1 = AREA(64, 128)
LOD2 = AREA(32, 64)
LOD3 = AREA(16, 32)
TINY = AREA(1, 1)
AVF_NotVisible = 2048
AVF_Visible = 4096
BPI_BlobColour = 0
BPI_FootColour = 1
BPI_FootScale = 2
BPI_EquatorColour = 3
BPI_EquatorPosition = 4
BPI_EquatorScale = 5
BPI_RUCount = 7
BPI_BlobName = 8
BPI_BlobNameColour = 9
BPI_NumberParams = 10
NoPriority = 0
LowPriority = 10
MediumPriority = 50
HighPriority = 75
sbFarthestBlob = 1.5
sbNearestBlob = 0.0000001
<AllianceType> table: friendlies|allies|enemies|resources|unknownEnemy
colourNear table containing RGBA components
colourFar table containing RGBA components
colourMouseOverNear table containing RGBA components
colourMouseOverFar table containing RGBA components
colourFootNear table containing RGBA components
colourFootFar table containing RGBA components
colourMouseOverFootNear table containing RGBA components
colourMouseOverFootFar table containing RGBA components
colourEquatorNear table containing RGBA components
colourEquatorFar table containing RGBA components
equatorScale float
protrude float
borderPadding integer
metaSelPriority integer
blobColourCurve float
blobInsideRadius float
clickable boolian
metaSelPriority integer
<BlobClass> table
colourParam integer
scaleParam integer
<BlobType> table: mesh
lineWeight integer
texture string path to "*.tga" file
LODs table of paiinteger/string path pairs
placement3D table
position table containing XYZ coordinates
scale table containing 3D vector
placementFlags table containing strings
visibility table containing numbers of some type
invisibility table containing strings beginning with "BVF_"
invisibility1 table containing strings beginning with "BVF_"
Updated Formatting? Initial
Updated for HWRM? Initial