Dump; Autoexec - HWRM/KarosGraveyard GitHub Wiki

Gotten from "autoexec.lua".

globals = {
    function Camera_AltFocus(),
    function movieOutputDirectory(),
    function settagmethod(),
    _LuaConfig = "unknown type: userdata",
    SHIFTKEY = 16,
    INSERTKEY = 45,
    function ShowEngines(),
    Race_Vaygr = 2,
    MUI_TempWaypointCommand = 41,
    function random(),
    _LIBReg_luaappmisc = 1,
    function tremove(),
    eSubtitleOk = 18,
    _LIBReg_luagamesettings = 1,
    function Rule_AddInterval(),
    MINUSKEY = 189,
    function rawget(),
    function MainUI_PopEnabledCommandState(),
    INKE_KeyDown = 0,
    function ssSetMode(),
    function copytagmethods(),
    CONTROLKEY = 17,
    function _ALERT(),
    MUI_CaptureCommand = 37,
    F1KEY = 112,
    function setglobal(),
    function math_shl(),
    function Sound_Reload(),
    BACKSLASHKEY = 220,
    NINEKEY = 57,
    function math_shr(),
    NUMPLUSKEY = 107,
    function FE_NextTutorial(),
    eCameraDump = 75,
    function ShowUnitCaps(),
    function RenderShips(),
    function strlower(),
    ENDKEY = 35,
    function Camera_AltFocusWithVolume(),
    function AreAllied(),
    FIVEKEY = 53,
    function UI_DialogAccept(),
    function MainUI_PopAllEnabledCommandStates(),
    MUI_AttackCommand = 7,
    function tostring(),
    LKEY = 76,
    function Wait_Start(),
    function abs(),
    TO_RallyPointsSelected = 1024,
    eControlModifier = 25,
    NUMPADSLASH = 111,
    function maxActiveLights(),
    MUI_NextFocusCommand = 5,
    function SendCancelShipOrder(),
    function FE_SaveGameScreen_Campaign(),
    eResearchManager = 12,
    function showNISDebug(),
    function Wireframe(),
    function Profile_SetSingleMissionComplete(),
    function dr_text2d(),
    function FE_FocusOnLastEvent(),
    function SaveGame(),
    function Camera_ResetPanned(),
    PS_Left = 2,
    eSelectGroup = 23,
    ARRUP = 38,
    MUI_RepairCommand = 27,
    function Camera_ZoomClose(),
    eFocus = 13,
    F7KEY = 118,
    eSensorPing = 47,
    function settag(),
    function EventPointer_Remove(),
    MUI_FocusHomeCommand = 25,
    GR_CAMPAIGN = 1,
    function Camera_ResetFocused(),
    MUI_SensorsManagerToggleCommand = 22,
    PKEY = 80,
    function Enable_Pebble_Distribution(),
    BKEY = 66,
    function Profile_UnlockAll(),
    function ShowBackground(),
    function Sound_ToggleMusic(),
    function log10(),
    function rawsettable(),
    function max(),
    function Camera_FocusRestore(),
    function ClearSelectedFromControlGroups(),
    function UI_PlaySound(),
    eShiftModifier = 24,
    SEVENKEY = 55,
    function Universe_CurrentPlayer(),
    function Camera_FocusCancel(),
    function Profile_SetMissionsComplete(),
    function tan(),
    function GetShipId(),
    function ldexp(),
    LESSTHAN = 188,
    eRepair = 48,
    function FE_GetCurrentPlayerIndex(),
    function Rule_Exists(),
    TO_SphereModifiers = 1,
    function EventPointer_AddVolume(),
    MMOUSE_BUTTON = 4,
    function tinsert(),
    function setGoblinTol(),
    eWeaponLeft = 60,
    function FE_RestartGame(),
    PS_Down = 1,
    MUI_RetireCommand = 31,
    SPACEKEY = 32,
    function FE_TaskbarIgnoreProfilePhase(),
    function UI_SetElementPosition(),
    eFocusModifier = 26,
    PAUSEKEY = 19,
    function Volume_AddCube(),
    XKEY = 88,
    function _ERRORMESSAGE(),
    function UI_SetPreviousScreen(),
    APOSTROPHEKEY = 222,
    function print(),
    function UI_SetInterfaceVisible(),
    _LIBReg_LuaMenuSupport = 1,
    function gcinfo(),
    eNextTactic = 8,
    NUMSLASHKEY = 111,
    function exp(),
    function rad(),
    TILDEKEY = 192,
    function movieFileType(),
    TABKEY = 9,
    function GetVersionInfo(),
    SLASHKEY = 191,
    function RandomIntMax(),
    function rawsetglobal(),
    function GetReactiveFleetExtraRU(),
    function GetMultiplierForExtraShips(),
    function assert(),
    function UI_ReloadCurrentScreen(),
    function strbyte(),
    _LIBReg_debugrender = 1,
    gr_multiplayer = 4,
    function LoadRecordedGame(),
    F5KEY = 116,
    function UI_DialogAcceptID(),
    function dofilepath(),
    function GetResearchId(),
    MUI_CloakCommand = 36,
    function UI_ExitApp(),
    function deg(),
    _LIBReg_luauniverse = 1,
    gr_campaign = 2,
    function UI_PreviousScreen(),
    function strrep(),
    function leaveStrikeGroup(),
    PS_Up = 0,
    MUI_MoveAttackCommand = 33,
    function Universe_GetCurrentMoveHeight(),
    eNISTest = 57,
    function GetActualPlayerFleetExtraRU(),
    function GetReactiveFleetSizeInRU(),
    function SendBuildOrder(),
    function strchar(),
    F4KEY = 115,
    F12KEY = 123,
    function UI_FlashButton(),
    function UI_SetNextScreen(),
    eCapture = 70,
    function Universe_NebulaDelete(),
    _tagTable = {
        wchar_t = 6,
    },
    ESCKEY = 27,
    PAGEUPKEY = 33,
    function UI_DialogCancel(),
    function Universe_SlowDown(),
    IKEY = 73,
    YKEY = 89,
    function globals(),
    _LIBReg_luaplayer_console = 1,
    eQuickSave = 37,
    MUI_SelectGroupCommand = 11,
    function PixelWidth(),
    ePause = 44,
    eWaypoint = 27,
    MUI_FocusCommand = 4,
    F10KEY = 121,
    eLaunchManager = 20,
    eExit = 74,
    function Universe_EnableSkip(),
    eDropMinesInstant = 53,
    F9KEY = 120,
    MUI_MilitaryCommand = 34,
    _LIBReg_luagameio = 1,
    TO_DistantTOs = 4,
    function gettagmethod(),
    MUI_SetSelectionCommand = 12,
    function Profile_UnlockMovies(),
    function gamemisc_dumprules(),
    _LIBReg_luagamemisc = 1,
    THREEKEY = 51,
    function RandomRange(),
    function ssSetCompression(),
    function MainUI_PushEnabledCommandState(),
    ZKEY = 90,
    NUMDOTKEY = 110,
    _LIBReg_luaappmainui = 1,
    eCancelOrders = 2,
    function sharedVision(),
    function dofile(),
    TO_RallyPointsAll = 2048,
    PS_ModDown = 5,
    function FE_Retire(),
    MUI_HarvestCommand = 17,
    eHyperspace = 46,
    eWeaponNext = 59,
    function Rule_Add(),
    RBRACK = 221,
    function UI_SetElementSize(),
    MUI_TacticalOverlayToggleCommand = 13,
    function setMinLOD(),
    function UI_GetCurrentScreenID(),
    MUI_SpecialAttackCommand = 28,
    eGuard = 11,
    MUI_CreateGroupCommand = 10,
    function UI_PushState(),
    function foreachvar(),
    MUI_ParadeCommand = 16,
    function UI_HideScreen(),
    function LoadGame(),
    eCloak = 69,
    QKEY = 81,
    TO_OrderFeedbackMouseOver = 128,
    function GetActualPlayerFleetSizeInRU(),
    SCROLLKEY = 145,
    FLYWHEEL_UP = 3,
    eTactics = 45,
    function Pebble_Distribute(),
    gr_skirmish = 1,
    COMMA = 46,
    eRestartLevel = 41,
    function SelectBuildFacility(),
    BACKSPACEKEY = 8,
    function FE_SaveGameScreen(),
    eTurboEnable = 56,
    function ssTGA(),
    function mod(),
    function EventPointer_AddSubSystemFromSobGroup(),
    function setForcedLODLevel(),
    function SetStartFleetSuffix(),
    function Camera_AllowControl(),
    function Camera_FocusSobGroup(),
    function atan(),
    eDefenseField = 68,
    function cos(),
    function Universe_ClipToWorldBounds(),
    PI = 3.141592653589793,
    FLYWHEEL_DOWN = 5,
    function toggleGoblins(),
    MUI_DockCommand = 14,
    TO_Friendly = 8,
    function Universe_Pause(),
    eRetire = 52,
    PS_Right = 3,
    function breakAlliance(),
    function gsub(),
    function Camera_SetLetterboxStateNoUI(),
    function dostring(),
    function Scar_ReloadFile(),
    function format(),
    ePreviousFocus = 17,
    TO_NoATIAtAll = 64,
    function Camera_PlayerHasPanned(),
    FKEY = 70,
    eSuperTurbo = 67,
    TO_Enemy = 16,
    function foreachi(),
    function newtag(),
    LMOUSE_DOUBLE = 6,
    FOURKEY = 52,
    ePreviousTactic = 7,
    function GetMultiplierForExtraRU(),
    HOMEKEY = 36,
    function FE_LoadGameScreen_Campaign(),
    function Wait_End(),
    ENTERKEY = 13,
    function nextvar(),
    function goblinAlphaInterp(),
    GREATERTHAN = 190,
    function ShowInfo(),
    PAGEDOWNKEY = 34,
    function Universe_Fade(),
    TO_OrderFeedbackAlwaysOn = 512,
    function bind2(),
    function bind3(),
    eCancel = 1,
    function Universe_EnableCmd(),
    function UI_ShowDialog(),
    function ShowAIPaths(),
    function PixelHeight(),
    eSensorsManager = 31,
    function tonumber(),
    eFiltersToggle = 72,
    NUMPAD3 = 99,
    INKE_KeyRepeat = 2,
    NUMPAD5 = 101,
    NUMPAD0 = 96,
    NUMPAD2 = 98,
    NUMPAD1 = 97,
    function UI_IsScreenActive(),
    function formStrikeGroup(),
    NUMPAD8 = 104,
    NUMPAD7 = 103,
    NUMPAD9 = 105,
    MUI_PreviousFocusCommand = 6,
    function GetGameSettingAsString(),
    MUI_DropMinesCommand = 32,
    function type(),
    function proposeAlliance(),
    function getn(),
    function SaveRecordedGame(),
    function ShowShipDebug(),
    function MainUI_UserEventData2(),
    eScriptReload = 33,
    _LIBReg_luarender = 1,
    function UI_SubtitleWide(),
    GR_MULTIPLAYER = 3,
    function UI_GiveFocus(),
    function FE_ExitToWindows(),
    eWeaponCentre = 65,
    function log(),
    function error(),
    OKEY = 79,
    ARRDOWN = 40,
    MUI_ScuttleCommand = 40,
    function pause(),
    function Rule_Remove(),
    function ReloadBattleScarTextures(),
    ePopup = 0,
    function sin(),
    EKEY = 69,
    MUI_FocusModifierCommand = 20,
    function UI_ToggleScreenGameRubrick(),
    eGroup = 22,
    function Camera_GetLastZoomAmount(),
    function __Parse(),
    Race_Hiigaran = 1,
    function __Comma(),
    _LIBReg_luacamera = 1,
    eBuildManager = 19,
    function EnableBuildInBadges(),
    function SendPauseSubSystemOrder(),
    eQuickSaveDeterministic = 39,
    function GetGameRubric(),
    function ShowResourceDebug(),
    NUMPAD6 = 102,
    function RecordGame(),
    eShipScriptReload = 34,
    function UI_SubtitleNarrow(),
    function Universe_PlayerCount(),
    function UI_DialogCancelID(),
    function MainUI_UserEventData(),
    function MainUI_UserEvent(),
    function __Prefix(),
    H_KEY = 72,
    function Camera_FocusVolumeKeepingEyePosition(),
    eZoom = 29,
    function Camera_Interpolate(),
    MUI_ControlModifierCommand = 19,
    function Camera_GetDistanceToSobGroup(),
    MUI_DeployMinesCommand = 39,
    function UI_StopFlashButton(),
    eSwitchPlayer = 32,
    function Camera_UsePanning(),
    function sort(),
    function Camera_PlayerHasRotated(),
    gr_all = 7,
    function SendPauseShipOrder(),
    function Camera_UseCameraPoint(),
    TKEY = 84,
    function Camera_SetLetterboxState(),
    function Camera_FocusSave(),
    function UI_ClearEventScreen(),
    function Camera_FocusVolume(),
    eChat = 43,
    function Camera_FocusSobGroupWithBuffer(),
    eRallyPoint = 50,
    function ClearAllControlGroups(),
    function SelectNextIdleHarvester(),
    function Camera_PanCmd(),
    function LODFX_ForceFull(),
    function LOD_SetAllowGoblins(),
    function LOD_SetDesiredFPS(),
    TO_SelectionIcons = 2,
    function LOD_SetEnabled(),
    DKEY = 68,
    ALTKEY = 18,
    function ShowLevelVolumes(),
    function FE_ExitToMainMenu(),
    function RecorderFastForwardToggle(),
    function RecorderPauseUniverse(),
    VKEY = 86,
    ONEKEY = 49,
    function RecorderSwitchPlayer(),
    function Camera_ResetRotated(),
    eScreenShot = 42,
    function ssSetSuperSample(),
    function SendCancelSubSystemOrder(),
    function strsub(),
    function ClearTOSettings(),
    function SetTOSettings(),
    MUI_ZoomCommand = 21,
    function setAlliance(),
    CAPSLOCKKEY = 20,
    function debugRegionMode(),
    function EventPointer_AddSobGroup(),
    function ShowPathTolerance(),
    TWOKEY = 50,
    function statMonLog(),
    function statMon(),
    function getSyncCheckingLevel(),
    eRallyObject = 51,
    function Universe_AllowClicks(),
    MUI_DefenseFieldCommand = 35,
    function toggleEngineBurns(),
    function cameraCollision(),
    F2KEY = 113,
    function toggleNavLights(),
    function GetSubSystemId(),
    MUI_HyperspaceCommand = 26,
    function Scar_Reload(),
    PS_ModUp = 4,
    eWeaponUp = 63,
    function ShowWeaponDebug(),
    function typeid(),
    INKE_KeyUp = 1,
    function FOW_ForceUpdate(),
    eMoveAttack = 54,
    function call(),
    function Universe_IsPiePlateActive(),
    function ssJPG(),
    function Universe_AllowPlayerOrders(),
    eQuickLoad = 38,
    function ceil(),
    UKEY = 85,
    _LIBReg_luagamemainui = 1,
    function acos(),
    function Camera_PlayerHasFocused(),
    ARRRIGHT = 39,
    F3KEY = 114,
    eTempWaypoint = 73,
    function function_set_error(),
    eNextFocus = 16,
    function Universe_MoveRestrictToVolume(),
    eParade = 35,
    DELETEKEY = 46,
    function movieRecorderStart(),
    MUI_GuardCommand = 15,
    function next(),
    MUI_WaypointModeCommand = 2,
    TO_Resources = 32,
    ARRLEFT = 37,
    function UI_ReloadScreen(),
    ZEROKEY = 48,
    eFocusHome = 4,
    function FE_LoadGameScreen_RecordedGame(),
    function Player_GetRU(),
    eMenu = 21,
    function tag(),
    function screenshot(),
    WKEY = 87,
    function dr_clear(),
    eRenderToggle = 66,
    function GetFOWVis(),
    function UI_ToggleScreen(),
    LBRACK = 219,
    function Universe_AllowSelect(),
    function MainUI_DisableAllCommands(),
    function setOutOfSync(),
    eDock = 15,
    LMOUSE_BUTTON = 1,
    function UI_PopState(),
    function math_and(),
    eWaypointMode = 30,
    NUMMINUSKEY = 109,
    function UI_ToggleScreenElement(),
    function ascii(),
    function rawgettable(),
    function sqrt(),
    function UI_SetLabelTextHotkey(),
    function Volume_Delete(),
    function getglobal(),
    function UI_SetScreenVisible(),
    function strlen(),
    F8KEY = 119,
    function UI_SetElementEnabled(),
    eSpecialAttack = 49,
    TO_OrderFeedbackSelection = 256,
    eScuttle = 6,
    function frexp(),
    function rawset(),
    eDeployMines = 71,
    eHUD = 36,
    RMOUSE_DOUBLE = 7,
    function UI_NextScreen(),
    function foreach(),
    function movieRecorderStop(),
    function BreakAlliance(),
    eCancelGroup = 3,
    function movieOverExpose(),
    JKEY = 74,
    _LuaConfigName = "bin:autoexec.lua",
    NUMPAD4 = 100,
    function ssUI(),
    function FE_LoadGameScreen(),
    MKEY = 77,
    NUMSTARKEY = 106,
    function collectgarbage(),
    RETURNKEY = 13,
    eTransition = 1,
    eWeaponDown = 62,
    eMove = 9,
    SKEY = 83,
    eDelete = 28,
    function setForceLOD(),
    F11KEY = 122,
    function math_or(),
    NKEY = 78,
    _VERSION = "Lua 4.0",
    function UI_AddToEventScreen(),
    RMOUSE_BUTTON = 2,
    function MainUI_DisableCommand(),
    function bindup(),
    eFlightManeuverTest = 58,
    NUMLOCKKEY = 144,
    function Universe_GameTime(),
    function UI_SetButtonTextHotkey(),
    MUI_ShiftModifierCommand = 18,
    function UI_SetTextLabelText(),
    eWeaponsFire = 64,
    function GetGameSettingAsNumber(),
    function FOWVis(),
    function UI_StartGameWithSelectedLevel(),
    function strupper(),
    function UI_SetScreenEnabled(),
    function UI_SetInterfaceEnabled(),
    function asin(),
    function min(),
    function RenderEffects(),
    MUI_SetRallyPoint = 29,
    eSelectAllVisible = 14,
    function UI_ReloadAllScreens(),
    function dr_setdisplay(),
    function UI_GetScreenID(),
    RKEY = 82,
    F6KEY = 117,
    function UI_IsNamedElementVisible(),
    function Camera_FocusVolumeWithBuffer(),
    eWeaponRight = 61,
    DefensiveTactics = 1,
    PassiveTactics = 2,
    function UI_ShowScreen(),
    function strfind(),
    _LIBReg_luauserinterface = 1,
    MUI_CancelCommand = 0,
    GKEY = 71,
    MUI_DeleteCommand = 3,
    MUI_StopCommand = 9,
    function dr_setautoclear(),
    function persistentFeedback(),
    function floor(),
    GR_SKIRMISH = 2,
    MUI_OrderFeedbackCommand = 23,
    eMilitary = 55,
    CKEY = 67,
    function SaveDetGame(),
    function Sound_ToggleSpeech(),
    MUI_SelectAllVisibleCommand = 24,
    PLUSKEY = 187,
    EIGHTKEY = 56,
    MUI_MoveCommand = 8,
    MUI_SetRallyObject = 30,
    function UI_ScreenIsActive(),
    PRINTKEY = 42,
    MUI_SensorPingCommand = 38,
    MUI_WaypointCommand = 1,
    eQuickLoadDeterministic = 40,
    function atan2(),
    function Universe_SetAvoidance(),
    MMOUSE_DOUBLE = 248,
    SIXKEY = 54,
    function UI_SetButtonPressed(),
    function randomseed(),
    function EnableATIDisplay(),
    function setDetailLevel(),
    AggressiveTactics = 0,
    HKEY = 72,
    function SetAlliance(),
    function bind1(),
    function Preload_Ship(),
    KKEY = 75,
    AKEY = 65,
    function ssSetPosterRes(),
    function Volume_AddSphere(),
    function Universe_GetWorldBounds(),
    function rawgetglobal(),
    function UI_SetElementVisible(),
    function ShowBattleScar(),
    eTacticalOverlay = 5,
    function Camera_IsFocused(),
    eHarvest = 10,
}

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Updated Formatting? Initial
Updated for HWRM? Initial