Function; setLightColour - HWRM/KarosGraveyard GitHub Wiki
setLightColour (<sLightName>, <tDiffuse>)
Changes the diffuse parameter of the name light.
<sLightName>: the name of the light.
<tDiffuse>: a table containing the RGB components of the diffuse effect. Values greater than 1.0 are assumed to be byte values [0..255], and get scaled. So, we get a vector instead.
SCAR (SCripting at Relic) Reference
Updated Formatting? Initial
Updated for HWRM? Initial