Function; getPauseTime - HWRM/KarosGraveyard GitHub Wiki

getPauseTime(<sShipName>, <sAnimName>)

Description

Returns the time when the specified animation will pause. A very large number means it will not pause.

Example

Arguments

<sShipName>: Sob* Passed from game
<sAnimName>: the name of the mesh animation from the ".mad" file.

Scope

Related Pages

Function Reference

HW2_MadState.pdf

Comments

Page Status

Updated Formatting? Initial
Updated for HWRM? Initial

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