Function; getPauseTime - HWRM/KarosGraveyard GitHub Wiki
getPauseTime(<sShipName>, <sAnimName>)
Returns the time when the specified animation will pause. A very large number means it will not pause.
<sShipName>: Sob* Passed from game
<sAnimName>: the name of the mesh animation from the ".mad" file.
Updated Formatting? Initial
Updated for HWRM? Initial