Function; addReactiveFleetSlot - HWRM/KarosGraveyard GitHub Wiki
addReactiveFleetSlot(<sSobGroupName>, <iPlayerIndex>, ?, <tPosition>, ?, ?, ?, <sShipType>)
Adds a reactive fleet slot in singleplayer.
See this post by Mecha.
<sSobGroupName>:
<iPlayerIndex>:
?: dunno.
<tPosition>: a table containing the XYZ coordinates on the map to insert the reactive reinforcements at.
?, ?, ?: best guess: rotation angles of the entry point.
<sShipType>:
Updated Formatting? Initial
Updated for HWRM? Initial