Function; UI_SetTextLabelText - HWRM/KarosGraveyard GitHub Wiki

UI_SetTextLabelText(<sScreenName>, <sElementName>, <sTextString>)

Description

Sets the text of screen element <sElementName> on screen <sScreenName> to the string <sText>.

Example

UI_SetTextLabelText("ResourceMenu", "lblResourceUnits", ..Player_GetRU( Universe_CurrentPlayer() ))""

Arguments

<sScreenName>: the name of the screen.
<sElementName>: the name of the screen element.
<sTextString>: the string to display on the element.

Related Pages

Function Reference

Comments

Page Status

Updated Formatting? Initial
Updated for HWRM? Initial

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