Function; UI_SetTextLabelText - HWRM/KarosGraveyard GitHub Wiki
UI_SetTextLabelText(<sScreenName>, <sElementName>, <sTextString>)
Sets the text of screen element <sElementName> on screen <sScreenName> to the string <sText>.
UI_SetTextLabelText("ResourceMenu", "lblResourceUnits", ..Player_GetRU( Universe_CurrentPlayer() ))""
<sScreenName>: the name of the screen.
<sElementName>: the name of the screen element.
<sTextString>: the string to display on the element.
Updated Formatting? Initial
Updated for HWRM? Initial