Runtime API Signatures - LIHACHTETAN/ClassicUO-BadNewbie-BasicIDE GitHub Wiki
Signatures
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Это формы вызова из реестра. Any означает динамическое значение, а не произвольный допустимый аргумент. Значение каждого параметра и результат описаны в карточке.
BASIC built-ins
Abs
Abs(value:Any) -> Any
ArrayContains
ArrayContains(array:Any, pattern:Any) -> Integer
ASC
ASC(value:String) -> Integer
ASC(text:String, defaultValue:Integer) -> Integer
Atn
Atn(number:Any) -> Decimal
BasicMod
BasicMod(numerator:Integer, denominator:Integer) -> Integer
BasicXor
BasicXor(left:Any, right:Any) -> Integer
CBool
CBool(value:Any) -> Integer
CDbl
CDbl(value:Any) -> Decimal
Chr
Chr(value:Integer) -> String
CInt
CInt(value:Any) -> Integer
CLng
CLng(value:Any) -> Integer
contains
contains(collection:Any, flag:Any) -> Integer
Cos
Cos(radians:Any) -> Decimal
CreateTimer
CreateTimer(milliseconds:Any, handler:Any) -> Object
CreateTimer(milliseconds:Any, handler:Any, repeating:Any) -> Object
CSng
CSng(value:Any) -> Decimal
CStr
CStr(value:Any) -> String
Delay
Delay(milliseconds:Any) -> Object
Dictionary
Dictionary() -> Object
Dictionary(source:Any) -> Object
Exp
Exp(power:Any) -> Decimal
File
File(fileName:Any) -> Any
Fix
Fix(value:Any) -> Integer
GetArrayLength
GetArrayLength(arg:Any) -> Any
GetWord
GetWord(value:String, wordIndex:Integer) -> String
GetWord(value:String, wordIndex:Integer, delimiter:String) -> String
GetWordCount
GetWordCount(value:String) -> Integer
GetWordCount(value:String, delimiter:String) -> Integer
Hex
Hex(value:Integer) -> String
InStr
InStr(value:String, search:String) -> Integer
InStr(start:Integer, value:String, search:String) -> Integer
InStrRev
InStrRev(value:String, search:String) -> Integer
Int
Int(value:Any) -> Integer
IsNumeric
IsNumeric(value:Any) -> Integer
JsonBoolean
JsonBoolean(value:Any) -> Object
JsonKind
JsonKind(value:Any) -> String
JsonLoad
JsonLoad(fileName:String) -> Any
JsonLoad(fileName:String, defaultValue:Any) -> Any
JsonNull
JsonNull() -> Object
JsonParse
JsonParse(text:String) -> Any
JsonSave
JsonSave(fileName:String, value:Any) -> Unit
JsonSave(fileName:String, value:Any, indented:Integer) -> Unit
JsonStringify
JsonStringify(value:Any) -> String
JsonStringify(value:Any, indented:Integer) -> String
LCase
LCase(value:String) -> String
left
left(str:String, length:Integer) -> String
len
len(value:String) -> Integer
len(value:Integer) -> Integer
len(value:Decimal) -> Integer
List
List() -> Object
List(source:Any) -> Object
Log
Log(number:Any) -> Decimal
LTrim
LTrim(value:String) -> String
MemoryStream
MemoryStream() -> Any
message
message(text:String) -> Unit
messagebox
messagebox(text:String) -> Unit
mid
mid(value:String, start:Integer) -> String
mid(str:String, start:Integer, length:Integer) -> String
Now
Now() -> Integer
remain
remain() -> Integer
Replace
Replace(value:String, search:String, replacement:String) -> String
RGB
RGB(red:Integer, green:Integer, blue:Integer) -> Integer
right
right(str:String, length:Integer) -> String
Rnd
Rnd() -> Decimal
Rnd(seedMode:Any) -> Decimal
Round
Round(value:Any) -> Any
Round(number:Any, digits:Any) -> Decimal
RTrim
RTrim(value:String) -> String
Sgn
Sgn(value:Any) -> Integer
Sin
Sin(radians:Any) -> Decimal
sleep
sleep(ms:Integer) -> Unit
Space
Space(count:Integer) -> String
Sqr
Sqr(number:Any) -> Decimal
str
str(value:Integer) -> String
str(value:Decimal) -> String
str(value:String) -> String
StrComp
StrComp(left:String, right:String) -> Integer
String
String(count:Integer, value:String) -> String
String(count:Integer, characterCode:Integer) -> String
Tan
Tan(radians:Any) -> Decimal
Timer
Timer() -> Decimal
Trim
Trim(value:String) -> String
UCase
UCase(value:String) -> String
val
val(str:String) -> Any
wait
wait(ms:Integer) -> Unit
UO API
UO.ActivateHandle
UO.ActivateHandle() -> Unit
UO.AddChatUserIgnore
UO.AddChatUserIgnore(UserName:Any) -> Unit
UO.AddDir
UO.AddDir(directions:Any) -> Unit
UO.AddFigure
UO.AddFigure(Figure:Any) -> Any
UO.AddFindList
UO.AddFindList(list:Any, type:Any) -> Unit
UO.AddFindList(list:Any, type:Any, color:Any) -> Unit
UO.AddGate
UO.AddGate(bookSerial:Any) -> Unit
UO.AddGumpIgnoreByID
UO.AddGumpIgnoreByID(ID:Any) -> Unit
UO.AddGumpIgnoreBySerial
UO.AddGumpIgnoreBySerial(Serial:Any) -> Unit
UO.AddIgnoreList
UO.AddIgnoreList(list:Any, type:Any) -> Unit
UO.AddIgnoreList(list:Any, type:Any, color:Any) -> Unit
UO.AddJournalIgnore
UO.AddJournalIgnore(Str:Any) -> Unit
UO.AddObject
UO.AddObject(name:String) -> Unit
UO.AddObject(name:Any, objectRawId:Any) -> Unit
UO.AddRecall
UO.AddRecall(bookSerial:Any) -> Unit
UO.AddStep
UO.AddStep(directions:Any) -> Unit
UO.AddToJournal
UO.AddToJournal(Text:Any) -> Unit
UO.AddToSystemJournal
UO.AddToSystemJournal(Text:Any) -> Unit
UO.AddToSystemJournalEx
UO.AddToSystemJournalEx(Text:Any, TextColor:Any, BGColor:Any, FontSize:Any, FontName:Any) -> Unit
UO.AddType
UO.AddType(name:Any) -> Unit
UO.AddType(name:Any, type:Any) -> Unit
UO.AddUserStatic
UO.AddUserStatic(StaticItem:Any, WorldNum:Any) -> Any
UO.AddUserStatic(graphic:Any, x:Any, y:Any, z:Any, hue:Any, map:Any) -> Integer
UO.Alarm
UO.Alarm() -> Unit
UO.Alive
UO.Alive() -> Integer
UO.Alive(value:Any) -> Integer
UO.AllPrice
UO.AllPrice() -> Unit
UO.AllPrice(price:Any) -> Unit
UO.AllPrice(price:Any, type:Any) -> Unit
UO.AlwaysRun
UO.AlwaysRun() -> Integer
UO.AlwaysRun(enabled:Integer) -> Unit
UO.ApiNameExists
UO.ApiNameExists(name:String) -> Integer
UO.ApiParameterExists
UO.ApiParameterExists(name:String) -> Integer
UO.ApiSignatureExists
UO.ApiSignatureExists(name:String, argumentCount:Integer) -> Integer
UO.Arm
UO.Arm(name:String) -> Unit
UO.Armor
UO.Armor() -> Integer
UO.Attack
UO.Attack(id:String) -> Unit
UO.Attack(id:Integer) -> Unit
UO.Attack(ObjID:Any) -> Unit
UO.AttackNearest
UO.AttackNearest(notoriety:Any) -> Integer
UO.AttackNearest(notoriety:Any, distance:Any) -> Integer
UO.AttackNearest(notoriety:Any, distance:Any, body:Any) -> Integer
UO.AttackNearest(notoriety:Any, distance:Any, body:Any, maxZ:Any) -> Integer
UO.AttackNearest(notoriety:Any, distance:Any, body:Any, maxZ:Any, nearest:Any) -> Integer
UO.AttackNearest(notoriety:Any, distance:Any, body:Any, maxZ:Any, nearest:Any, color:Any) -> Integer
UO.AttackNearest(notoriety:Any, distance:Any, body:Any, maxZ:Any, nearest:Any, color:Any, classMask:Any) -> Integer
UO.AttackNearest(notoriety:Any, distance:Any, body:Any, maxZ:Any, nearest:Any, color:Any, classMask:Any, aliveOnly:Any) -> Integer
UO.AttackNearest(notoriety:Any, distance:Any, body:Any, maxZ:Any, nearest:Any, color:Any, classMask:Any, aliveOnly:Any, visibleOnly:Any) -> Integer
UO.AutoBuy
UO.AutoBuy(ItemType:Any, ItemColor:Any, Quantity:Any) -> Unit
UO.AutoBuyEx
UO.AutoBuyEx(ItemType:Any, ItemColor:Any, Quantity:Any, Price:Any, Name:Any) -> Unit
UO.AutoMenu
UO.AutoMenu(prompt:Any, choice:Any) -> Unit
UO.AutoSell
UO.AutoSell(ItemType:Any, ItemColor:Any, Quantity:Any) -> Unit
UO.Backpack
UO.Backpack() -> Integer
UO.BandageSelf
UO.BandageSelf() -> Unit
UO.BookClearText
UO.BookClearText() -> Unit
UO.BookGetPageText
UO.BookGetPageText(Page:Any) -> Any
UO.BookSetHeader
UO.BookSetHeader(Title:Any, Author:Any) -> Unit
UO.BookSetPageText
UO.BookSetPageText(Page:Any, Text:Any) -> Unit
UO.BookSetText
UO.BookSetText(Text:Any) -> Unit
UO.Bow
UO.Bow() -> Unit
UO.BoxHack
UO.BoxHack() -> Unit
UO.Buy
UO.Buy(type:Any) -> Unit
UO.Buy(type:Any, color:Any) -> Unit
UO.Buy(type:Any, color:Any, quantity:Any) -> Unit
UO.Buy(type:Any, color:Any, quantity:Any, maxPrice:Any) -> Unit
UO.Buy(type:Any, color:Any, quantity:Any, maxPrice:Any, name:Any) -> Unit
UO.CalcDir
UO.CalcDir(Xfrom:Any, Yfrom:Any, Xto:Any, Yto:Any) -> Integer
UO.CallSub
UO.CallSub(subrutineName:String) -> Unit
UO.CancelAllMenuHooks
UO.CancelAllMenuHooks() -> Unit
UO.CancelGump
UO.CancelGump() -> Unit
UO.CancelGump(gumpId:Any) -> Unit
UO.CancelMenu
UO.CancelMenu() -> Unit
UO.CancelMove
UO.CancelMove() -> Unit
UO.CancelTarget
UO.CancelTarget() -> Unit
UO.CancelTrade
UO.CancelTrade(TradeNum:Any) -> Any
UO.CancelWaitTarget
UO.CancelWaitTarget() -> Unit
UO.CanChangeName
UO.CanChangeName(id:Any) -> Integer
UO.Cast
UO.Cast(spellName:String) -> Integer
UO.Cast(SpellID:Any) -> Any
UO.Cast(spellName:Any, target:Any) -> Integer
UO.Cast(spell:Any, target:Any, distance:Any) -> Integer
UO.Cast(spell:Any, target:Any, distance:Any, notoriety:Any) -> Integer
UO.Cast(spell:Any, target:Any, distance:Any, notoriety:Any, nearest:Any) -> Integer
UO.Cast(spell:Any, target:Any, distance:Any, notoriety:Any, nearest:Any, maxZ:Any) -> Integer
UO.Cast(spell:Any, target:Any, distance:Any, notoriety:Any, nearest:Any, maxZ:Any, wait:Any) -> Integer
UO.CastAbility
UO.CastAbility(abilityName:String) -> Integer
UO.CastAbility(abilityId:Integer) -> Integer
UO.CastToObject
UO.CastToObject(SpellName:Any, ObjID:Any) -> Any
UO.ChangeJournalLength
UO.ChangeJournalLength(newLength:Any) -> Unit
UO.ChangeProfile
UO.ChangeProfile(Name:Any) -> Any
UO.CharacterTitle
UO.CharacterTitle() -> String
UO.CharName
UO.CharName() -> Any
UO.CharPrint
UO.CharPrint(color:Integer, msg:String) -> Unit
UO.CharPrint(color:String, msg:String) -> Unit
UO.CharPrint(id:Integer, color:Integer, msg:String) -> Unit
UO.CharPrint(id:Any, color:Any, msg:Any) -> Unit
UO.CharTitle
UO.CharTitle() -> Any
UO.CheckLag
UO.CheckLag() -> Integer
UO.CheckLag(timeoutMS:Any) -> Any
UO.CheckLag(timeout:Any, retries:Any) -> Integer
UO.CheckLOS
UO.CheckLOS(Xfrom:Any, Yfrom:Any, Zfrom:Any, Xto:Any, Yto:Any, Zto:Any, WorldNum:Any) -> Any
UO.CircleTrans
UO.CircleTrans() -> Integer
UO.CircleTrans(enabled:Integer) -> Unit
UO.ClearBadLocationList
UO.ClearBadLocationList() -> Unit
UO.ClearBadObjectList
UO.ClearBadObjectList() -> Unit
UO.ClearChatUserIgnore
UO.ClearChatUserIgnore() -> Unit
UO.ClearContextMenu
UO.ClearContextMenu() -> Unit
UO.ClearFigures
UO.ClearFigures() -> Unit
UO.ClearFindList
UO.ClearFindList() -> Unit
UO.ClearFindList(list:Any) -> Unit
UO.ClearGumpsIgnore
UO.ClearGumpsIgnore() -> Unit
UO.ClearIgnoreList
UO.ClearIgnoreList() -> Unit
UO.ClearIgnoreList(list:Any) -> Unit
UO.ClearInfoWindow
UO.ClearInfoWindow() -> Unit
UO.ClearJournal
UO.ClearJournal() -> Unit
UO.ClearJournalIgnore
UO.ClearJournalIgnore() -> Unit
UO.ClearShopList
UO.ClearShopList() -> Unit
UO.ClearSystemJournal
UO.ClearSystemJournal() -> Unit
UO.ClearUserStatics
UO.ClearUserStatics() -> Unit
UO.Click
UO.Click(name:Any) -> Unit
UO.ClickOnObject
UO.ClickOnObject(ObjID:Any) -> Unit
UO.ClientHide
UO.ClientHide(ObjID:Any) -> Any
UO.ClientMarkChar
UO.ClientMarkChar(actionIndex:Any, id:Any) -> Unit
UO.ClientPrint
UO.ClientPrint(Text:Any) -> Unit
UO.ClientPrintEx
UO.ClientPrintEx(SenderID:Any, Color:Any, Font:Any, Text:Any) -> Unit
UO.ClientRequestObjectTarget
UO.ClientRequestObjectTarget() -> Unit
UO.ClientRequestTileTarget
UO.ClientRequestTileTarget() -> Unit
UO.ClientTargetResponse
UO.ClientTargetResponse() -> Any
UO.ClientTargetResponsePresent
UO.ClientTargetResponsePresent() -> Any
UO.CloseClientGump
UO.CloseClientGump(ID:Any) -> Unit
UO.CloseClientUIWindow
UO.CloseClientUIWindow(UIWindowType:Any, ID:Any) -> Unit
UO.CloseHandle
UO.CloseHandle() -> Unit
UO.CloseMenu
UO.CloseMenu() -> Unit
UO.CloseSimpleGump
UO.CloseSimpleGump(GumpIndex:Any) -> Unit
UO.CloseUO
UO.CloseUO() -> Unit
UO.ColdResist
UO.ColdResist() -> Integer
UO.ColorPrint
UO.ColorPrint(color:Any, msg:Any) -> Unit
UO.ConColor
UO.ConColor(color:Any) -> Unit
UO.ConfirmTrade
UO.ConfirmTrade(TradeNum:Any) -> Any
UO.Connect
UO.Connect() -> Unit
UO.Connected
UO.Connected() -> Any
UO.ConnectedTime
UO.ConnectedTime() -> Any
UO.ConsoleEntryReply
UO.ConsoleEntryReply(Text:Any) -> Unit
UO.ConsoleEntryUnicodeReply
UO.ConsoleEntryUnicodeReply(Text:Any) -> Unit
UO.ConsolePrint
UO.ConsolePrint(msg:Any) -> Unit
UO.ContainerOf
UO.ContainerOf(name:Any) -> String
UO.ContainerOff
UO.ContainerOff() -> Unit
UO.ConvertIntegerToFlags
UO.ConvertIntegerToFlags(Group:Any, Value:Any) -> Any
UO.Count
UO.Count(type:Any) -> Integer
UO.Count(type:Any, color:Any) -> Integer
UO.Count(type:Any, color:Any, container:Any) -> Integer
UO.CountEx
UO.CountEx(ObjType:Any, Color:Any, Container:Any) -> Integer
UO.CountGround
UO.CountGround(type:Any) -> Integer
UO.CountGround(type:Any, color:Any) -> Integer
UO.Date
UO.Date() -> Integer
UO.Dead
UO.Dead() -> Integer
UO.Dead(id:Any) -> Integer
UO.DeleteFindList
UO.DeleteFindList(list:Any) -> Unit
UO.DeleteFindList(list:Any, type:Any) -> Unit
UO.DeleteFindList(list:Any, type:Any, color:Any) -> Unit
UO.DeleteIgnoreList
UO.DeleteIgnoreList(list:Any) -> Unit
UO.DeleteIgnoreList(list:Any, type:Any) -> Unit
UO.DeleteIgnoreList(list:Any, type:Any, color:Any) -> Unit
UO.DeleteJournal
UO.DeleteJournal() -> Unit
UO.DeleteJournal(text:Any) -> Unit
UO.DeleteObject
UO.DeleteObject(name:String) -> Unit
UO.Dex
UO.Dex() -> Integer
UO.Dexterity
UO.Dexterity() -> Integer
UO.Dir
UO.Dir() -> Integer
UO.Direction
UO.Direction() -> Integer
UO.Disarm
UO.Disarm() -> Integer
UO.Disconnect
UO.Disconnect() -> Unit
UO.DisconnectedTime
UO.DisconnectedTime() -> Any
UO.Dismount
UO.Dismount() -> Unit
UO.Dist
UO.Dist(Xfrom:Any, Yfrom:Any, Xto:Any, Yto:Any) -> Integer
UO.Drag
UO.Drag(id:Any) -> Integer
UO.Drag(id:Any, amount:Any) -> Integer
UO.Drag(id:Any, amount:Any, timeout:Any) -> Integer
UO.Drag(fromX:Integer, fromY:Integer, toX:Integer, toY:Integer) -> Unit
UO.DragItem
UO.DragItem(ObjID:Any, Count:Any) -> Any
UO.Dress
UO.Dress(name:String) -> Unit
UO.DressSavedSet
UO.DressSavedSet() -> Any
UO.DressSpeed
UO.DressSpeed() -> Any
UO.DressSpeed(value:Any) -> Any
UO.Drop
UO.Drop(object:Any) -> Integer
UO.Drop(object:Any, count:Any) -> Integer
UO.Drop(object:Any, count:Any, destination:Any) -> Integer
UO.Drop(ObjID:Any, Count:Any, X:Any, Y:Any, Z:Any) -> Any
UO.DropCheckCoord
UO.DropCheckCoord() -> Any
UO.DropCheckCoord(value:Any) -> Any
UO.DropDelay
UO.DropDelay() -> Any
UO.DropDelay(value:Any) -> Any
UO.DropHere
UO.DropHere(object:Any) -> Integer
UO.DropItem
UO.DropItem(MoveIntoID:Any, X:Any, Y:Any, Z:Any) -> Any
UO.Dump
UO.Dump() -> Unit
UO.Dump(object:Any) -> Unit
UO.Dye
UO.Dye(dyeObject:Any) -> Unit
UO.Dye(dyeObject:Any, target:Any) -> Unit
UO.EasyObject
UO.EasyObject(name:Any) -> Unit
UO.EasyObject(name:Any, object:Any) -> Unit
UO.EmoteAction
UO.EmoteAction(action:Any) -> Unit
UO.EmptyContainer
UO.EmptyContainer(delay:Any) -> Integer
UO.EmptyContainer(delay:Any, source:Any) -> Integer
UO.EmptyContainer(delay:Any, source:Any, destination:Any) -> Integer
UO.EnergyResist
UO.EnergyResist() -> Integer
UO.Equip
UO.Equip(layer:String, id:Integer) -> Integer
UO.Equip(layer:String, id:String) -> Integer
UO.Equip(Layer:Any, ObjID:Any) -> Any
UO.EquipDressSet
UO.EquipDressSet() -> Any
UO.EquipItems
UO.EquipItems(Items:Any) -> Any
UO.EquipLastWeapon
UO.EquipLastWeapon() -> Unit
UO.EquipT
UO.EquipT(layer:Any, type:Any) -> Unit
UO.Equipt(layer:Integer, type:Integer) -> Integer
UO.EUO2ID
UO.EUO2ID(EUO:Any) -> Any
UO.EUO2Inj
UO.EUO2Inj(easyValue:Any) -> String
UO.EUO2Type
UO.EUO2Type(EUO:Any) -> Any
UO.Exec
UO.Exec(parameters:String) -> Unit
UO.Exists
UO.Exists(id:Integer) -> Integer
UO.Exists(id:String) -> Integer
UO.ExtChangeProfile
UO.ExtChangeProfile(ProfileName:Any) -> Any
UO.ExtChangeProfile(ProfileName:Any, ShardName:Any) -> Any
UO.ExtChangeProfile(ProfileName:Any, ShardName:Any, CharName:Any) -> Any
UO.ExtendedInfo
UO.ExtendedInfo() -> Any
UO.FillInfoWindow
UO.FillInfoWindow(S:Any) -> Unit
UO.FillNewWindow
UO.FillNewWindow(S:Any) -> Unit
UO.FilterSpeech
UO.FilterSpeech() -> Unit
UO.FilterSpeech(enabled:Any) -> Unit
UO.FilterWeather
UO.FilterWeather() -> Unit
UO.FilterWeather(enabled:Any) -> Unit
UO.FindAnyType
UO.FindAnyType(distance:Any, type:Any) -> Integer
UO.FindAnyType(distance:Any, type:Any, type2:Any) -> Integer
UO.FindAnyType(distance:Any, type:Any, type2:Any, type3:Any) -> Integer
UO.FindAnyType(distance:Any, type:Any, type2:Any, type3:Any, type4:Any) -> Integer
UO.FindAnyType(distance:Any, type:Any, type2:Any, type3:Any, type4:Any, type5:Any) -> Integer
UO.FindAnyType(distance:Any, type:Any, type2:Any, type3:Any, type4:Any, type5:Any, type6:Any) -> Integer
UO.FindAnyType(distance:Any, type:Any, type2:Any, type3:Any, type4:Any, type5:Any, type6:Any, type7:Any) -> Integer
UO.FindAnyType(distance:Any, type:Any, type2:Any, type3:Any, type4:Any, type5:Any, type6:Any, type7:Any, type8:Any) -> Integer
UO.FindAnyType(distance:Any, type:Any, type2:Any, type3:Any, type4:Any, type5:Any, type6:Any, type7:Any, type8:Any, type9:Any) -> Integer
UO.FindAnyType(distance:Any, type:Any, type2:Any, type3:Any, type4:Any, type5:Any, type6:Any, type7:Any, type8:Any, type9:Any, type10:Any) -> Integer
UO.FindAnyType(distance:Any, type:Any, type2:Any, type3:Any, type4:Any, type5:Any, type6:Any, type7:Any, type8:Any, type9:Any, type10:Any, type11:Any) -> Integer
UO.FindAnyType(distance:Any, type:Any, type2:Any, type3:Any, type4:Any, type5:Any, type6:Any, type7:Any, type8:Any, type9:Any, type10:Any, type11:Any, type12:Any) -> Integer
UO.FindAnyType(distance:Any, type:Any, type2:Any, type3:Any, type4:Any, type5:Any, type6:Any, type7:Any, type8:Any, type9:Any, type10:Any, type11:Any, type12:Any, type13:Any) -> Integer
UO.FindAnyType(distance:Any, type:Any, type2:Any, type3:Any, type4:Any, type5:Any, type6:Any, type7:Any, type8:Any, type9:Any, type10:Any, type11:Any, type12:Any, type13:Any, type14:Any) -> Integer
UO.FindAnyType(distance:Any, type:Any, type2:Any, type3:Any, type4:Any, type5:Any, type6:Any, type7:Any, type8:Any, type9:Any, type10:Any, type11:Any, type12:Any, type13:Any, type14:Any, type15:Any) -> Integer
UO.FindAnyType(distance:Any, type:Any, type2:Any, type3:Any, type4:Any, type5:Any, type6:Any, type7:Any, type8:Any, type9:Any, type10:Any, type11:Any, type12:Any, type13:Any, type14:Any, type15:Any, type16:Any) -> Integer
UO.FindAnyType(distance:Any, type:Any, type2:Any, type3:Any, type4:Any, type5:Any, type6:Any, type7:Any, type8:Any, type9:Any, type10:Any, type11:Any, type12:Any, type13:Any, type14:Any, type15:Any, type16:Any, type17:Any) -> Integer
UO.FindAnyType(distance:Any, type:Any, type2:Any, type3:Any, type4:Any, type5:Any, type6:Any, type7:Any, type8:Any, type9:Any, type10:Any, type11:Any, type12:Any, type13:Any, type14:Any, type15:Any, type16:Any, type17:Any, type18:Any) -> Integer
UO.FindAnyType(distance:Any, type:Any, type2:Any, type3:Any, type4:Any, type5:Any, type6:Any, type7:Any, type8:Any, type9:Any, type10:Any, type11:Any, type12:Any, type13:Any, type14:Any, type15:Any, type16:Any, type17:Any, type18:Any, type19:Any) -> Integer
UO.FindAnyType(distance:Any, type:Any, type2:Any, type3:Any, type4:Any, type5:Any, type6:Any, type7:Any, type8:Any, type9:Any, type10:Any, type11:Any, type12:Any, type13:Any, type14:Any, type15:Any, type16:Any, type17:Any, type18:Any, type19:Any, type20:Any) -> Integer
UO.FindAnyType(distance:Any, type:Any, type2:Any, type3:Any, type4:Any, type5:Any, type6:Any, type7:Any, type8:Any, type9:Any, type10:Any, type11:Any, type12:Any, type13:Any, type14:Any, type15:Any, type16:Any, type17:Any, type18:Any, type19:Any, type20:Any, type21:Any) -> Integer
UO.FindAnyType(distance:Any, type:Any, type2:Any, type3:Any, type4:Any, type5:Any, type6:Any, type7:Any, type8:Any, type9:Any, type10:Any, type11:Any, type12:Any, type13:Any, type14:Any, type15:Any, type16:Any, type17:Any, type18:Any, type19:Any, type20:Any, type21:Any, type22:Any) -> Integer
UO.FindAnyType(distance:Any, type:Any, type2:Any, type3:Any, type4:Any, type5:Any, type6:Any, type7:Any, type8:Any, type9:Any, type10:Any, type11:Any, type12:Any, type13:Any, type14:Any, type15:Any, type16:Any, type17:Any, type18:Any, type19:Any, type20:Any, type21:Any, type22:Any, type23:Any) -> Integer
UO.FindAnyType(distance:Any, type:Any, type2:Any, type3:Any, type4:Any, type5:Any, type6:Any, type7:Any, type8:Any, type9:Any, type10:Any, type11:Any, type12:Any, type13:Any, type14:Any, type15:Any, type16:Any, type17:Any, type18:Any, type19:Any, type20:Any, type21:Any, type22:Any, type23:Any, type24:Any) -> Integer
UO.FindAnyType(distance:Any, type:Any, type2:Any, type3:Any, type4:Any, type5:Any, type6:Any, type7:Any, type8:Any, type9:Any, type10:Any, type11:Any, type12:Any, type13:Any, type14:Any, type15:Any, type16:Any, type17:Any, type18:Any, type19:Any, type20:Any, type21:Any, type22:Any, type23:Any, type24:Any, type25:Any) -> Integer
UO.FindAnyType(distance:Any, type:Any, type2:Any, type3:Any, type4:Any, type5:Any, type6:Any, type7:Any, type8:Any, type9:Any, type10:Any, type11:Any, type12:Any, type13:Any, type14:Any, type15:Any, type16:Any, type17:Any, type18:Any, type19:Any, type20:Any, type21:Any, type22:Any, type23:Any, type24:Any, type25:Any, type26:Any) -> Integer
UO.FindAnyType(distance:Any, type:Any, type2:Any, type3:Any, type4:Any, type5:Any, type6:Any, type7:Any, type8:Any, type9:Any, type10:Any, type11:Any, type12:Any, type13:Any, type14:Any, type15:Any, type16:Any, type17:Any, type18:Any, type19:Any, type20:Any, type21:Any, type22:Any, type23:Any, type24:Any, type25:Any, type26:Any, type27:Any) -> Integer
UO.FindAnyType(distance:Any, type:Any, type2:Any, type3:Any, type4:Any, type5:Any, type6:Any, type7:Any, type8:Any, type9:Any, type10:Any, type11:Any, type12:Any, type13:Any, type14:Any, type15:Any, type16:Any, type17:Any, type18:Any, type19:Any, type20:Any, type21:Any, type22:Any, type23:Any, type24:Any, type25:Any, type26:Any, type27:Any, type28:Any) -> Integer
UO.FindAnyType(distance:Any, type:Any, type2:Any, type3:Any, type4:Any, type5:Any, type6:Any, type7:Any, type8:Any, type9:Any, type10:Any, type11:Any, type12:Any, type13:Any, type14:Any, type15:Any, type16:Any, type17:Any, type18:Any, type19:Any, type20:Any, type21:Any, type22:Any, type23:Any, type24:Any, type25:Any, type26:Any, type27:Any, type28:Any, type29:Any) -> Integer
UO.FindAnyType(distance:Any, type:Any, type2:Any, type3:Any, type4:Any, type5:Any, type6:Any, type7:Any, type8:Any, type9:Any, type10:Any, type11:Any, type12:Any, type13:Any, type14:Any, type15:Any, type16:Any, type17:Any, type18:Any, type19:Any, type20:Any, type21:Any, type22:Any, type23:Any, type24:Any, type25:Any, type26:Any, type27:Any, type28:Any, type29:Any, type30:Any) -> Integer
UO.FindAnyType(distance:Any, type:Any, type2:Any, type3:Any, type4:Any, type5:Any, type6:Any, type7:Any, type8:Any, type9:Any, type10:Any, type11:Any, type12:Any, type13:Any, type14:Any, type15:Any, type16:Any, type17:Any, type18:Any, type19:Any, type20:Any, type21:Any, type22:Any, type23:Any, type24:Any, type25:Any, type26:Any, type27:Any, type28:Any, type29:Any, type30:Any, type31:Any) -> Integer
UO.FindAtCoord
UO.FindAtCoord(X:Any, Y:Any) -> Integer
UO.FindByNotoriety
UO.FindByNotoriety(distance:Any, notoriety:Any) -> Integer
UO.FindByNotoriety(distance:Any, notoriety:Any, notoriety2:Any) -> Integer
UO.FindByNotoriety(distance:Any, notoriety:Any, notoriety2:Any, notoriety3:Any) -> Integer
UO.FindByNotoriety(distance:Any, notoriety:Any, notoriety2:Any, notoriety3:Any, notoriety4:Any) -> Integer
UO.FindByNotoriety(distance:Any, notoriety:Any, notoriety2:Any, notoriety3:Any, notoriety4:Any, notoriety5:Any) -> Integer
UO.FindByNotoriety(distance:Any, notoriety:Any, notoriety2:Any, notoriety3:Any, notoriety4:Any, notoriety5:Any, notoriety6:Any) -> Integer
UO.FindByNotoriety(distance:Any, notoriety:Any, notoriety2:Any, notoriety3:Any, notoriety4:Any, notoriety5:Any, notoriety6:Any, notoriety7:Any) -> Integer
UO.FindByNotoriety(distance:Any, notoriety:Any, notoriety2:Any, notoriety3:Any, notoriety4:Any, notoriety5:Any, notoriety6:Any, notoriety7:Any, notoriety8:Any) -> Integer
UO.FindByNotoriety(distance:Any, notoriety:Any, notoriety2:Any, notoriety3:Any, notoriety4:Any, notoriety5:Any, notoriety6:Any, notoriety7:Any, notoriety8:Any, notoriety9:Any) -> Integer
UO.FindByNotoriety(distance:Any, notoriety:Any, notoriety2:Any, notoriety3:Any, notoriety4:Any, notoriety5:Any, notoriety6:Any, notoriety7:Any, notoriety8:Any, notoriety9:Any, notoriety10:Any) -> Integer
UO.FindByNotoriety(distance:Any, notoriety:Any, notoriety2:Any, notoriety3:Any, notoriety4:Any, notoriety5:Any, notoriety6:Any, notoriety7:Any, notoriety8:Any, notoriety9:Any, notoriety10:Any, notoriety11:Any) -> Integer
UO.FindByNotoriety(distance:Any, notoriety:Any, notoriety2:Any, notoriety3:Any, notoriety4:Any, notoriety5:Any, notoriety6:Any, notoriety7:Any, notoriety8:Any, notoriety9:Any, notoriety10:Any, notoriety11:Any, notoriety12:Any) -> Integer
UO.FindByNotoriety(distance:Any, notoriety:Any, notoriety2:Any, notoriety3:Any, notoriety4:Any, notoriety5:Any, notoriety6:Any, notoriety7:Any, notoriety8:Any, notoriety9:Any, notoriety10:Any, notoriety11:Any, notoriety12:Any, notoriety13:Any) -> Integer
UO.FindByNotoriety(distance:Any, notoriety:Any, notoriety2:Any, notoriety3:Any, notoriety4:Any, notoriety5:Any, notoriety6:Any, notoriety7:Any, notoriety8:Any, notoriety9:Any, notoriety10:Any, notoriety11:Any, notoriety12:Any, notoriety13:Any, notoriety14:Any) -> Integer
UO.FindByNotoriety(distance:Any, notoriety:Any, notoriety2:Any, notoriety3:Any, notoriety4:Any, notoriety5:Any, notoriety6:Any, notoriety7:Any, notoriety8:Any, notoriety9:Any, notoriety10:Any, notoriety11:Any, notoriety12:Any, notoriety13:Any, notoriety14:Any, notoriety15:Any) -> Integer
UO.FindByNotoriety(distance:Any, notoriety:Any, notoriety2:Any, notoriety3:Any, notoriety4:Any, notoriety5:Any, notoriety6:Any, notoriety7:Any, notoriety8:Any, notoriety9:Any, notoriety10:Any, notoriety11:Any, notoriety12:Any, notoriety13:Any, notoriety14:Any, notoriety15:Any, notoriety16:Any) -> Integer
UO.FindByNotoriety(distance:Any, notoriety:Any, notoriety2:Any, notoriety3:Any, notoriety4:Any, notoriety5:Any, notoriety6:Any, notoriety7:Any, notoriety8:Any, notoriety9:Any, notoriety10:Any, notoriety11:Any, notoriety12:Any, notoriety13:Any, notoriety14:Any, notoriety15:Any, notoriety16:Any, notoriety17:Any) -> Integer
UO.FindByNotoriety(distance:Any, notoriety:Any, notoriety2:Any, notoriety3:Any, notoriety4:Any, notoriety5:Any, notoriety6:Any, notoriety7:Any, notoriety8:Any, notoriety9:Any, notoriety10:Any, notoriety11:Any, notoriety12:Any, notoriety13:Any, notoriety14:Any, notoriety15:Any, notoriety16:Any, notoriety17:Any, notoriety18:Any) -> Integer
UO.FindByNotoriety(distance:Any, notoriety:Any, notoriety2:Any, notoriety3:Any, notoriety4:Any, notoriety5:Any, notoriety6:Any, notoriety7:Any, notoriety8:Any, notoriety9:Any, notoriety10:Any, notoriety11:Any, notoriety12:Any, notoriety13:Any, notoriety14:Any, notoriety15:Any, notoriety16:Any, notoriety17:Any, notoriety18:Any, notoriety19:Any) -> Integer
UO.FindByNotoriety(distance:Any, notoriety:Any, notoriety2:Any, notoriety3:Any, notoriety4:Any, notoriety5:Any, notoriety6:Any, notoriety7:Any, notoriety8:Any, notoriety9:Any, notoriety10:Any, notoriety11:Any, notoriety12:Any, notoriety13:Any, notoriety14:Any, notoriety15:Any, notoriety16:Any, notoriety17:Any, notoriety18:Any, notoriety19:Any, notoriety20:Any) -> Integer
UO.FindByNotoriety(distance:Any, notoriety:Any, notoriety2:Any, notoriety3:Any, notoriety4:Any, notoriety5:Any, notoriety6:Any, notoriety7:Any, notoriety8:Any, notoriety9:Any, notoriety10:Any, notoriety11:Any, notoriety12:Any, notoriety13:Any, notoriety14:Any, notoriety15:Any, notoriety16:Any, notoriety17:Any, notoriety18:Any, notoriety19:Any, notoriety20:Any, notoriety21:Any) -> Integer
UO.FindByNotoriety(distance:Any, notoriety:Any, notoriety2:Any, notoriety3:Any, notoriety4:Any, notoriety5:Any, notoriety6:Any, notoriety7:Any, notoriety8:Any, notoriety9:Any, notoriety10:Any, notoriety11:Any, notoriety12:Any, notoriety13:Any, notoriety14:Any, notoriety15:Any, notoriety16:Any, notoriety17:Any, notoriety18:Any, notoriety19:Any, notoriety20:Any, notoriety21:Any, notoriety22:Any) -> Integer
UO.FindByNotoriety(distance:Any, notoriety:Any, notoriety2:Any, notoriety3:Any, notoriety4:Any, notoriety5:Any, notoriety6:Any, notoriety7:Any, notoriety8:Any, notoriety9:Any, notoriety10:Any, notoriety11:Any, notoriety12:Any, notoriety13:Any, notoriety14:Any, notoriety15:Any, notoriety16:Any, notoriety17:Any, notoriety18:Any, notoriety19:Any, notoriety20:Any, notoriety21:Any, notoriety22:Any, notoriety23:Any) -> Integer
UO.FindByNotoriety(distance:Any, notoriety:Any, notoriety2:Any, notoriety3:Any, notoriety4:Any, notoriety5:Any, notoriety6:Any, notoriety7:Any, notoriety8:Any, notoriety9:Any, notoriety10:Any, notoriety11:Any, notoriety12:Any, notoriety13:Any, notoriety14:Any, notoriety15:Any, notoriety16:Any, notoriety17:Any, notoriety18:Any, notoriety19:Any, notoriety20:Any, notoriety21:Any, notoriety22:Any, notoriety23:Any, notoriety24:Any) -> Integer
UO.FindByNotoriety(distance:Any, notoriety:Any, notoriety2:Any, notoriety3:Any, notoriety4:Any, notoriety5:Any, notoriety6:Any, notoriety7:Any, notoriety8:Any, notoriety9:Any, notoriety10:Any, notoriety11:Any, notoriety12:Any, notoriety13:Any, notoriety14:Any, notoriety15:Any, notoriety16:Any, notoriety17:Any, notoriety18:Any, notoriety19:Any, notoriety20:Any, notoriety21:Any, notoriety22:Any, notoriety23:Any, notoriety24:Any, notoriety25:Any) -> Integer
UO.FindByNotoriety(distance:Any, notoriety:Any, notoriety2:Any, notoriety3:Any, notoriety4:Any, notoriety5:Any, notoriety6:Any, notoriety7:Any, notoriety8:Any, notoriety9:Any, notoriety10:Any, notoriety11:Any, notoriety12:Any, notoriety13:Any, notoriety14:Any, notoriety15:Any, notoriety16:Any, notoriety17:Any, notoriety18:Any, notoriety19:Any, notoriety20:Any, notoriety21:Any, notoriety22:Any, notoriety23:Any, notoriety24:Any, notoriety25:Any, notoriety26:Any) -> Integer
UO.FindByNotoriety(distance:Any, notoriety:Any, notoriety2:Any, notoriety3:Any, notoriety4:Any, notoriety5:Any, notoriety6:Any, notoriety7:Any, notoriety8:Any, notoriety9:Any, notoriety10:Any, notoriety11:Any, notoriety12:Any, notoriety13:Any, notoriety14:Any, notoriety15:Any, notoriety16:Any, notoriety17:Any, notoriety18:Any, notoriety19:Any, notoriety20:Any, notoriety21:Any, notoriety22:Any, notoriety23:Any, notoriety24:Any, notoriety25:Any, notoriety26:Any, notoriety27:Any) -> Integer
UO.FindByNotoriety(distance:Any, notoriety:Any, notoriety2:Any, notoriety3:Any, notoriety4:Any, notoriety5:Any, notoriety6:Any, notoriety7:Any, notoriety8:Any, notoriety9:Any, notoriety10:Any, notoriety11:Any, notoriety12:Any, notoriety13:Any, notoriety14:Any, notoriety15:Any, notoriety16:Any, notoriety17:Any, notoriety18:Any, notoriety19:Any, notoriety20:Any, notoriety21:Any, notoriety22:Any, notoriety23:Any, notoriety24:Any, notoriety25:Any, notoriety26:Any, notoriety27:Any, notoriety28:Any) -> Integer
UO.FindByNotoriety(distance:Any, notoriety:Any, notoriety2:Any, notoriety3:Any, notoriety4:Any, notoriety5:Any, notoriety6:Any, notoriety7:Any, notoriety8:Any, notoriety9:Any, notoriety10:Any, notoriety11:Any, notoriety12:Any, notoriety13:Any, notoriety14:Any, notoriety15:Any, notoriety16:Any, notoriety17:Any, notoriety18:Any, notoriety19:Any, notoriety20:Any, notoriety21:Any, notoriety22:Any, notoriety23:Any, notoriety24:Any, notoriety25:Any, notoriety26:Any, notoriety27:Any, notoriety28:Any, notoriety29:Any) -> Integer
UO.FindByNotoriety(distance:Any, notoriety:Any, notoriety2:Any, notoriety3:Any, notoriety4:Any, notoriety5:Any, notoriety6:Any, notoriety7:Any, notoriety8:Any, notoriety9:Any, notoriety10:Any, notoriety11:Any, notoriety12:Any, notoriety13:Any, notoriety14:Any, notoriety15:Any, notoriety16:Any, notoriety17:Any, notoriety18:Any, notoriety19:Any, notoriety20:Any, notoriety21:Any, notoriety22:Any, notoriety23:Any, notoriety24:Any, notoriety25:Any, notoriety26:Any, notoriety27:Any, notoriety28:Any, notoriety29:Any, notoriety30:Any) -> Integer
UO.FindByNotoriety(distance:Any, notoriety:Any, notoriety2:Any, notoriety3:Any, notoriety4:Any, notoriety5:Any, notoriety6:Any, notoriety7:Any, notoriety8:Any, notoriety9:Any, notoriety10:Any, notoriety11:Any, notoriety12:Any, notoriety13:Any, notoriety14:Any, notoriety15:Any, notoriety16:Any, notoriety17:Any, notoriety18:Any, notoriety19:Any, notoriety20:Any, notoriety21:Any, notoriety22:Any, notoriety23:Any, notoriety24:Any, notoriety25:Any, notoriety26:Any, notoriety27:Any, notoriety28:Any, notoriety29:Any, notoriety30:Any, notoriety31:Any) -> Integer
UO.FindCount
UO.FindCount() -> Integer
UO.FindCount(id:Any) -> Integer
UO.FindDistance
UO.FindDistance() -> Integer
UO.FindDistance(value:Any) -> Unit
UO.FindFullQuantity
UO.FindFullQuantity() -> Any
UO.FindItem
UO.FindItem() -> Any
UO.FindList
UO.FindList(list:Any) -> String
UO.FindList(list:Any, container:Any) -> String
UO.FindList(list:Any, container:Any, distance:Any) -> String
UO.FindList(list:Any, container:Any, distance:Any, notoriety:Any) -> String
UO.FindList(list:Any, container:Any, distance:Any, notoriety:Any, nearest:Any) -> String
UO.FindList(list:Any, container:Any, distance:Any, notoriety:Any, nearest:Any, maxZ:Any) -> String
UO.FindList(list:Any, container:Any, distance:Any, notoriety:Any, nearest:Any, maxZ:Any, includeIgnored:Any) -> String
UO.FindMan
UO.FindMan() -> Unit
UO.FindMan(notoriety:Any) -> Any
UO.FindMan(notoriety:Any, distance:Any) -> Any
UO.FindMan(notoriety:Any, distance:Any, nearest:Any) -> Any
UO.FindMan(notoriety:Any, distance:Any, nearest:Any, maxZ:Any) -> Any
UO.FindMan(notoriety:Any, distance:Any, nearest:Any, maxZ:Any, body:Any) -> Any
UO.FindMan(notoriety:Any, distance:Any, nearest:Any, maxZ:Any, body:Any, color:Any) -> Any
UO.FindMan(notoriety:Any, distance:Any, nearest:Any, maxZ:Any, body:Any, color:Any, includeSelf:Any) -> Any
UO.FindMobile
UO.FindMobile() -> Integer
UO.FindMobile(stateFilter:Any) -> Integer
UO.FindMobile(stateFilter:Any, rangeFilter:Any) -> Integer
UO.FindMobile(stateFilter:Any, rangeFilter:Any, verticalFilter:Any) -> Integer
UO.FindMobile(stateFilter:Any, rangeFilter:Any, verticalFilter:Any, directionOrKind:Any) -> Integer
UO.FindMobile(stateFilter:Any, rangeFilter:Any, verticalFilter:Any, directionFilter:Any, kindFilter:Any) -> Integer
UO.FindNotoriety
UO.FindNotoriety(type:Any, notoriety:Any) -> Any
UO.FindNotoriety(type:Any, notoriety:Any, distance:Any) -> Any
UO.FindNotoriety(type:Any, notoriety:Any, distance:Any, nearest:Any) -> Any
UO.FindNotoriety(type:Any, notoriety:Any, distance:Any, nearest:Any, maxZ:Any) -> Any
UO.FindNotoriety(type:Any, notoriety:Any, distance:Any, nearest:Any, maxZ:Any, color:Any) -> Any
UO.FindNotoriety(type:Any, notoriety:Any, distance:Any, nearest:Any, maxZ:Any, color:Any, container:Any) -> Any
UO.FindQuantity
UO.FindQuantity() -> Any
UO.FindType
UO.FindType(type:Any) -> String
UO.FindType(type:Any, color:Any) -> String
UO.FindType(type:Any, color:Any, container:Any) -> String
UO.FindType(type:Any, color:Any, container:Any, range:Any) -> String
UO.FindType(type:Any, color:Any, container:Any, distance:Any, recursive:Any) -> String
UO.FindType(type:Any, color:Any, container:Any, distance:Any, notoriety:Any, nearest:Any) -> String
UO.FindType(type:Any, color:Any, container:Any, distance:Any, notoriety:Any, nearest:Any, maxZ:Any) -> String
UO.FindType(type:Any, color:Any, container:Any, distance:Any, notoriety:Any, nearest:Any, maxZ:Any, mobileOnly:Any) -> String
UO.FindType(type:Any, color:Any, container:Any, distance:Any, notoriety:Any, nearest:Any, maxZ:Any, mobileOnly:Any, itemOnly:Any) -> String
UO.FindType(type:Any, color:Any, container:Any, distance:Any, notoriety:Any, nearest:Any, maxZ:Any, mobileOnly:Any, itemOnly:Any, includeIgnored:Any) -> String
UO.FindType(type:Any, color:Any, container:Any, distance:Any, notoriety:Any, nearest:Any, maxZ:Any, mobileOnly:Any, itemOnly:Any, includeIgnored:Any, includeSelf:Any) -> String
UO.FindType(type:Any, color:Any, container:Any, distance:Any, notoriety:Any, nearest:Any, maxZ:Any, mobileOnly:Any, itemOnly:Any, includeIgnored:Any, includeSelf:Any, aliveOnly:Any) -> String
UO.FindType(type:Any, color:Any, container:Any, distance:Any, notoriety:Any, nearest:Any, maxZ:Any, mobileOnly:Any, itemOnly:Any, includeIgnored:Any, includeSelf:Any, aliveOnly:Any, visibleOnly:Any) -> String
UO.FindType(type:Any, color:Any, container:Any, distance:Any, notoriety:Any, nearest:Any, maxZ:Any, mobileOnly:Any, itemOnly:Any, includeIgnored:Any, includeSelf:Any, aliveOnly:Any, visibleOnly:Any, nameMask:Any) -> String
UO.FindTypeEx
UO.FindTypeEx(ObjType:Any, Color:Any, Container:Any, InSub:Any) -> Integer
UO.FindTypesArrayEx
UO.FindTypesArrayEx(ObjTypes:Any, Colors:Any, Containers:Any, InSub:Any) -> Integer
UO.FindVertical
UO.FindVertical() -> Integer
UO.FindVertical(value:Any) -> Unit
UO.FireResist
UO.FireResist() -> Integer
UO.FixTalk
UO.FixTalk() -> Unit
UO.FixWalk
UO.FixWalk() -> Unit
UO.Flying
UO.Flying() -> Integer
UO.Flying(id:Any) -> Integer
UO.Followers
UO.Followers() -> Integer
UO.FollowersMax
UO.FollowersMax() -> Integer
UO.FontColor
UO.FontColor(color:Any) -> Unit
UO.Forget
UO.Forget(name:Any) -> Unit
UO.FoundedParamId
UO.FoundedParamId() -> Any
UO.Frozen
UO.Frozen() -> Integer
UO.Frozen(value:Any) -> Integer
UO.FunRunning
UO.FunRunning(subrutineName:String) -> Integer
UO.GameServerIPString
UO.GameServerIPString() -> Any
UO.Gate
UO.Gate() -> Unit
UO.Gate(target:Any) -> Unit
UO.GetAbilityID
UO.GetAbilityID(abilityName:String) -> Integer
UO.GetAbilityName
UO.GetAbilityName(abilityId:Integer) -> String
UO.GetActiveAbility
UO.GetActiveAbility() -> Any
UO.GetAlive
UO.GetAlive() -> Integer
UO.GetAlive(value:Any) -> Integer
UO.GetAltName
UO.GetAltName(ObjID:Any) -> Any
UO.GetArmor
UO.GetArmor() -> Integer
UO.GetArrayLength
UO.GetArrayLength(arg:Any) -> Any
UO.GetARStatus
UO.GetARStatus() -> Any
UO.GetAutoBuyDelay
UO.GetAutoBuyDelay() -> Any
UO.GetAutoSellDelay
UO.GetAutoSellDelay() -> Any
UO.GetBuffBarInfo
UO.GetBuffBarInfo() -> Any
UO.GetCharsListForShard
UO.GetCharsListForShard() -> Any
UO.GetCliloc
UO.GetCliloc(ObjID:Any) -> Any
UO.GetClilocByID
UO.GetClilocByID(ClilocID:Any, Params:Any) -> Any
UO.GetColdResist
UO.GetColdResist() -> Integer
UO.GetColor
UO.GetColor() -> String
UO.GetColor(id:Any) -> String
UO.GetContent
UO.GetContent(ID:Any) -> Any
UO.GetContextMenu
UO.GetContextMenu() -> Any
UO.GetDead
UO.GetDead() -> Integer
UO.GetDead(value:Any) -> Integer
UO.GetDex
UO.GetDex() -> Integer
UO.GetDex(ObjID:Any) -> Integer
UO.GetDexterity
UO.GetDexterity() -> Integer
UO.GetDir
UO.GetDir() -> Integer
UO.GetDir(id:String) -> Integer
UO.GetDir(id:Integer) -> Integer
UO.GetDirection
UO.GetDirection() -> Integer
UO.GetDirection(ObjID:Any) -> Any
UO.GetDistance
UO.GetDistance(id:String) -> Integer
UO.GetDistance(id:Integer) -> Integer
UO.GetDistance(ObjID:Any) -> Any
UO.GetDistance(x:Integer, y:Integer) -> Integer
UO.GetDistance(id1:Any, x2:Any, y2:Any) -> Integer
UO.GetDistance(x1:Integer, y1:Integer, x2:Integer, y2:Integer) -> Integer
UO.GetEasyUO
UO.GetEasyUO(number:Any) -> String
UO.GetEnergyResist
UO.GetEnergyResist() -> Integer
UO.GetEquipment
UO.GetEquipment(ID:Any) -> Any
UO.GetFindedList
UO.GetFindedList(UserList:Any) -> Any
UO.GetFireResist
UO.GetFireResist() -> Integer
UO.GetFlags
UO.GetFlags(id:Any) -> Integer
UO.GetFlying
UO.GetFlying() -> Integer
UO.GetFlying(value:Any) -> Integer
UO.GetFollowers
UO.GetFollowers() -> Integer
UO.GetFollowersMax
UO.GetFollowersMax() -> Integer
UO.GetFoundedText
UO.GetFoundedText() -> String
UO.GetFoundedTextColor
UO.GetFoundedTextColor() -> String
UO.GetFoundedTextID
UO.GetFoundedTextID() -> Integer
UO.GetFoundedTextIndex
UO.GetFoundedTextIndex() -> Integer
UO.GetFoundedTextSerial
UO.GetFoundedTextSerial() -> String
UO.GetFoundedTextTimer
UO.GetFoundedTextTimer() -> Integer
UO.GetFoundItems
UO.GetFoundItems() -> Any
UO.GetFrozen
UO.GetFrozen() -> Integer
UO.GetFrozen(value:Any) -> Integer
UO.GetGlobal
UO.GetGlobal(name:String) -> String
UO.GetGlobal(GlobalRegion:Any, VarName:Any) -> Any
UO.GetGold
UO.GetGold() -> Any
UO.GetGraphic
UO.GetGraphic() -> String
UO.GetGraphic(id:String) -> String
UO.GetGraphic(id:Integer) -> String
UO.GetGump
UO.GetGump(identifier:String) -> Any
UO.GetGump(identifier:String, key:Integer) -> Any
UO.GetGump(gumpId:Integer, identifier:String) -> Any
UO.GetGump(gumpId:Integer, identifier:String, key:Integer) -> Any
UO.GetGumpButtonsDescription
UO.GetGumpButtonsDescription(GumpIndex:Any) -> Array
UO.GetGumpCount
UO.GetGumpCount() -> Integer
UO.GetGumpFullLines
UO.GetGumpFullLines(GumpIndex:Any) -> Array
UO.GetGumpID
UO.GetGumpID(GumpIndex:Any) -> Integer
UO.GetGumpInfo
UO.GetGumpInfo(GumpIndex:Any) -> Array
UO.GetGumpsCount
UO.GetGumpsCount() -> Integer
UO.GetGumpSerial
UO.GetGumpSerial(GumpIndex:Any) -> Integer
UO.GetGumpShortLines
UO.GetGumpShortLines(GumpIndex:Any) -> Array
UO.GetGumpTextLines
UO.GetGumpTextLines(GumpIndex:Any) -> Array
UO.GetHidden
UO.GetHidden() -> Integer
UO.GetHidden(value:Any) -> Integer
UO.GetHP
UO.GetHP() -> Integer
UO.GetHP(id:Integer) -> Integer
UO.GetHP(id:String) -> Integer
UO.GetHP(ObjID:Any) -> Any
UO.GetIgnoreList
UO.GetIgnoreList() -> Any
UO.GetInfo
UO.GetInfo(arg:String) -> String
UO.GetInt
UO.GetInt() -> Integer
UO.GetInt(ObjID:Any) -> Integer
UO.GetIntelligence
UO.GetIntelligence() -> Integer
UO.GetJournal
UO.GetJournal(index:Integer) -> String
UO.GetJournalColor
UO.GetJournalColor(index:Integer) -> String
UO.GetJournalSerial
UO.GetJournalSerial(index:Integer) -> String
UO.GetLandscapeTile
UO.GetLandscapeTile(x:Any, y:Any, map:Any) -> Any
UO.GetLandTileAt
UO.GetLandTileAt(x:Any, y:Any) -> Any
UO.GetLandTileAt(x:Any, y:Any, map:Any) -> Any
UO.GetLandTileData
UO.GetLandTileData(Tile:Any) -> Any
UO.GetLandTilesArray
UO.GetLandTilesArray(Xmin:Any, Ymin:Any, Xmax:Any, Ymax:Any, WorldNum:Any, TileType:Any) -> Any
UO.GetLandTilesArrayEx
UO.GetLandTilesArrayEx(Xmin:Any, Ymin:Any, Xmax:Any, Ymax:Any, WorldNum:Any, TileTypes:Any) -> Any
UO.GetLastMenuItems
UO.GetLastMenuItems() -> Any
UO.GetLayer
UO.GetLayer() -> String
UO.GetLayer(id:Any) -> String
UO.GetLayerCount
UO.GetLayerCount(X:Any, Y:Any, WorldNum:Any) -> Any
UO.GetLife
UO.GetLife() -> Integer
UO.GetLocked
UO.GetLocked(id:Any) -> Integer
UO.GetLuck
UO.GetLuck() -> Integer
UO.GetMana
UO.GetMana() -> Integer
UO.GetMana(ObjID:Any) -> Any
UO.GetMapCell
UO.GetMapCell(X:Any, Y:Any, WorldNum:Any) -> Any
UO.GetMaxHP
UO.GetMaxHP() -> Integer
UO.GetMaxHP(id:Integer) -> Integer
UO.GetMaxHP(id:String) -> Integer
UO.GetMaxHP(ObjID:Any) -> Any
UO.GetMaxLife
UO.GetMaxLife() -> Integer
UO.GetMaxMana
UO.GetMaxMana() -> Integer
UO.GetMaxMana(ObjID:Any) -> Any
UO.GetMaxStam
UO.GetMaxStam() -> Integer
UO.GetMaxStam(ObjID:Any) -> Any
UO.GetMaxStamina
UO.GetMaxStamina() -> Integer
UO.GetMaxWeight
UO.GetMaxWeight() -> Integer
UO.GetMenuItems
UO.GetMenuItems(Caption:Any) -> Any
UO.GetMenuItemsEx
UO.GetMenuItemsEx(Caption:Any) -> Any
UO.GetMobile
UO.GetMobile(ID:Any) -> Any
UO.GetMobiles
UO.GetMobiles() -> Any
UO.GetMobiles(distance:Any) -> Any
UO.GetMobiles(distance:Any, notoriety:Any) -> Any
UO.GetMobiles(distance:Any, notoriety:Any, body:Any) -> Any
UO.GetMobiles(distance:Any, notoriety:Any, body:Any, maxZ:Any) -> Any
UO.GetMobiles(distance:Any, notoriety:Any, body:Any, maxZ:Any, nearest:Any) -> Any
UO.GetMobiles(distance:Any, notoriety:Any, body:Any, maxZ:Any, nearest:Any, includeSelf:Any) -> Any
UO.GetMobiles(distance:Any, notoriety:Any, body:Any, maxZ:Any, nearest:Any, includeSelf:Any, aliveOnly:Any) -> Any
UO.GetMobiles(distance:Any, notoriety:Any, body:Any, maxZ:Any, nearest:Any, includeSelf:Any, aliveOnly:Any, visibleOnly:Any) -> Any
UO.GetMultiAllParts
UO.GetMultiAllParts(MultiID:Any) -> Any
UO.GetMultiPartsAtPosition
UO.GetMultiPartsAtPosition(X:Any, Y:Any) -> Any
UO.GetMultis
UO.GetMultis() -> Any
UO.GetName
UO.GetName() -> String
UO.GetName(id:Integer) -> String
UO.GetName(id:String) -> String
UO.GetName(ObjID:Any) -> Any
UO.GetNextStepZ
UO.GetNextStepZ(CurrX:Any, CurrY:Any, DestX:Any, DestY:Any, WorldNum:Any, CurrZ:Any) -> Integer
UO.GetNotoriety
UO.GetNotoriety() -> Integer
UO.GetNotoriety(id:Integer) -> Integer
UO.GetNotoriety(id:String) -> Integer
UO.GetNotoriety(ObjID:Any) -> Any
UO.GetParalisa
UO.GetParalisa() -> Integer
UO.GetParalisa(value:Any) -> Integer
UO.GetParalysed
UO.GetParalysed() -> Integer
UO.GetParalysed(value:Any) -> Integer
UO.GetParalyzed
UO.GetParalyzed() -> Integer
UO.GetParalyzed(value:Any) -> Integer
UO.GetParent
UO.GetParent(ObjID:Any) -> Any
UO.GetPathArray
UO.GetPathArray(Xdst:Any, Ydst:Any, Optimized:Any, Accuracy:Any) -> Any
UO.GetPathArray3D
UO.GetPathArray3D(startX:Any, startY:Any, startZ:Any, finishX:Any, finishY:Any, finishZ:Any, map:Any, accuracyXY:Any, accuracyZ:Any, run:Any) -> Array
UO.GetPathArray3D(startX:Any, startY:Any, startZ:Any, finishX:Any, finishY:Any, finishZ:Any, map:Any, accuracyXY:Any, accuracyZ:Any, run:Any, maxSteps:Any) -> Array
UO.GetPathArray3D(startX:Any, startY:Any, startZ:Any, finishX:Any, finishY:Any, finishZ:Any, map:Any, accuracyXY:Any, accuracyZ:Any, run:Any, maxSteps:Any, maxDistance:Any) -> Array
UO.GetPathArray3D(startX:Any, startY:Any, startZ:Any, finishX:Any, finishY:Any, finishZ:Any, map:Any, accuracyXY:Any, accuracyZ:Any, run:Any, maxSteps:Any, maxDistance:Any, avoidMobiles:Any) -> Array
UO.GetPathArray3D(startX:Any, startY:Any, startZ:Any, finishX:Any, finishY:Any, finishZ:Any, map:Any, accuracyXY:Any, accuracyZ:Any, run:Any, maxSteps:Any, maxDistance:Any, avoidMobiles:Any, avoidStatics:Any) -> Array
UO.GetPathArray3D(startX:Any, startY:Any, startZ:Any, finishX:Any, finishY:Any, finishZ:Any, map:Any, accuracyXY:Any, accuracyZ:Any, run:Any, maxSteps:Any, maxDistance:Any, avoidMobiles:Any, avoidStatics:Any, allowDoors:Any) -> Array
UO.GetPathArray3D(startX:Any, startY:Any, startZ:Any, finishX:Any, finishY:Any, finishZ:Any, map:Any, accuracyXY:Any, accuracyZ:Any, run:Any, maxSteps:Any, maxDistance:Any, avoidMobiles:Any, avoidStatics:Any, allowDoors:Any, allowDiagonal:Any) -> Array
UO.GetPauseScriptOnDisconnectStatus
UO.GetPauseScriptOnDisconnectStatus() -> Any
UO.GetPetsCurrent
UO.GetPetsCurrent() -> Integer
UO.GetPetsMax
UO.GetPetsMax() -> Integer
UO.GetPhysicalResist
UO.GetPhysicalResist() -> Integer
UO.GetPing
UO.GetPing() -> Integer
UO.GetPing(timeout:Any) -> Integer
UO.GetPlayerStatusText
UO.GetPlayerStatusText(ObjID:Any) -> Any
UO.GetPoisoned
UO.GetPoisoned() -> Integer
UO.GetPoisoned(value:Any) -> Integer
UO.GetPoisonResist
UO.GetPoisonResist() -> Integer
UO.GetPrice
UO.GetPrice(ObjID:Any) -> Any
UO.GetProfile
UO.GetProfile(serial:Any) -> String
UO.GetQuantity
UO.GetQuantity(id:String) -> Integer
UO.GetQuantity(id:Integer) -> Integer
UO.GetQuantity(ObjID:Any) -> Any
UO.GetQuestArrow
UO.GetQuestArrow(point:Any) -> Any
UO.GetRace
UO.GetRace() -> Integer
UO.GetResist
UO.GetResist(resistance:Any) -> Integer
UO.GetResistCold
UO.GetResistCold() -> Integer
UO.GetResistEnergy
UO.GetResistEnergy() -> Integer
UO.GetResistFire
UO.GetResistFire() -> Integer
UO.GetResistPhysical
UO.GetResistPhysical() -> Integer
UO.GetResistPoison
UO.GetResistPoison() -> Integer
UO.GetRun
UO.GetRun() -> Integer
UO.GetRun(id:Any) -> Integer
UO.GetRunMountTimer
UO.GetRunMountTimer() -> Any
UO.GetRunUnMountTimer
UO.GetRunUnMountTimer() -> Any
UO.GetScriptName
UO.GetScriptName(ScriptIndex:Any) -> String
UO.GetScriptPath
UO.GetScriptPath(ScriptIndex:Any) -> String
UO.GetScriptsCount
UO.GetScriptsCount() -> Integer
UO.GetScriptsList
UO.GetScriptsList() -> Array
UO.GetScriptState
UO.GetScriptState(ScriptIndex:Any) -> Integer
UO.GetSerial
UO.GetSerial() -> String
UO.GetSerial(id:String) -> String
UO.GetSex
UO.GetSex() -> Integer
UO.GetShopList
UO.GetShopList() -> Any
UO.GetSkillCap
UO.GetSkillCap(SkillName:Any) -> Decimal
UO.GetSkillCurrentValue
UO.GetSkillCurrentValue(SkillName:Any) -> Decimal
UO.GetSkillLockState
UO.GetSkillLockState(SkillName:Any) -> Integer
UO.GetSkillValue
UO.GetSkillValue(SkillName:Any) -> Decimal
UO.GetStam
UO.GetStam() -> Integer
UO.GetStam(ObjID:Any) -> Any
UO.GetStamina
UO.GetStamina() -> Integer
UO.GetStaticArt
UO.GetStaticArt(ObjType:Any, Hue:Any) -> Any
UO.GetStaticTileAt
UO.GetStaticTileAt(x:Any, y:Any, index:Any) -> Any
UO.GetStaticTileAt(x:Any, y:Any, map:Any, index:Any) -> Any
UO.GetStaticTileData
UO.GetStaticTileData(Tile:Any) -> Any
UO.GetStaticTiles
UO.GetStaticTiles(x:Any, y:Any, map:Any) -> Any
UO.GetStaticTilesArray
UO.GetStaticTilesArray(Xmin:Any, Ymin:Any, Xmax:Any, Ymax:Any, WorldNum:Any, TileType:Any) -> Any
UO.GetStaticTilesArrayEx
UO.GetStaticTilesArrayEx(Xmin:Any, Ymin:Any, Xmax:Any, Ymax:Any, WorldNum:Any, TileTypes:Any) -> Any
UO.GetStatLockState
UO.GetStatLockState(statNum:Any) -> Integer
UO.GetStatus
UO.GetStatus(id:String) -> Unit
UO.GetStatus(id:Integer) -> Unit
UO.GetStr
UO.GetStr() -> Integer
UO.GetStr(ObjID:Any) -> Integer
UO.GetStrength
UO.GetStrength() -> Integer
UO.GetSurfaceZ
UO.GetSurfaceZ(X:Any, Y:Any, WorldNum:Any) -> Any
UO.GetTileFlags
UO.GetTileFlags(group:Any, tileId:Any) -> Any
UO.GetTileHeight
UO.GetTileHeight(group:Any, tileId:Any) -> Integer
UO.GetTileLayer
UO.GetTileLayer(group:Any, tileId:Any) -> Integer
UO.GetTileName
UO.GetTileName(group:Any, tileId:Any) -> String
UO.GetTileXYM
UO.GetTileXYM(x:Any, y:Any, map:Any, tileStart:Any, tileEnd:Any, uoPath:Any) -> Any
UO.GetTitle
UO.GetTitle(ObjID:Any) -> Any
UO.GetTooltip
UO.GetTooltip(ObjID:Any) -> Any
UO.GetTooltipRec
UO.GetTooltipRec(ObjID:Any) -> Array
UO.GetTradeContainer
UO.GetTradeContainer(TradeNum:Any, Num:Any) -> Any
UO.GetTradeOpponent
UO.GetTradeOpponent(TradeNum:Any) -> Any
UO.GetTradeOpponentName
UO.GetTradeOpponentName(TradeNum:Any) -> Any
UO.GetType
UO.GetType(ObjID:Any) -> Any
UO.GetUserCodepage
UO.GetUserCodepage() -> Integer
UO.GetUserStatic
UO.GetUserStatic(id:Any) -> String
UO.GetUserStatics
UO.GetUserStatics() -> Any
UO.GetWalkMountTimer
UO.GetWalkMountTimer() -> Any
UO.GetWalkUnmountTimer
UO.GetWalkUnmountTimer() -> Any
UO.GetWeaponAbilities
UO.GetWeaponAbilities() -> Any
UO.GetWeight
UO.GetWeight() -> Integer
UO.GetWord
UO.GetWord(value:String, wordIndex:Integer) -> String
UO.GetWord(value:String, wordIndex:Integer, delimiter:String) -> String
UO.GetWordCount
UO.GetWordCount(value:String) -> Integer
UO.GetWordCount(value:String, delimiter:String) -> Integer
UO.GetWorldCell
UO.GetWorldCell(x:Any, y:Any) -> Any
UO.GetWorldCell(x:Any, y:Any, map:Any) -> Any
UO.GetWorldItems
UO.GetWorldItems() -> Any
UO.GetWorldItems(type:Any) -> Any
UO.GetWorldItems(type:Any, color:Any) -> Any
UO.GetWorldItems(type:Any, color:Any, distance:Any) -> Any
UO.GetWorldItems(type:Any, color:Any, distance:Any, container:Any) -> Any
UO.GetWorldItems(type:Any, color:Any, distance:Any, container:Any, nearest:Any) -> Any
UO.GetWorldItems(type:Any, color:Any, distance:Any, container:Any, nearest:Any, maxZ:Any) -> Any
UO.GetWorldNum
UO.GetWorldNum() -> Integer
UO.GetWorldTilesArray
UO.GetWorldTilesArray(minX:Any, minY:Any, maxX:Any, maxY:Any, map:Any) -> Any
UO.GetX
UO.GetX() -> Integer
UO.GetX(id:String) -> Integer
UO.GetX(id:Integer) -> Integer
UO.GetX(ObjID:Any) -> Any
UO.GetY
UO.GetY() -> Integer
UO.GetY(id:String) -> Integer
UO.GetY(id:Integer) -> Integer
UO.GetY(ObjID:Any) -> Any
UO.GetYellowBar
UO.GetYellowBar(id:Any) -> Integer
UO.GetZ
UO.GetZ() -> Integer
UO.GetZ(id:String) -> Integer
UO.GetZ(id:Integer) -> Integer
UO.GetZ(ObjID:Any) -> Any
UO.GListClear
UO.GListClear() -> Unit
UO.GListGet
UO.GListGet(nameValue:Any) -> Any
UO.GListPosName
UO.GListPosName(index:Integer) -> String
UO.GListPosValue
UO.GListPosValue(index:Integer) -> Any
UO.GListSet
UO.GListSet(nameValue:Any, value:Any) -> Unit
UO.GListSize
UO.GListSize() -> Integer
UO.GlobalChatActiveChannel
UO.GlobalChatActiveChannel() -> Any
UO.GlobalChatChannelsList
UO.GlobalChatChannelsList() -> Any
UO.GlobalChatJoinChannel
UO.GlobalChatJoinChannel(ChName:Any) -> Unit
UO.GlobalChatLeaveChannel
UO.GlobalChatLeaveChannel() -> Unit
UO.GlobalChatSendMsg
UO.GlobalChatSendMsg(MsgText:Any) -> Unit
UO.Gold
UO.Gold() -> Any
UO.Grab
UO.Grab() -> Integer
UO.Grab(id:Any) -> Integer
UO.Grab(amount:Integer, id:Integer) -> Integer
UO.Grab(amount:Integer, id:String) -> Integer
UO.Grab(amount:String, id:String) -> Integer
UO.Grab(Count:Any, ObjID:Any) -> Any
UO.Grab(amount:Any, item:Any, container:Any) -> Integer
UO.Grab(amount:Any, item:Any, container:Any, timeout:Any) -> Integer
UO.Ground
UO.Ground() -> Integer
UO.GumpAutoCheckBox
UO.GumpAutoCheckBox(CheckBoxID:Any, Value:Any) -> Unit
UO.GumpAutoRadiobutton
UO.GumpAutoRadiobutton(RadiobuttonID:Any, Value:Any) -> Unit
UO.GumpAutoTextEntry
UO.GumpAutoTextEntry(TextEntryID:Any, Value:Any) -> Unit
UO.GumpExists
UO.GumpExists(id:Any) -> Integer
UO.GumpExists(firstId:Any, secondId:Any) -> Integer
UO.GumpObject
UO.GumpObject(gumpId:Any) -> Unit
UO.Help
UO.Help() -> Unit
UO.HelpRequest
UO.HelpRequest() -> Unit
UO.Hex2Int
UO.Hex2Int(value:Any) -> Integer
UO.Hidden
UO.Hidden() -> Integer
UO.Hidden(idText:String) -> Integer
UO.Hidden(id:Integer) -> Integer
UO.Hide
UO.Hide() -> Unit
UO.Hide(serial:Any) -> Unit
UO.HighJournal
UO.HighJournal() -> Any
UO.HP
UO.HP() -> Integer
UO.HTTP_Body
UO.HTTP_Body() -> Any
UO.HTTP_Get
UO.HTTP_Get(URL:Any) -> Unit
UO.HTTP_Get(URL:Any, LStream:Any) -> Unit
UO.HTTP_Header
UO.HTTP_Header() -> Any
UO.HTTP_Post
UO.HTTP_Post(URL:Any, PostData:Any) -> Any
UO.Ignore
UO.Ignore(id:Integer) -> Unit
UO.Ignore(id:String) -> Unit
UO.Ignore(ObjID:Any) -> Unit
UO.Ignore(id:Any, stateValue:Any) -> Unit
UO.IgnoreOff
UO.IgnoreOff(ObjID:Any) -> Unit
UO.IgnoreReset
UO.IgnoreReset() -> Unit
UO.Info
UO.Info() -> Unit
UO.Info(object:Any) -> Unit
UO.InfoColor
UO.InfoColor() -> Unit
UO.InfoColor(object:Any) -> Unit
UO.InfoFindList
UO.InfoFindList() -> Unit
UO.InfoGump
UO.InfoGump() -> Unit
UO.InfoGump(gump:Any) -> Unit
UO.InfoGumps
UO.InfoGumps() -> Unit
UO.InfoGumps(gump:Any) -> Unit
UO.InfoTile
UO.InfoTile() -> Unit
UO.InfoTile(x:Any) -> Unit
UO.InfoTile(x:Any, y:Any) -> Unit
UO.Inj2EUO
UO.Inj2EUO(serialValue:Any) -> String
UO.InJournal
UO.InJournal(pattern:String) -> Integer
UO.InJournal(Str:Any) -> Any
UO.InJournal(pattern:String, maxLinesOrIgnoreCase:Integer) -> Integer
UO.InJournal(pattern:Any, serial:Any, color:Any) -> Integer
UO.InJournal(pattern:Any, serial:Any, color:Any, startTime:Any) -> Integer
UO.InJournal(pattern:Any, serial:Any, color:Any, startTime:Any, endTime:Any) -> Integer
UO.InJournal(pattern:Any, serial:Any, color:Any, startTime:Any, endTime:Any, newestOnly:Any) -> Integer
UO.InJournal(pattern:Any, serial:Any, color:Any, startTime:Any, endTime:Any, newestOnly:Any, caseSensitive:Any) -> Integer
UO.InJournalBetweenTimes
UO.InJournalBetweenTimes(pattern:String, startTime:Integer) -> Integer
UO.InJournalBetweenTimes(text:Any, startTime:Any) -> Any
UO.InJournalBetweenTimes(pattern:String, startTime:Integer, endTime:Integer) -> Integer
UO.InJournalBetweenTimes(text:Any, startTime:Any, endTime:Any) -> Any
UO.InJournalBetweenTimes(pattern:String, startTime:Integer, endTime:Integer, limit:Integer) -> Integer
UO.InJournalBetweenTimes(text:Any, startTime:Any, endTime:Any, maxLinesOrIgnoreCase:Any) -> Any
UO.InParty
UO.InParty() -> Integer
UO.Int
UO.Int() -> Integer
UO.Int2Hex
UO.Int2Hex(value:Any) -> String
UO.Intelligence
UO.Intelligence() -> Integer
UO.InviteToParty
UO.InviteToParty(ObjID:Any) -> Unit
UO.IsActiveSpellAbility
UO.IsActiveSpellAbility(SpellName:Any) -> Any
UO.IsAlive
UO.IsAlive() -> Integer
UO.IsAlive(value:Any) -> Integer
UO.IsContainer
UO.IsContainer(ObjID:Any) -> Integer
UO.IsDead
UO.IsDead() -> Integer
UO.IsDead(ObjID:Any) -> Any
UO.IsFemale
UO.IsFemale(ObjID:Any) -> Integer
UO.IsFlying
UO.IsFlying() -> Integer
UO.IsFlying(value:Any) -> Integer
UO.IsFrozen
UO.IsFrozen() -> Integer
UO.IsFrozen(value:Any) -> Integer
UO.IsGump
UO.IsGump() -> Integer
UO.IsGumpCanBeClosed
UO.IsGumpCanBeClosed(GumpIndex:Any) -> Integer
UO.IsHidden
UO.IsHidden() -> Integer
UO.IsHidden(ObjID:Any) -> Any
UO.IsHouse
UO.IsHouse(ObjID:Any) -> Integer
UO.IsMineTile
UO.IsMineTile(x:Any, y:Any) -> Integer
UO.IsMovable
UO.IsMovable(ObjID:Any) -> Integer
UO.IsMoving
UO.IsMoving() -> Integer
UO.IsNpc
UO.IsNpc() -> Integer
UO.IsNpc(id:Integer) -> Integer
UO.IsNpc(id:String) -> Integer
UO.IsNPC(ObjID:Any) -> Integer
UO.IsObjectExists
UO.IsObjectExists(ObjID:Any) -> Integer
UO.IsOnline
UO.IsOnline() -> Integer
UO.IsParalysed
UO.IsParalysed() -> Integer
UO.IsParalysed(value:Any) -> Integer
UO.IsParalyzed
UO.IsParalyzed() -> Integer
UO.IsParalyzed(ObjID:Any) -> Integer
UO.IsPoisoned
UO.IsPoisoned() -> Integer
UO.IsPoisoned(ObjID:Any) -> Any
UO.IsRunning
UO.IsRunning(ObjID:Any) -> Integer
UO.IsTrade
UO.IsTrade() -> Integer
UO.IsTreeTile
UO.IsTreeTile(x:Any, y:Any) -> Integer
UO.IsWaitTargetActive
UO.IsWaitTargetActive() -> Any
UO.IsWarMode
UO.IsWarMode(ObjID:Any) -> Integer
UO.IsWaterTile
UO.IsWaterTile(x:Any, y:Any) -> Integer
UO.IsWorldCellPassable
UO.IsWorldCellPassable(CurrX:Any, CurrY:Any, CurrZ:Any, DestX:Any, DestY:Any, DestZ:Any, WorldNum:Any) -> Array
UO.IsYellowHits
UO.IsYellowHits(ObjID:Any) -> Integer
UO.Journal
UO.Journal(index:Integer) -> String
UO.Journal(StringIndex:Any) -> Any
UO.JournalColor
UO.JournalColor(index:Integer) -> String
UO.JournalSerial
UO.JournalSerial(index:Integer) -> String
UO.JournalTimer
UO.JournalTimer(index:Integer) -> Integer
UO.KeyPress
UO.KeyPress(key:Integer) -> Unit
UO.KeyPress(key:Integer, count:Integer) -> Unit
UO.KeyPress(key:Integer, count:Integer, delay:Integer) -> Unit
UO.LastAttack
UO.LastAttack() -> Any
UO.LastContainer
UO.LastContainer() -> Any
UO.LastGump
UO.LastGump(identifier:String) -> Any
UO.LastGump(identifier:String, key:Integer) -> Any
UO.LastJournalMessage
UO.LastJournalMessage() -> Any
UO.LastMessage
UO.LastMessage() -> String
UO.LastObject
UO.LastObject() -> Any
UO.LastStatus
UO.LastStatus() -> Integer
UO.LastStatusX
UO.LastStatusX() -> Integer
UO.LastStatusY
UO.LastStatusY() -> Integer
UO.LastStepQUsedDoor
UO.LastStepQUsedDoor() -> Any
UO.LastStepQUsedDoor(value:Any) -> Any
UO.LastTarget
UO.LastTarget() -> Integer
UO.LastTargetX
UO.LastTargetX() -> Integer
UO.LastTargetY
UO.LastTargetY() -> Integer
UO.LastTile
UO.LastTile() -> String
UO.LastTile(index:Any) -> Integer
UO.Launch
UO.Launch(file:Any) -> Integer
UO.Launch(file:Any, parameters:Any) -> Integer
UO.Launch(file:Any, parameters:Any, workingDirectory:Any) -> Integer
UO.Launch(file:Any, parameters:Any, workingDirectory:Any, hidden:Any) -> Integer
UO.LClick
UO.LClick(x:Integer, y:Integer) -> Unit
UO.LDblClick
UO.LDblClick(x:Integer, y:Integer) -> Unit
UO.Life
UO.Life() -> Any
UO.Light
UO.Light() -> Unit
UO.Light(value:Any) -> Unit
UO.LineCount
UO.LineCount() -> Any
UO.LineID
UO.LineID() -> Any
UO.LineIndex
UO.LineIndex() -> Any
UO.LineMsgType
UO.LineMsgType() -> Any
UO.LineName
UO.LineName() -> Any
UO.LineTextColor
UO.LineTextColor() -> Any
UO.LineTextFont
UO.LineTextFont() -> Any
UO.LineTime
UO.LineTime() -> Any
UO.LineType
UO.LineType() -> Any
UO.LoadHotkeys
UO.LoadHotkeys() -> Unit
UO.LOSOptions
UO.LOSOptions() -> Any
UO.LOSOptions(value:Any) -> Any
UO.LowJournal
UO.LowJournal() -> Any
UO.Luck
UO.Luck() -> Integer
UO.MakeFakeItem
UO.MakeFakeItem(type:Any) -> Unit
UO.MakeFakeItem(type:Any, serial:Any) -> Unit
UO.MakeFakeItem(type:Any, serial:Any, count:Any) -> Unit
UO.MakeFakeItem(type:Any, serial:Any, count:Any, color:Any) -> Unit
UO.MakeFakeItem(type:Any, serial:Any, count:Any, color:Any, x:Any) -> Unit
UO.MakeFakeItem(type:Any, serial:Any, count:Any, color:Any, x:Any, y:Any) -> Unit
UO.Mana
UO.Mana() -> Any
UO.MassMove
UO.MassMove() -> Unit
UO.MassMove(delay:Any) -> Unit
UO.MassMove(delay:Any, quantity:Any) -> Unit
UO.MassMove(delay:Any, quantity:Any, type:Any) -> Unit
UO.MassMove(delay:Any, quantity:Any, type:Any, destination:Any) -> Unit
UO.MassMove(delay:Any, quantity:Any, type:Any, destination:Any, x:Any, y:Any, z:Any) -> Unit
UO.MassPriceMove
UO.MassPriceMove() -> Unit
UO.MassPriceMove(delay:Any, quantity:Any, type:Any, price:Any) -> Unit
UO.MassPriceMove(delay:Any, quantity:Any, type:Any, price:Any, destination:Any) -> Unit
UO.MassPriceMove(delay:Any, quantity:Any, type:Any, price:Any, destination:Any, x:Any, y:Any, z:Any) -> Unit
UO.MaxHP
UO.MaxHP() -> Integer
UO.MaxLife
UO.MaxLife() -> Any
UO.MaxMana
UO.MaxMana() -> Any
UO.MaxStam
UO.MaxStam() -> Any
UO.MaxStamina
UO.MaxStamina() -> Integer
UO.MaxWeight
UO.MaxWeight() -> Integer
UO.MenuHookPresent
UO.MenuHookPresent() -> Any
UO.MenuPresent
UO.MenuPresent() -> Any
UO.MFGI
UO.MFGI() -> Unit
UO.MobileCanBeRenamed
UO.MobileCanBeRenamed(MobID:Any) -> Integer
UO.Morph
UO.Morph(type:String) -> Unit
UO.Morph(type:Integer) -> Unit
UO.Mount
UO.Mount() -> Unit
UO.Mount(mount:Any) -> Unit
UO.Move
UO.Move() -> Integer
UO.moveBetweenTwoCorners
UO.moveBetweenTwoCorners() -> Any
UO.moveBetweenTwoCorners(value:Any) -> Any
UO.MoveBoat
UO.MoveBoat(Direction:Any, Speed:Any) -> Unit
UO.moveCheckStamina
UO.moveCheckStamina() -> Any
UO.moveCheckStamina(value:Any) -> Any
UO.moveExitOnDisconnect
UO.moveExitOnDisconnect() -> Any
UO.moveExitOnDisconnect(value:Any) -> Any
UO.moveHeuristicMult
UO.moveHeuristicMult() -> Any
UO.moveHeuristicMult(value:Any) -> Any
UO.MoveItem
UO.MoveItem(id:Any) -> Integer
UO.MoveItem(id:Any, amount:Any) -> Integer
UO.MoveItem(id:Any, amount:Any, targetContainer:Any) -> Integer
UO.MoveItem(item:Any, amount:Any, container:Any, x:Any) -> Integer
UO.MoveItem(item:Any, amount:Any, container:Any, x:Any, y:Any) -> Integer
UO.MoveItem(id:Any, amount:Any, targetContainer:Any, x:Any, y:Any, z:Any) -> Integer
UO.MoveItem(item:Any, amount:Any, container:Any, x:Any, y:Any, z:Any, timeout:Any) -> Integer
UO.MoveItem(item:Any, amount:Any, container:Any, x:Any, y:Any, z:Any, timeout:Any, waitConfirmation:Any) -> Integer
UO.MoveItems
UO.MoveItems(Container:Any, ItemsType:Any, ItemsColor:Any, MoveIntoID:Any, X:Any, Y:Any, Z:Any, DelayMS:Any) -> Any
UO.MoveOff
UO.MoveOff() -> Unit
UO.MoveOn
UO.MoveOn() -> Unit
UO.moveOpenDoor
UO.moveOpenDoor() -> Any
UO.moveOpenDoor(value:Any) -> Any
UO.MoverStop
UO.MoverStop() -> Unit
UO.moveThroughCorner
UO.moveThroughCorner() -> Any
UO.moveThroughCorner(value:Any) -> Any
UO.moveThroughNPC
UO.moveThroughNPC() -> Any
UO.moveThroughNPC(value:Any) -> Any
UO.moveTurnCost
UO.moveTurnCost() -> Any
UO.moveTurnCost(value:Any) -> Any
UO.MoveXY
UO.MoveXY(Xdst:Any, Ydst:Any, Optimized:Any, Accuracy:Any, Running:Any) -> Any
UO.MoveXYZ
UO.MoveXYZ(x:Any, y:Any, z:Any, accuracyXY:Any, accuracyZ:Any, running:Any) -> Integer
UO.MoveXYZ(x:Any, y:Any, z:Any, accuracyXY:Any, accuracyZ:Any, running:Any, timeout:Any) -> Integer
UO.MoveXYZ(x:Any, y:Any, z:Any, accuracyXY:Any, accuracyZ:Any, running:Any, timeout:Any, maxSteps:Any) -> Integer
UO.MoveXYZ(x:Any, y:Any, z:Any, accuracyXY:Any, accuracyZ:Any, running:Any, timeout:Any, maxSteps:Any, avoidMobiles:Any) -> Integer
UO.MoveXYZ(x:Any, y:Any, z:Any, accuracyXY:Any, accuracyZ:Any, running:Any, timeout:Any, maxSteps:Any, avoidMobiles:Any, openDoors:Any) -> Integer
UO.Moving
UO.Moving() -> Integer
UO.Msg
UO.Msg(message:String) -> Unit
UO.Name
UO.Name() -> String
UO.NewMoveXY
UO.NewMoveXY(Xdst:Any, Ydst:Any, Optimized:Any, Accuracy:Any, Running:Any) -> Integer
UO.NewMoveXY(Xdst:Any, Ydst:Any, Optimized:Any, Accuracy:Any, Running:Any, StepCallback:Any) -> Integer
UO.NewMoveXY(Xdst:Any, Ydst:Any, Optimized:Any, Accuracy:Any, Running:Any, StepCallback:Any, timeout:Any) -> Integer
UO.NewMoveXY(Xdst:Any, Ydst:Any, Optimized:Any, Accuracy:Any, Running:Any, StepCallback:Any, timeout:Any, maxSteps:Any) -> Integer
UO.NewMoveXY(Xdst:Any, Ydst:Any, Optimized:Any, Accuracy:Any, Running:Any, StepCallback:Any, timeout:Any, maxSteps:Any, maxDistance:Any) -> Integer
UO.NewMoveXY(Xdst:Any, Ydst:Any, Optimized:Any, Accuracy:Any, Running:Any, StepCallback:Any, timeout:Any, maxSteps:Any, maxDistance:Any, AccuracyZ:Any) -> Integer
UO.NewMoveXY(Xdst:Any, Ydst:Any, Optimized:Any, Accuracy:Any, Running:Any, StepCallback:Any, timeout:Any, maxSteps:Any, maxDistance:Any, AccuracyZ:Any, avoidMobiles:Any) -> Integer
UO.NewMoveXY(Xdst:Any, Ydst:Any, Optimized:Any, Accuracy:Any, Running:Any, StepCallback:Any, timeout:Any, maxSteps:Any, maxDistance:Any, AccuracyZ:Any, avoidMobiles:Any, openDoors:Any) -> Integer
UO.NewMoveXY(Xdst:Any, Ydst:Any, Optimized:Any, Accuracy:Any, Running:Any, StepCallback:Any, timeout:Any, maxSteps:Any, maxDistance:Any, AccuracyZ:Any, avoidMobiles:Any, openDoors:Any, stopOnStuck:Any) -> Integer
UO.Notoriety
UO.Notoriety() -> Integer
UO.NumGumpButton
UO.NumGumpButton(GumpIndex:Any, Value:Any) -> Integer
UO.NumGumpCheckBox
UO.NumGumpCheckBox(GumpIndex:Any, CBID:Any, Value:Any) -> Integer
UO.NumGumpRadiobutton
UO.NumGumpRadiobutton(GumpIndex:Any, RadiobuttonID:Any, Value:Any) -> Integer
UO.NumGumpTextEntry
UO.NumGumpTextEntry(GumpIndex:Any, TextEntryID:Any, Value:Any) -> Integer
UO.ObjAtLayer
UO.ObjAtLayer(layer:String) -> Any
UO.ObjAtLayer(LayerType:Any) -> Integer
UO.ObjAtLayerEx
UO.ObjAtLayerEx(LayerType:Any, PlayerID:Any) -> Integer
UO.Online
UO.Online() -> Integer
UO.OpenContainer
UO.OpenContainer(id:Any) -> Unit
UO.OpenContainer(id:Any, timeout:Any) -> Unit
UO.OpenDoor
UO.OpenDoor() -> Unit
UO.OpenIDE
UO.OpenIDE() -> Unit
UO.OpenIDE(filePath:Any) -> Unit
UO.Paralyzed
UO.Paralyzed() -> Integer
UO.Paralyzed(value:Any) -> Integer
UO.PartyAcceptInvite
UO.PartyAcceptInvite() -> Unit
UO.PartyCanLootMe
UO.PartyCanLootMe(Value:Any) -> Unit
UO.PartyDeclineInvite
UO.PartyDeclineInvite() -> Unit
UO.PartyLeave
UO.PartyLeave() -> Unit
UO.PartyMembersList
UO.PartyMembersList() -> Any
UO.PartyPrivateMessageTo
UO.PartyPrivateMessageTo(ObjID:Any, Msg:Any) -> Unit
UO.PartySay
UO.PartySay(Msg:Any) -> Unit
UO.PauseResumeScript
UO.PauseResumeScript(ScriptIndex:Any) -> Unit
UO.PetsCurrent
UO.PetsCurrent() -> Integer
UO.PetsMax
UO.PetsMax() -> Integer
UO.PhysicalResist
UO.PhysicalResist() -> Integer
UO.Picking
UO.Picking() -> Integer
UO.PlayWav
UO.PlayWav(file:String) -> Integer
UO.PlayWav(FileName:Any) -> Any
UO.PMove
UO.PMove(targetX:Integer, targetY:Integer) -> Unit
UO.PMove(x:Integer, y:Integer, z:Integer) -> Unit
UO.Poison
UO.Poison() -> Unit
UO.Poison(target:Any) -> Unit
UO.Poisoned
UO.Poisoned() -> Integer
UO.Poisoned(id:Any) -> Integer
UO.PoisonResist
UO.PoisonResist() -> Integer
UO.PredictedDirection
UO.PredictedDirection() -> Integer
UO.PredictedX
UO.PredictedX() -> Integer
UO.PredictedY
UO.PredictedY() -> Integer
UO.PredictedZ
UO.PredictedZ() -> Integer
UO.Press
UO.Press(key:Integer) -> Unit
UO.Press(key:Integer, count:Integer) -> Unit
UO.Press(key:Integer, count:Integer, delay:Integer) -> Unit
UO.Print
UO.Print(msg:Any) -> Unit
UO.Print(msg:Any, color:Any) -> Unit
UO.PrivateGetTile
UO.PrivateGetTile(x:Integer, y:Integer, unknown:Integer, minTile:Integer, maxTile:Integer) -> String
UO.ProfileName
UO.ProfileName() -> Any
UO.ProfileShardName
UO.ProfileShardName() -> Any
UO.ProxyIP
UO.ProxyIP() -> Any
UO.ProxyPort
UO.ProxyPort() -> Any
UO.QuestRequest
UO.QuestRequest() -> Unit
UO.Race
UO.Race() -> Any
UO.Random
UO.Random(max:Integer) -> Integer
UO.Random(min:Integer, max:Integer) -> Integer
UO.RClick
UO.RClick(x:Integer, y:Integer) -> Unit
UO.RDblClick
UO.RDblClick(x:Integer, y:Integer) -> Unit
UO.ReadStaticsXY
UO.ReadStaticsXY(X:Any, Y:Any, WorldNum:Any) -> Any
UO.Recall
UO.Recall() -> Unit
UO.Recall(target:Any) -> Unit
UO.ReceiveObjectName
UO.ReceiveObjectName(id:Any) -> Unit
UO.ReceiveObjectName(id:Any, timeout:Any) -> Unit
UO.RemoveEarrings
UO.RemoveEarrings() -> Unit
UO.RemoveFigure
UO.RemoveFigure(FigureID:Any) -> Any
UO.RemoveFromParty
UO.RemoveFromParty(ObjID:Any) -> Unit
UO.RemoveHat
UO.RemoveHat() -> Unit
UO.RemoveNeckless
UO.RemoveNeckless() -> Unit
UO.RemoveRing
UO.RemoveRing() -> Unit
UO.RemoveUserStatic
UO.RemoveUserStatic(ID:Any) -> Any
UO.Rename
UO.Rename(mobile:Any, newName:Any) -> Unit
UO.RenameMobile
UO.RenameMobile(MobID:Any, NewName:Any) -> Unit
UO.ReqProfile
UO.ReqProfile() -> Unit
UO.ReqProfile(mobile:Any) -> Unit
UO.RequestContextMenu
UO.RequestContextMenu(ObjID:Any) -> Unit
UO.RequestStats
UO.RequestStats(ObjID:Any) -> Unit
UO.ReqVirtuesGump
UO.ReqVirtuesGump() -> Unit
UO.Resend
UO.Resend() -> Unit
UO.ResetProfile
UO.ResetProfile() -> Unit
UO.ResistCold
UO.ResistCold() -> Integer
UO.ResistEnergy
UO.ResistEnergy() -> Integer
UO.ResistFire
UO.ResistFire() -> Integer
UO.ResistPhysical
UO.ResistPhysical() -> Integer
UO.ResistPoison
UO.ResistPoison() -> Integer
UO.Salute
UO.Salute() -> Unit
UO.SaveConfig
UO.SaveConfig() -> Unit
UO.SaveHotkeys
UO.SaveHotkeys() -> Unit
UO.Say
UO.Say(message:String) -> Unit
UO.SayU
UO.SayU(text:Any) -> Unit
UO.ScanInt
UO.ScanInt(textValue:Any, startValue:Any) -> Integer
UO.SelectGump
UO.SelectGump(id:Any) -> Unit
UO.SelectIgnoreList
UO.SelectIgnoreList(list:Any) -> Unit
UO.Self
UO.Self() -> Integer
UO.Sell
UO.Sell(type:Any) -> Unit
UO.Sell(type:Any, color:Any) -> Unit
UO.Sell(type:Any, color:Any, quantity:Any) -> Unit
UO.SendGumpSelect
UO.SendGumpSelect(triggerId:Integer) -> Integer
UO.SendGumpSelect(triggerId:String) -> Integer
UO.SendGumpSelect(gumpIndex:Any, triggerId:Any) -> Integer
UO.SendGumpSelect(serial:Any, gumpId:Any, triggerId:Any) -> Integer
UO.SendGumpSelect(serial:Any, gumpId:Any, triggerId:Any, timeout:Any) -> Integer
UO.SendShopReply
UO.SendShopReply(reply:Any) -> Unit
UO.ServerPrint
UO.ServerPrint(message:String) -> Unit
UO.Set
UO.Set(name:String, valueStr:String) -> Unit
UO.Set(name:String, value:Integer) -> Unit
UO.SetARExtParams
UO.SetARExtParams() -> Unit
UO.SetARExtParams(ShardName:Any) -> Unit
UO.SetARExtParams(ShardName:Any, CharName:Any) -> Unit
UO.SetARExtParams(ShardName:Any, CharName:Any, UseAtEveryConnect:Any) -> Unit
UO.SetArm
UO.SetArm(name:String) -> Unit
UO.SetARStatus
UO.SetARStatus(Value:Any) -> Unit
UO.SetAutoBuyDelay
UO.SetAutoBuyDelay(Value:Any) -> Unit
UO.SetAutoSellDelay
UO.SetAutoSellDelay(Value:Any) -> Unit
UO.SetBadLocation
UO.SetBadLocation(X:Any, Y:Any) -> Unit
UO.SetBadObject
UO.SetBadObject(ObjType:Any, Color:Any, Radius:Any) -> Unit
UO.SetCatchBag
UO.SetCatchBag() -> Unit
UO.SetCatchBag(container:Any) -> Unit
UO.SetContextMenuHook
UO.SetContextMenuHook(MenuID:Any, EntryNumber:Any) -> Unit
UO.SetDefault
UO.SetDefault(name:Any, object:Any) -> Unit
UO.SetDress
UO.SetDress() -> Unit
UO.SetDress(name:String) -> Unit
UO.SetDressSpeed
UO.SetDressSpeed(delayms:Integer) -> Unit
UO.SetEasyUO
UO.SetEasyUO(number:Any, value:Any) -> Unit
UO.SetEvent
UO.SetEvent(name:Any, stateValue:Any) -> Unit
UO.SetEvent(name:Any, stateValue:Any, repeatOrHandler:Any) -> Unit
UO.SetEvent(nameValue:Any, stateValue:Any, repeatValue:Any, subNameValue:Any) -> Unit
UO.SetEventProc
UO.SetEventProc(Eventname:Any, Procname:Any) -> Unit
UO.SetGlobal
UO.SetGlobal(name:String, value:String) -> Unit
UO.SetGlobal(name:String, value:Integer) -> Unit
UO.SetGlobal(name:String, value:Decimal) -> Unit
UO.SetGlobal(GlobalRegion:Any, VarName:Any, VarValue:Any) -> Unit
UO.SetGump
UO.SetGump(identifier:Any, key:Any, stateValue:Any) -> Unit
UO.SetGump(gumpId:Any, identifier:Any, key:Any, stateValue:Any) -> Unit
UO.SetJournalLine
UO.SetJournalLine(index:Integer) -> Unit
UO.SetJournalLine(index:Integer, text:String) -> Unit
UO.SetJournalLine(StringIndex:Any, Text:Any) -> Unit
UO.SetMulPath
UO.SetMulPath(pathValue:Any) -> Unit
UO.SetPauseScriptOnDisconnectStatus
UO.SetPauseScriptOnDisconnectStatus(Value:Any) -> Unit
UO.SetRec
UO.SetRec() -> Unit
UO.SetReceivingContainer
UO.SetReceivingContainer() -> Unit
UO.SetReceivingContainer(id:Integer) -> Unit
UO.SetReceivingContainer(id:String) -> Unit
UO.SetRunMountTimer
UO.SetRunMountTimer(Value:Any) -> Unit
UO.SetRunUnmountTimer
UO.SetRunUnmountTimer(Value:Any) -> Unit
UO.SetScriptName
UO.SetScriptName(ScriptIndex:Any, Value:Any) -> Unit
UO.SetSeason
UO.SetSeason(season:Any) -> Unit
UO.SetShowZ
UO.SetShowZ(stateValue:Any) -> Unit
UO.SetSilentMode
UO.SetSilentMode(Value:Any) -> Unit
UO.SetSkillLockState
UO.SetSkillLockState(SkillName:Any, skillState:Any) -> Unit
UO.SetStatLockState
UO.SetStatLockState(statNum:Any, statState:Any) -> Unit
UO.SetStatState
UO.SetStatState(statNum:Any, statState:Any) -> Unit
UO.SetWalkMountTimer
UO.SetWalkMountTimer(Value:Any) -> Unit
UO.SetWalkUnmountTimer
UO.SetWalkUnmountTimer(Value:Any) -> Unit
UO.SetWarMode
UO.SetWarMode(Value:Any) -> Unit
UO.Sex
UO.Sex() -> Any
UO.ShardName
UO.ShardName() -> Any
UO.ShardPath
UO.ShardPath() -> Any
UO.Shop
UO.Shop() -> Unit
UO.ShowJournal
UO.ShowJournal() -> Unit
UO.ShutdownWindows
UO.ShutdownWindows(state:Any) -> Unit
UO.SkillLockState
UO.SkillLockState(SkillName:Any, skillState:Any) -> Unit
UO.SkillVal
UO.SkillVal(skillName:String) -> Integer
UO.SkillVal(skill:Any, variant:Any) -> Integer
UO.Snap
UO.Snap() -> Integer
UO.Snap(name:String) -> Integer
UO.Snap(name:String, quality:Integer) -> Integer
UO.Snap(file:Any, quality:Any, includeUI:Any) -> Integer
UO.Snoop
UO.Snoop() -> Unit
UO.Snoop(container:Any) -> Unit
UO.Sound
UO.Sound(soundId:Any) -> Unit
UO.Specmove
UO.Specmove(direction:Any) -> Unit
UO.Specmove(direction:Any, running:Any) -> Unit
UO.Stam
UO.Stam() -> Any
UO.Stamina
UO.Stamina() -> Integer
UO.StartScript
UO.StartScript(ScriptPath:Any) -> Integer
UO.StealthCnt
UO.StealthCnt() -> Integer
UO.StealthInfo
UO.StealthInfo() -> Any
UO.StealthPath
UO.StealthPath() -> Any
UO.StealthProfilePath
UO.StealthProfilePath() -> Any
UO.Step
UO.Step(Direction:Any, Running:Any) -> Any
UO.StepQ
UO.StepQ(direction:Any, run:Any) -> Integer
UO.StepQ(direction:Any, run:Any, timeout:Any) -> Integer
UO.StepQ(direction:Any, run:Any, timeout:Any, queue:Any) -> Integer
UO.StepQ(direction:Any, run:Any, timeout:Any, queue:Any, waitForAck:Any) -> Integer
UO.StopAllScripts
UO.StopAllScripts() -> Unit
UO.StopBoat
UO.StopBoat() -> Unit
UO.StopScript
UO.StopScript(ScriptIndex:Any) -> Unit
UO.Str
UO.Str() -> Integer
UO.Strength
UO.Strength() -> Integer
UO.SubExists
UO.SubExists(subrutineName:String) -> Integer
UO.Target
UO.Target() -> Unit
UO.Target(object:Any) -> Unit
UO.Target(targetKey:Any, target:Any) -> Unit
UO.Target(targetKey:Any, target:Any, targetType:Any, type:Any, x:Any, y:Any, z:Any) -> Unit
UO.TargetByResource
UO.TargetByResource(ObjID:Any, Resource:Any) -> Unit
UO.TargetID
UO.TargetID() -> Any
UO.Targeting
UO.Targeting() -> Integer
UO.TargetPresent
UO.TargetPresent() -> Any
UO.TargetToObject
UO.TargetToObject(ObjID:Any) -> Unit
UO.TargetToTile
UO.TargetToTile(Tile:Any, X:Any, Y:Any, Z:Any) -> Unit
UO.TargetToXYZ
UO.TargetToXYZ(X:Any, Y:Any, Z:Any) -> Unit
UO.Terminate
UO.Terminate() -> Unit
UO.Terminate(subrutineName:String) -> Unit
UO.TerminateAll
UO.TerminateAll() -> Unit
UO.TextClear
UO.TextClear() -> Unit
UO.TextClose
UO.TextClose() -> Unit
UO.TextOpen
UO.TextOpen() -> Unit
UO.TextPrint
UO.TextPrint(text:String) -> Unit
UO.TicksAnim
UO.TicksAnim() -> Integer
UO.TicksDead
UO.TicksDead() -> Integer
UO.TicksSkill
UO.TicksSkill() -> Integer
UO.TicksSpell
UO.TicksSpell() -> Integer
UO.TicksTarget
UO.TicksTarget() -> Integer
UO.TicksUse
UO.TicksUse() -> Integer
UO.Time
UO.Time() -> Integer
UO.Timer
UO.Timer() -> Integer
UO.ToggleFly
UO.ToggleFly() -> Unit
UO.Track
UO.Track() -> Unit
UO.Track(flag:Any) -> Unit
UO.Track(flagRaw:Any, x:Any, y:Any) -> Unit
UO.TradeCheck
UO.TradeCheck(windowIndex:Any) -> Integer
UO.TradeCheck(TradeNum:Any, Num:Any) -> Any
UO.TradeCheck(windowIndex:Any, checkbox:Any, stateValue:Any) -> Integer
UO.TradeContainer
UO.TradeContainer(windowIndex:Any) -> String
UO.TradeCount
UO.TradeCount() -> Integer
UO.TradeName
UO.TradeName(windowIndex:Any) -> String
UO.TradeOpponent
UO.TradeOpponent(windowIndex:Any) -> String
UO.Undress
UO.Undress() -> Integer
UO.Unequip
UO.Unequip(layer:String) -> Integer
UO.Unequip(Layer:Any) -> Any
UO.UnequipItems
UO.UnequipItems(Items:Any) -> Any
UO.UnsetArm
UO.UnsetArm(name:String) -> Unit
UO.UnsetCatchBag
UO.UnsetCatchBag() -> Unit
UO.UnsetDress
UO.UnsetDress(name:String) -> Unit
UO.UnsetReceivingContainer
UO.UnsetReceivingContainer() -> Unit
UO.UOAMessage
UO.UOAMessage(text:Any) -> Unit
UO.UOSay
UO.UOSay(Text:Any) -> Unit
UO.UOSayColor
UO.UOSayColor(Text:Any, Color:Any) -> Unit
UO.UpdateFigure
UO.UpdateFigure(FigureID:Any, figure:Any) -> Any
UO.UpdateObject
UO.UpdateObject(id:Any) -> Unit
UO.UseAbility
UO.UseAbility(abilityName:String) -> Integer
UO.UseAbility(abilityId:Integer) -> Integer
UO.UseFromGround
UO.UseFromGround(type:Any) -> Integer
UO.UseFromGround(type:Any, color:Any) -> Integer
UO.UseItemOnMobile
UO.UseItemOnMobile(ItemSerial:Any, TargetSerial:Any) -> Unit
UO.UseObject
UO.UseObject(id:String) -> Unit
UO.UseObject(id:Integer) -> Unit
UO.UseObject(ObjID:Any) -> Unit
UO.UseOtherPaperdollScroll
UO.UseOtherPaperdollScroll(ObjID:Any) -> Unit
UO.UsePrimaryAbility
UO.UsePrimaryAbility() -> Unit
UO.UseProxy
UO.UseProxy() -> Any
UO.UseRec
UO.UseRec() -> Unit
UO.UserObject
UO.UserObject(serialOrName:Any) -> Unit
UO.UserStaticExists
UO.UserStaticExists(id:Any) -> Integer
UO.UseSecondaryAbility
UO.UseSecondaryAbility() -> Unit
UO.UseSelfPaperdollScroll
UO.UseSelfPaperdollScroll() -> Unit
UO.UseSkill
UO.UseSkill(skillName:String) -> Integer
UO.UseSkill(SkillName:Any) -> Any
UO.UseSkill(skillName:Any, target:Any) -> Integer
UO.UseSkill(skill:Any, target:Any, distance:Any) -> Integer
UO.UseSkill(skill:Any, target:Any, distance:Any, notoriety:Any) -> Integer
UO.UseSkill(skill:Any, target:Any, distance:Any, notoriety:Any, nearest:Any) -> Integer
UO.UseSkill(skill:Any, target:Any, distance:Any, notoriety:Any, nearest:Any, maxZ:Any) -> Integer
UO.UseSkill(skill:Any, target:Any, distance:Any, notoriety:Any, nearest:Any, maxZ:Any, waitTarget:Any) -> Integer
UO.UseType
UO.UseType(type:Integer) -> Integer
UO.UseType(type:String) -> Integer
UO.UseType(type:Integer, color:Integer) -> Integer
UO.UseType(type:String, color:String) -> Integer
UO.UseType(type:Integer, color:String) -> Integer
UO.UseType(type:String, color:Integer) -> Integer
UO.UseType(ObjType:Any, Color:Any) -> Any
UO.UseType(type:Any, color:Any, container:Any) -> Integer
UO.UseType(type:Any, color:Any, container:Any, distance:Any) -> Integer
UO.UseType(type:Any, color:Any, container:Any, distance:Any, nearest:Any) -> Integer
UO.UseType(type:Any, color:Any, container:Any, distance:Any, nearest:Any, maxZ:Any) -> Integer
UO.UseVirtue
UO.UseVirtue(VirtueName:Any) -> Any
UO.UseWorldObject
UO.UseWorldObject(serialOrName:Any) -> Unit
UO.VendorMenu
UO.VendorMenu(vendor:Any) -> Unit
UO.VendorMenu(menu:Any, choice:Any) -> Unit
UO.Version
UO.Version() -> Unit
UO.Wait
UO.Wait(WaitTimeMS:Any) -> Unit
UO.WaitForClientTargetResponse
UO.WaitForClientTargetResponse(MaxWaitTimeMS:Any) -> Any
UO.WaitForTarget
UO.WaitForTarget(MaxWaitTimeMS:Any) -> Any
UO.WaitGump
UO.WaitGump(triggerId:Integer) -> Unit
UO.WaitGump(triggerId:String) -> Unit
UO.WaitGump(Value:Any) -> Unit
UO.WaitGump(trigger1:Any, trigger2:Any) -> Unit
UO.WaitGump(trigger1:Any, trigger2:Any, trigger3:Any) -> Unit
UO.WaitGump(trigger1:Any, trigger2:Any, trigger3:Any, trigger4:Any) -> Unit
UO.WaitGump(trigger1:Any, trigger2:Any, trigger3:Any, trigger4:Any, trigger5:Any) -> Unit
UO.WaitGump(trigger1:Any, trigger2:Any, trigger3:Any, trigger4:Any, trigger5:Any, trigger6:Any) -> Unit
UO.WaitGump(trigger1:Any, trigger2:Any, trigger3:Any, trigger4:Any, trigger5:Any, trigger6:Any, trigger7:Any) -> Unit
UO.WaitGump(trigger1:Any, trigger2:Any, trigger3:Any, trigger4:Any, trigger5:Any, trigger6:Any, trigger7:Any, trigger8:Any) -> Unit
UO.WaitGump(trigger1:Any, trigger2:Any, trigger3:Any, trigger4:Any, trigger5:Any, trigger6:Any, trigger7:Any, trigger8:Any, trigger9:Any) -> Unit
UO.WaitGump(trigger1:Any, trigger2:Any, trigger3:Any, trigger4:Any, trigger5:Any, trigger6:Any, trigger7:Any, trigger8:Any, trigger9:Any, trigger10:Any) -> Unit
UO.WaitGump(trigger1:Any, trigger2:Any, trigger3:Any, trigger4:Any, trigger5:Any, trigger6:Any, trigger7:Any, trigger8:Any, trigger9:Any, trigger10:Any, trigger11:Any) -> Unit
UO.WaitGump(trigger1:Any, trigger2:Any, trigger3:Any, trigger4:Any, trigger5:Any, trigger6:Any, trigger7:Any, trigger8:Any, trigger9:Any, trigger10:Any, trigger11:Any, trigger12:Any) -> Unit
UO.WaitGump(trigger1:Any, trigger2:Any, trigger3:Any, trigger4:Any, trigger5:Any, trigger6:Any, trigger7:Any, trigger8:Any, trigger9:Any, trigger10:Any, trigger11:Any, trigger12:Any, trigger13:Any) -> Unit
UO.WaitGump(trigger1:Any, trigger2:Any, trigger3:Any, trigger4:Any, trigger5:Any, trigger6:Any, trigger7:Any, trigger8:Any, trigger9:Any, trigger10:Any, trigger11:Any, trigger12:Any, trigger13:Any, trigger14:Any) -> Unit
UO.WaitGump(trigger1:Any, trigger2:Any, trigger3:Any, trigger4:Any, trigger5:Any, trigger6:Any, trigger7:Any, trigger8:Any, trigger9:Any, trigger10:Any, trigger11:Any, trigger12:Any, trigger13:Any, trigger14:Any, trigger15:Any) -> Unit
UO.WaitGump(trigger1:Any, trigger2:Any, trigger3:Any, trigger4:Any, trigger5:Any, trigger6:Any, trigger7:Any, trigger8:Any, trigger9:Any, trigger10:Any, trigger11:Any, trigger12:Any, trigger13:Any, trigger14:Any, trigger15:Any, trigger16:Any) -> Unit
UO.WaitGumpCheck
UO.WaitGumpCheck(index:Any, state:Any) -> Unit
UO.WaitGumpCheck(index:Any, state:Any, index2:Any, state2:Any) -> Unit
UO.WaitGumpCheck(index:Any, state:Any, index2:Any, state2:Any, index3:Any, state3:Any) -> Unit
UO.WaitGumpEntry
UO.WaitGumpEntry(index:Any, text:Any) -> Unit
UO.WaitGumpEntry(index:Any, text:Any, index2:Any, text2:Any) -> Unit
UO.WaitGumpEntry(index:Any, text:Any, index2:Any, text2:Any, index3:Any, text3:Any) -> Unit
UO.Waiting
UO.Waiting() -> Integer
UO.WaitingForJournalText
UO.WaitingForJournalText(startTime:Integer, maxDelay:Integer, text:String) -> Unit
UO.WaitingForJournalText(startTime:Integer, maxDelay:Integer, text:String, equals:Integer) -> Unit
UO.WaitingForJournalText(startTime:Integer, maxDelay:Integer, text:String, equals:Integer, ignoreCase:Integer) -> Unit
UO.WaitingForJournalText(startTime:Integer, maxDelay:Integer, text:String, equals:Integer, ignoreCase:Integer, skillNameOrObjectId:Any) -> Unit
UO.WaitingForMenu
UO.WaitingForMenu(delay:Any) -> Integer
UO.WaitingForMenu(delay:Any, menuCount:Any) -> Integer
UO.WaitingForMenu(delay:Any, menuCount:Any, blockMenu:Any) -> Integer
UO.WaitingForMenu(delay:Any, menuCount:Any, blockMenu:Any, menuName:Any) -> Integer
UO.WaitingForMenu(delayValue:Any, menuCountValue:Any, blockMenuValue:Any, menuNameValue:Any, skillOrSerial:Any) -> Integer
UO.WaitingMenu
UO.WaitingMenu() -> Integer
UO.WaitJournalLine
UO.WaitJournalLine(StartTime:Any, Str:Any, MaxWaitTimeMS:Any) -> Any
UO.WaitJournalLineSystem
UO.WaitJournalLineSystem(StartTime:Any, Str:Any, MaxWaitTimeMS:Any) -> Any
UO.WaitMenu
UO.WaitMenu(prompt:String, choice:String) -> Unit
UO.WaitMenu(MenuCaption:Any, ElementCaption:Any) -> Unit
UO.WaitMenu(prompt1:String, choice1:String, prompt2:String, choice2:String) -> Unit
UO.WaitMenu(prompt1:String, choice1:String, prompt2:String, choice2:String, prompt3:String, choice3:String) -> Unit
UO.WaitTarget
UO.WaitTarget(target:Any) -> Unit
UO.WaitTarget(target:Any, type:Any) -> Unit
UO.WaitTarget(target:Any, type:Any, color:Any) -> Unit
UO.WaitTarget(target:Any, type:Any, color:Any, distance:Any) -> Unit
UO.WaitTarget(target:Any, type:Any, color:Any, distance:Any, notoriety:Any) -> Unit
UO.WaitTarget(target:Any, type:Any, color:Any, distance:Any, notoriety:Any, nearest:Any) -> Unit
UO.WaitTarget(target:Any, type:Any, color:Any, distance:Any, notoriety:Any, nearest:Any, maxZ:Any) -> Unit
UO.WaitTargetGround
UO.WaitTargetGround(type:Any) -> Unit
UO.WaitTargetGround(type:Any, color:Any) -> Unit
UO.WaitTargetLast
UO.WaitTargetLast() -> Unit
UO.WaitTargetObject
UO.WaitTargetObject(id:String) -> Unit
UO.WaitTargetObject(ObjID:Any) -> Unit
UO.WaitTargetObject(id1:String, id2:String) -> Unit
UO.WaitTargetObjectType
UO.WaitTargetObjectType(id:Any, type:Any) -> Unit
UO.WaitTargetObjectType(id:Any, type:Any, color:Any) -> Unit
UO.WaitTargetSelf
UO.WaitTargetSelf() -> Unit
UO.WaitTargetTile
UO.WaitTargetTile(selector:Any) -> Unit
UO.WaitTargetTile(x:Any, y:Any, z:Any) -> Unit
UO.WaitTargetTile(type:Any, x:Any, y:Any, z:Any) -> Unit
UO.WaitTargetType
UO.WaitTargetType(type:Any) -> Unit
UO.WaitTargetType(type:Any, color:Any) -> Unit
UO.WaitTargetXYZ
UO.WaitTargetXYZ(X:Any, Y:Any, Z:Any) -> Unit
UO.WaitTextEntry
UO.WaitTextEntry(Value:Any) -> Unit
UO.WarMode
UO.WarMode() -> Integer
UO.WarMode(mode:Integer) -> Unit
UO.WarTargetID
UO.WarTargetID() -> Any
UO.WearItem
UO.WearItem(Layer:Any, ObjID:Any) -> Any
UO.Weight
UO.Weight() -> Integer
UO.WorldNum
UO.WorldNum() -> Any
UO.X
UO.X() -> Integer
UO.Y
UO.Y() -> Integer
UO.Z
UO.Z() -> Integer