Runtime API Signatures - LIHACHTETAN/ClassicUO-BadNewbie-BasicIDE GitHub Wiki

Signatures

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Это формы вызова из реестра. Any означает динамическое значение, а не произвольный допустимый аргумент. Значение каждого параметра и результат описаны в карточке.

BASIC built-ins

Abs

Abs(value:Any) -> Any

ArrayContains

ArrayContains(array:Any, pattern:Any) -> Integer

ASC

ASC(value:String) -> Integer
ASC(text:String, defaultValue:Integer) -> Integer

Atn

Atn(number:Any) -> Decimal

BasicMod

BasicMod(numerator:Integer, denominator:Integer) -> Integer

BasicXor

BasicXor(left:Any, right:Any) -> Integer

CBool

CBool(value:Any) -> Integer

CDbl

CDbl(value:Any) -> Decimal

Chr

Chr(value:Integer) -> String

CInt

CInt(value:Any) -> Integer

CLng

CLng(value:Any) -> Integer

contains

contains(collection:Any, flag:Any) -> Integer

Cos

Cos(radians:Any) -> Decimal

CreateTimer

CreateTimer(milliseconds:Any, handler:Any) -> Object
CreateTimer(milliseconds:Any, handler:Any, repeating:Any) -> Object

CSng

CSng(value:Any) -> Decimal

CStr

CStr(value:Any) -> String

Delay

Delay(milliseconds:Any) -> Object

Dictionary

Dictionary() -> Object
Dictionary(source:Any) -> Object

Exp

Exp(power:Any) -> Decimal

File

File(fileName:Any) -> Any

Fix

Fix(value:Any) -> Integer

GetArrayLength

GetArrayLength(arg:Any) -> Any

GetWord

GetWord(value:String, wordIndex:Integer) -> String
GetWord(value:String, wordIndex:Integer, delimiter:String) -> String

GetWordCount

GetWordCount(value:String) -> Integer
GetWordCount(value:String, delimiter:String) -> Integer

Hex

Hex(value:Integer) -> String

InStr

InStr(value:String, search:String) -> Integer
InStr(start:Integer, value:String, search:String) -> Integer

InStrRev

InStrRev(value:String, search:String) -> Integer

Int

Int(value:Any) -> Integer

IsNumeric

IsNumeric(value:Any) -> Integer

JsonBoolean

JsonBoolean(value:Any) -> Object

JsonKind

JsonKind(value:Any) -> String

JsonLoad

JsonLoad(fileName:String) -> Any
JsonLoad(fileName:String, defaultValue:Any) -> Any

JsonNull

JsonNull() -> Object

JsonParse

JsonParse(text:String) -> Any

JsonSave

JsonSave(fileName:String, value:Any) -> Unit
JsonSave(fileName:String, value:Any, indented:Integer) -> Unit

JsonStringify

JsonStringify(value:Any) -> String
JsonStringify(value:Any, indented:Integer) -> String

LCase

LCase(value:String) -> String

left

left(str:String, length:Integer) -> String

len

len(value:String) -> Integer
len(value:Integer) -> Integer
len(value:Decimal) -> Integer

List

List() -> Object
List(source:Any) -> Object

Log

Log(number:Any) -> Decimal

LTrim

LTrim(value:String) -> String

MemoryStream

MemoryStream() -> Any

message

message(text:String) -> Unit

messagebox

messagebox(text:String) -> Unit

mid

mid(value:String, start:Integer) -> String
mid(str:String, start:Integer, length:Integer) -> String

Now

Now() -> Integer

remain

remain() -> Integer

Replace

Replace(value:String, search:String, replacement:String) -> String

RGB

RGB(red:Integer, green:Integer, blue:Integer) -> Integer

right

right(str:String, length:Integer) -> String

Rnd

Rnd() -> Decimal
Rnd(seedMode:Any) -> Decimal

Round

Round(value:Any) -> Any
Round(number:Any, digits:Any) -> Decimal

RTrim

RTrim(value:String) -> String

Sgn

Sgn(value:Any) -> Integer

Sin

Sin(radians:Any) -> Decimal

sleep

sleep(ms:Integer) -> Unit

Space

Space(count:Integer) -> String

Sqr

Sqr(number:Any) -> Decimal

str

str(value:Integer) -> String
str(value:Decimal) -> String
str(value:String) -> String

StrComp

StrComp(left:String, right:String) -> Integer

String

String(count:Integer, value:String) -> String
String(count:Integer, characterCode:Integer) -> String

Tan

Tan(radians:Any) -> Decimal

Timer

Timer() -> Decimal

Trim

Trim(value:String) -> String

UCase

UCase(value:String) -> String

val

val(str:String) -> Any

wait

wait(ms:Integer) -> Unit

UO API

UO.ActivateHandle

UO.ActivateHandle() -> Unit

UO.AddChatUserIgnore

UO.AddChatUserIgnore(UserName:Any) -> Unit

UO.AddDir

UO.AddDir(directions:Any) -> Unit

UO.AddFigure

UO.AddFigure(Figure:Any) -> Any

UO.AddFindList

UO.AddFindList(list:Any, type:Any) -> Unit
UO.AddFindList(list:Any, type:Any, color:Any) -> Unit

UO.AddGate

UO.AddGate(bookSerial:Any) -> Unit

UO.AddGumpIgnoreByID

UO.AddGumpIgnoreByID(ID:Any) -> Unit

UO.AddGumpIgnoreBySerial

UO.AddGumpIgnoreBySerial(Serial:Any) -> Unit

UO.AddIgnoreList

UO.AddIgnoreList(list:Any, type:Any) -> Unit
UO.AddIgnoreList(list:Any, type:Any, color:Any) -> Unit

UO.AddJournalIgnore

UO.AddJournalIgnore(Str:Any) -> Unit

UO.AddObject

UO.AddObject(name:String) -> Unit
UO.AddObject(name:Any, objectRawId:Any) -> Unit

UO.AddRecall

UO.AddRecall(bookSerial:Any) -> Unit

UO.AddStep

UO.AddStep(directions:Any) -> Unit

UO.AddToJournal

UO.AddToJournal(Text:Any) -> Unit

UO.AddToSystemJournal

UO.AddToSystemJournal(Text:Any) -> Unit

UO.AddToSystemJournalEx

UO.AddToSystemJournalEx(Text:Any, TextColor:Any, BGColor:Any, FontSize:Any, FontName:Any) -> Unit

UO.AddType

UO.AddType(name:Any) -> Unit
UO.AddType(name:Any, type:Any) -> Unit

UO.AddUserStatic

UO.AddUserStatic(StaticItem:Any, WorldNum:Any) -> Any
UO.AddUserStatic(graphic:Any, x:Any, y:Any, z:Any, hue:Any, map:Any) -> Integer

UO.Alarm

UO.Alarm() -> Unit

UO.Alive

UO.Alive() -> Integer
UO.Alive(value:Any) -> Integer

UO.AllPrice

UO.AllPrice() -> Unit
UO.AllPrice(price:Any) -> Unit
UO.AllPrice(price:Any, type:Any) -> Unit

UO.AlwaysRun

UO.AlwaysRun() -> Integer
UO.AlwaysRun(enabled:Integer) -> Unit

UO.ApiNameExists

UO.ApiNameExists(name:String) -> Integer

UO.ApiParameterExists

UO.ApiParameterExists(name:String) -> Integer

UO.ApiSignatureExists

UO.ApiSignatureExists(name:String, argumentCount:Integer) -> Integer

UO.Arm

UO.Arm(name:String) -> Unit

UO.Armor

UO.Armor() -> Integer

UO.Attack

UO.Attack(id:String) -> Unit
UO.Attack(id:Integer) -> Unit
UO.Attack(ObjID:Any) -> Unit

UO.AttackNearest

UO.AttackNearest(notoriety:Any) -> Integer
UO.AttackNearest(notoriety:Any, distance:Any) -> Integer
UO.AttackNearest(notoriety:Any, distance:Any, body:Any) -> Integer
UO.AttackNearest(notoriety:Any, distance:Any, body:Any, maxZ:Any) -> Integer
UO.AttackNearest(notoriety:Any, distance:Any, body:Any, maxZ:Any, nearest:Any) -> Integer
UO.AttackNearest(notoriety:Any, distance:Any, body:Any, maxZ:Any, nearest:Any, color:Any) -> Integer
UO.AttackNearest(notoriety:Any, distance:Any, body:Any, maxZ:Any, nearest:Any, color:Any, classMask:Any) -> Integer
UO.AttackNearest(notoriety:Any, distance:Any, body:Any, maxZ:Any, nearest:Any, color:Any, classMask:Any, aliveOnly:Any) -> Integer
UO.AttackNearest(notoriety:Any, distance:Any, body:Any, maxZ:Any, nearest:Any, color:Any, classMask:Any, aliveOnly:Any, visibleOnly:Any) -> Integer

UO.AutoBuy

UO.AutoBuy(ItemType:Any, ItemColor:Any, Quantity:Any) -> Unit

UO.AutoBuyEx

UO.AutoBuyEx(ItemType:Any, ItemColor:Any, Quantity:Any, Price:Any, Name:Any) -> Unit

UO.AutoMenu

UO.AutoMenu(prompt:Any, choice:Any) -> Unit

UO.AutoSell

UO.AutoSell(ItemType:Any, ItemColor:Any, Quantity:Any) -> Unit

UO.Backpack

UO.Backpack() -> Integer

UO.BandageSelf

UO.BandageSelf() -> Unit

UO.BookClearText

UO.BookClearText() -> Unit

UO.BookGetPageText

UO.BookGetPageText(Page:Any) -> Any

UO.BookSetHeader

UO.BookSetHeader(Title:Any, Author:Any) -> Unit

UO.BookSetPageText

UO.BookSetPageText(Page:Any, Text:Any) -> Unit

UO.BookSetText

UO.BookSetText(Text:Any) -> Unit

UO.Bow

UO.Bow() -> Unit

UO.BoxHack

UO.BoxHack() -> Unit

UO.Buy

UO.Buy(type:Any) -> Unit
UO.Buy(type:Any, color:Any) -> Unit
UO.Buy(type:Any, color:Any, quantity:Any) -> Unit
UO.Buy(type:Any, color:Any, quantity:Any, maxPrice:Any) -> Unit
UO.Buy(type:Any, color:Any, quantity:Any, maxPrice:Any, name:Any) -> Unit

UO.CalcDir

UO.CalcDir(Xfrom:Any, Yfrom:Any, Xto:Any, Yto:Any) -> Integer

UO.CallSub

UO.CallSub(subrutineName:String) -> Unit

UO.CancelAllMenuHooks

UO.CancelAllMenuHooks() -> Unit

UO.CancelGump

UO.CancelGump() -> Unit
UO.CancelGump(gumpId:Any) -> Unit

UO.CancelMenu

UO.CancelMenu() -> Unit

UO.CancelMove

UO.CancelMove() -> Unit

UO.CancelTarget

UO.CancelTarget() -> Unit

UO.CancelTrade

UO.CancelTrade(TradeNum:Any) -> Any

UO.CancelWaitTarget

UO.CancelWaitTarget() -> Unit

UO.CanChangeName

UO.CanChangeName(id:Any) -> Integer

UO.Cast

UO.Cast(spellName:String) -> Integer
UO.Cast(SpellID:Any) -> Any
UO.Cast(spellName:Any, target:Any) -> Integer
UO.Cast(spell:Any, target:Any, distance:Any) -> Integer
UO.Cast(spell:Any, target:Any, distance:Any, notoriety:Any) -> Integer
UO.Cast(spell:Any, target:Any, distance:Any, notoriety:Any, nearest:Any) -> Integer
UO.Cast(spell:Any, target:Any, distance:Any, notoriety:Any, nearest:Any, maxZ:Any) -> Integer
UO.Cast(spell:Any, target:Any, distance:Any, notoriety:Any, nearest:Any, maxZ:Any, wait:Any) -> Integer

UO.CastAbility

UO.CastAbility(abilityName:String) -> Integer
UO.CastAbility(abilityId:Integer) -> Integer

UO.CastToObject

UO.CastToObject(SpellName:Any, ObjID:Any) -> Any

UO.ChangeJournalLength

UO.ChangeJournalLength(newLength:Any) -> Unit

UO.ChangeProfile

UO.ChangeProfile(Name:Any) -> Any

UO.CharacterTitle

UO.CharacterTitle() -> String

UO.CharName

UO.CharName() -> Any

UO.CharPrint

UO.CharPrint(color:Integer, msg:String) -> Unit
UO.CharPrint(color:String, msg:String) -> Unit
UO.CharPrint(id:Integer, color:Integer, msg:String) -> Unit
UO.CharPrint(id:Any, color:Any, msg:Any) -> Unit

UO.CharTitle

UO.CharTitle() -> Any

UO.CheckLag

UO.CheckLag() -> Integer
UO.CheckLag(timeoutMS:Any) -> Any
UO.CheckLag(timeout:Any, retries:Any) -> Integer

UO.CheckLOS

UO.CheckLOS(Xfrom:Any, Yfrom:Any, Zfrom:Any, Xto:Any, Yto:Any, Zto:Any, WorldNum:Any) -> Any

UO.CircleTrans

UO.CircleTrans() -> Integer
UO.CircleTrans(enabled:Integer) -> Unit

UO.ClearBadLocationList

UO.ClearBadLocationList() -> Unit

UO.ClearBadObjectList

UO.ClearBadObjectList() -> Unit

UO.ClearChatUserIgnore

UO.ClearChatUserIgnore() -> Unit

UO.ClearContextMenu

UO.ClearContextMenu() -> Unit

UO.ClearFigures

UO.ClearFigures() -> Unit

UO.ClearFindList

UO.ClearFindList() -> Unit
UO.ClearFindList(list:Any) -> Unit

UO.ClearGumpsIgnore

UO.ClearGumpsIgnore() -> Unit

UO.ClearIgnoreList

UO.ClearIgnoreList() -> Unit
UO.ClearIgnoreList(list:Any) -> Unit

UO.ClearInfoWindow

UO.ClearInfoWindow() -> Unit

UO.ClearJournal

UO.ClearJournal() -> Unit

UO.ClearJournalIgnore

UO.ClearJournalIgnore() -> Unit

UO.ClearShopList

UO.ClearShopList() -> Unit

UO.ClearSystemJournal

UO.ClearSystemJournal() -> Unit

UO.ClearUserStatics

UO.ClearUserStatics() -> Unit

UO.Click

UO.Click(name:Any) -> Unit

UO.ClickOnObject

UO.ClickOnObject(ObjID:Any) -> Unit

UO.ClientHide

UO.ClientHide(ObjID:Any) -> Any

UO.ClientMarkChar

UO.ClientMarkChar(actionIndex:Any, id:Any) -> Unit

UO.ClientPrint

UO.ClientPrint(Text:Any) -> Unit

UO.ClientPrintEx

UO.ClientPrintEx(SenderID:Any, Color:Any, Font:Any, Text:Any) -> Unit

UO.ClientRequestObjectTarget

UO.ClientRequestObjectTarget() -> Unit

UO.ClientRequestTileTarget

UO.ClientRequestTileTarget() -> Unit

UO.ClientTargetResponse

UO.ClientTargetResponse() -> Any

UO.ClientTargetResponsePresent

UO.ClientTargetResponsePresent() -> Any

UO.CloseClientGump

UO.CloseClientGump(ID:Any) -> Unit

UO.CloseClientUIWindow

UO.CloseClientUIWindow(UIWindowType:Any, ID:Any) -> Unit

UO.CloseHandle

UO.CloseHandle() -> Unit

UO.CloseMenu

UO.CloseMenu() -> Unit

UO.CloseSimpleGump

UO.CloseSimpleGump(GumpIndex:Any) -> Unit

UO.CloseUO

UO.CloseUO() -> Unit

UO.ColdResist

UO.ColdResist() -> Integer

UO.ColorPrint

UO.ColorPrint(color:Any, msg:Any) -> Unit

UO.ConColor

UO.ConColor(color:Any) -> Unit

UO.ConfirmTrade

UO.ConfirmTrade(TradeNum:Any) -> Any

UO.Connect

UO.Connect() -> Unit

UO.Connected

UO.Connected() -> Any

UO.ConnectedTime

UO.ConnectedTime() -> Any

UO.ConsoleEntryReply

UO.ConsoleEntryReply(Text:Any) -> Unit

UO.ConsoleEntryUnicodeReply

UO.ConsoleEntryUnicodeReply(Text:Any) -> Unit

UO.ConsolePrint

UO.ConsolePrint(msg:Any) -> Unit

UO.ContainerOf

UO.ContainerOf(name:Any) -> String

UO.ContainerOff

UO.ContainerOff() -> Unit

UO.ConvertIntegerToFlags

UO.ConvertIntegerToFlags(Group:Any, Value:Any) -> Any

UO.Count

UO.Count(type:Any) -> Integer
UO.Count(type:Any, color:Any) -> Integer
UO.Count(type:Any, color:Any, container:Any) -> Integer

UO.CountEx

UO.CountEx(ObjType:Any, Color:Any, Container:Any) -> Integer

UO.CountGround

UO.CountGround(type:Any) -> Integer
UO.CountGround(type:Any, color:Any) -> Integer

UO.Date

UO.Date() -> Integer

UO.Dead

UO.Dead() -> Integer
UO.Dead(id:Any) -> Integer

UO.DeleteFindList

UO.DeleteFindList(list:Any) -> Unit
UO.DeleteFindList(list:Any, type:Any) -> Unit
UO.DeleteFindList(list:Any, type:Any, color:Any) -> Unit

UO.DeleteIgnoreList

UO.DeleteIgnoreList(list:Any) -> Unit
UO.DeleteIgnoreList(list:Any, type:Any) -> Unit
UO.DeleteIgnoreList(list:Any, type:Any, color:Any) -> Unit

UO.DeleteJournal

UO.DeleteJournal() -> Unit
UO.DeleteJournal(text:Any) -> Unit

UO.DeleteObject

UO.DeleteObject(name:String) -> Unit

UO.Dex

UO.Dex() -> Integer

UO.Dexterity

UO.Dexterity() -> Integer

UO.Dir

UO.Dir() -> Integer

UO.Direction

UO.Direction() -> Integer

UO.Disarm

UO.Disarm() -> Integer

UO.Disconnect

UO.Disconnect() -> Unit

UO.DisconnectedTime

UO.DisconnectedTime() -> Any

UO.Dismount

UO.Dismount() -> Unit

UO.Dist

UO.Dist(Xfrom:Any, Yfrom:Any, Xto:Any, Yto:Any) -> Integer

UO.Drag

UO.Drag(id:Any) -> Integer
UO.Drag(id:Any, amount:Any) -> Integer
UO.Drag(id:Any, amount:Any, timeout:Any) -> Integer
UO.Drag(fromX:Integer, fromY:Integer, toX:Integer, toY:Integer) -> Unit

UO.DragItem

UO.DragItem(ObjID:Any, Count:Any) -> Any

UO.Dress

UO.Dress(name:String) -> Unit

UO.DressSavedSet

UO.DressSavedSet() -> Any

UO.DressSpeed

UO.DressSpeed() -> Any
UO.DressSpeed(value:Any) -> Any

UO.Drop

UO.Drop(object:Any) -> Integer
UO.Drop(object:Any, count:Any) -> Integer
UO.Drop(object:Any, count:Any, destination:Any) -> Integer
UO.Drop(ObjID:Any, Count:Any, X:Any, Y:Any, Z:Any) -> Any

UO.DropCheckCoord

UO.DropCheckCoord() -> Any
UO.DropCheckCoord(value:Any) -> Any

UO.DropDelay

UO.DropDelay() -> Any
UO.DropDelay(value:Any) -> Any

UO.DropHere

UO.DropHere(object:Any) -> Integer

UO.DropItem

UO.DropItem(MoveIntoID:Any, X:Any, Y:Any, Z:Any) -> Any

UO.Dump

UO.Dump() -> Unit
UO.Dump(object:Any) -> Unit

UO.Dye

UO.Dye(dyeObject:Any) -> Unit
UO.Dye(dyeObject:Any, target:Any) -> Unit

UO.EasyObject

UO.EasyObject(name:Any) -> Unit
UO.EasyObject(name:Any, object:Any) -> Unit

UO.EmoteAction

UO.EmoteAction(action:Any) -> Unit

UO.EmptyContainer

UO.EmptyContainer(delay:Any) -> Integer
UO.EmptyContainer(delay:Any, source:Any) -> Integer
UO.EmptyContainer(delay:Any, source:Any, destination:Any) -> Integer

UO.EnergyResist

UO.EnergyResist() -> Integer

UO.Equip

UO.Equip(layer:String, id:Integer) -> Integer
UO.Equip(layer:String, id:String) -> Integer
UO.Equip(Layer:Any, ObjID:Any) -> Any

UO.EquipDressSet

UO.EquipDressSet() -> Any

UO.EquipItems

UO.EquipItems(Items:Any) -> Any

UO.EquipLastWeapon

UO.EquipLastWeapon() -> Unit

UO.EquipT

UO.EquipT(layer:Any, type:Any) -> Unit
UO.Equipt(layer:Integer, type:Integer) -> Integer

UO.EUO2ID

UO.EUO2ID(EUO:Any) -> Any

UO.EUO2Inj

UO.EUO2Inj(easyValue:Any) -> String

UO.EUO2Type

UO.EUO2Type(EUO:Any) -> Any

UO.Exec

UO.Exec(parameters:String) -> Unit

UO.Exists

UO.Exists(id:Integer) -> Integer
UO.Exists(id:String) -> Integer

UO.ExtChangeProfile

UO.ExtChangeProfile(ProfileName:Any) -> Any
UO.ExtChangeProfile(ProfileName:Any, ShardName:Any) -> Any
UO.ExtChangeProfile(ProfileName:Any, ShardName:Any, CharName:Any) -> Any

UO.ExtendedInfo

UO.ExtendedInfo() -> Any

UO.FillInfoWindow

UO.FillInfoWindow(S:Any) -> Unit

UO.FillNewWindow

UO.FillNewWindow(S:Any) -> Unit

UO.FilterSpeech

UO.FilterSpeech() -> Unit
UO.FilterSpeech(enabled:Any) -> Unit

UO.FilterWeather

UO.FilterWeather() -> Unit
UO.FilterWeather(enabled:Any) -> Unit

UO.FindAnyType

UO.FindAnyType(distance:Any, type:Any) -> Integer
UO.FindAnyType(distance:Any, type:Any, type2:Any) -> Integer
UO.FindAnyType(distance:Any, type:Any, type2:Any, type3:Any) -> Integer
UO.FindAnyType(distance:Any, type:Any, type2:Any, type3:Any, type4:Any) -> Integer
UO.FindAnyType(distance:Any, type:Any, type2:Any, type3:Any, type4:Any, type5:Any) -> Integer
UO.FindAnyType(distance:Any, type:Any, type2:Any, type3:Any, type4:Any, type5:Any, type6:Any) -> Integer
UO.FindAnyType(distance:Any, type:Any, type2:Any, type3:Any, type4:Any, type5:Any, type6:Any, type7:Any) -> Integer
UO.FindAnyType(distance:Any, type:Any, type2:Any, type3:Any, type4:Any, type5:Any, type6:Any, type7:Any, type8:Any) -> Integer
UO.FindAnyType(distance:Any, type:Any, type2:Any, type3:Any, type4:Any, type5:Any, type6:Any, type7:Any, type8:Any, type9:Any) -> Integer
UO.FindAnyType(distance:Any, type:Any, type2:Any, type3:Any, type4:Any, type5:Any, type6:Any, type7:Any, type8:Any, type9:Any, type10:Any) -> Integer
UO.FindAnyType(distance:Any, type:Any, type2:Any, type3:Any, type4:Any, type5:Any, type6:Any, type7:Any, type8:Any, type9:Any, type10:Any, type11:Any) -> Integer
UO.FindAnyType(distance:Any, type:Any, type2:Any, type3:Any, type4:Any, type5:Any, type6:Any, type7:Any, type8:Any, type9:Any, type10:Any, type11:Any, type12:Any) -> Integer
UO.FindAnyType(distance:Any, type:Any, type2:Any, type3:Any, type4:Any, type5:Any, type6:Any, type7:Any, type8:Any, type9:Any, type10:Any, type11:Any, type12:Any, type13:Any) -> Integer
UO.FindAnyType(distance:Any, type:Any, type2:Any, type3:Any, type4:Any, type5:Any, type6:Any, type7:Any, type8:Any, type9:Any, type10:Any, type11:Any, type12:Any, type13:Any, type14:Any) -> Integer
UO.FindAnyType(distance:Any, type:Any, type2:Any, type3:Any, type4:Any, type5:Any, type6:Any, type7:Any, type8:Any, type9:Any, type10:Any, type11:Any, type12:Any, type13:Any, type14:Any, type15:Any) -> Integer
UO.FindAnyType(distance:Any, type:Any, type2:Any, type3:Any, type4:Any, type5:Any, type6:Any, type7:Any, type8:Any, type9:Any, type10:Any, type11:Any, type12:Any, type13:Any, type14:Any, type15:Any, type16:Any) -> Integer
UO.FindAnyType(distance:Any, type:Any, type2:Any, type3:Any, type4:Any, type5:Any, type6:Any, type7:Any, type8:Any, type9:Any, type10:Any, type11:Any, type12:Any, type13:Any, type14:Any, type15:Any, type16:Any, type17:Any) -> Integer
UO.FindAnyType(distance:Any, type:Any, type2:Any, type3:Any, type4:Any, type5:Any, type6:Any, type7:Any, type8:Any, type9:Any, type10:Any, type11:Any, type12:Any, type13:Any, type14:Any, type15:Any, type16:Any, type17:Any, type18:Any) -> Integer
UO.FindAnyType(distance:Any, type:Any, type2:Any, type3:Any, type4:Any, type5:Any, type6:Any, type7:Any, type8:Any, type9:Any, type10:Any, type11:Any, type12:Any, type13:Any, type14:Any, type15:Any, type16:Any, type17:Any, type18:Any, type19:Any) -> Integer
UO.FindAnyType(distance:Any, type:Any, type2:Any, type3:Any, type4:Any, type5:Any, type6:Any, type7:Any, type8:Any, type9:Any, type10:Any, type11:Any, type12:Any, type13:Any, type14:Any, type15:Any, type16:Any, type17:Any, type18:Any, type19:Any, type20:Any) -> Integer
UO.FindAnyType(distance:Any, type:Any, type2:Any, type3:Any, type4:Any, type5:Any, type6:Any, type7:Any, type8:Any, type9:Any, type10:Any, type11:Any, type12:Any, type13:Any, type14:Any, type15:Any, type16:Any, type17:Any, type18:Any, type19:Any, type20:Any, type21:Any) -> Integer
UO.FindAnyType(distance:Any, type:Any, type2:Any, type3:Any, type4:Any, type5:Any, type6:Any, type7:Any, type8:Any, type9:Any, type10:Any, type11:Any, type12:Any, type13:Any, type14:Any, type15:Any, type16:Any, type17:Any, type18:Any, type19:Any, type20:Any, type21:Any, type22:Any) -> Integer
UO.FindAnyType(distance:Any, type:Any, type2:Any, type3:Any, type4:Any, type5:Any, type6:Any, type7:Any, type8:Any, type9:Any, type10:Any, type11:Any, type12:Any, type13:Any, type14:Any, type15:Any, type16:Any, type17:Any, type18:Any, type19:Any, type20:Any, type21:Any, type22:Any, type23:Any) -> Integer
UO.FindAnyType(distance:Any, type:Any, type2:Any, type3:Any, type4:Any, type5:Any, type6:Any, type7:Any, type8:Any, type9:Any, type10:Any, type11:Any, type12:Any, type13:Any, type14:Any, type15:Any, type16:Any, type17:Any, type18:Any, type19:Any, type20:Any, type21:Any, type22:Any, type23:Any, type24:Any) -> Integer
UO.FindAnyType(distance:Any, type:Any, type2:Any, type3:Any, type4:Any, type5:Any, type6:Any, type7:Any, type8:Any, type9:Any, type10:Any, type11:Any, type12:Any, type13:Any, type14:Any, type15:Any, type16:Any, type17:Any, type18:Any, type19:Any, type20:Any, type21:Any, type22:Any, type23:Any, type24:Any, type25:Any) -> Integer
UO.FindAnyType(distance:Any, type:Any, type2:Any, type3:Any, type4:Any, type5:Any, type6:Any, type7:Any, type8:Any, type9:Any, type10:Any, type11:Any, type12:Any, type13:Any, type14:Any, type15:Any, type16:Any, type17:Any, type18:Any, type19:Any, type20:Any, type21:Any, type22:Any, type23:Any, type24:Any, type25:Any, type26:Any) -> Integer
UO.FindAnyType(distance:Any, type:Any, type2:Any, type3:Any, type4:Any, type5:Any, type6:Any, type7:Any, type8:Any, type9:Any, type10:Any, type11:Any, type12:Any, type13:Any, type14:Any, type15:Any, type16:Any, type17:Any, type18:Any, type19:Any, type20:Any, type21:Any, type22:Any, type23:Any, type24:Any, type25:Any, type26:Any, type27:Any) -> Integer
UO.FindAnyType(distance:Any, type:Any, type2:Any, type3:Any, type4:Any, type5:Any, type6:Any, type7:Any, type8:Any, type9:Any, type10:Any, type11:Any, type12:Any, type13:Any, type14:Any, type15:Any, type16:Any, type17:Any, type18:Any, type19:Any, type20:Any, type21:Any, type22:Any, type23:Any, type24:Any, type25:Any, type26:Any, type27:Any, type28:Any) -> Integer
UO.FindAnyType(distance:Any, type:Any, type2:Any, type3:Any, type4:Any, type5:Any, type6:Any, type7:Any, type8:Any, type9:Any, type10:Any, type11:Any, type12:Any, type13:Any, type14:Any, type15:Any, type16:Any, type17:Any, type18:Any, type19:Any, type20:Any, type21:Any, type22:Any, type23:Any, type24:Any, type25:Any, type26:Any, type27:Any, type28:Any, type29:Any) -> Integer
UO.FindAnyType(distance:Any, type:Any, type2:Any, type3:Any, type4:Any, type5:Any, type6:Any, type7:Any, type8:Any, type9:Any, type10:Any, type11:Any, type12:Any, type13:Any, type14:Any, type15:Any, type16:Any, type17:Any, type18:Any, type19:Any, type20:Any, type21:Any, type22:Any, type23:Any, type24:Any, type25:Any, type26:Any, type27:Any, type28:Any, type29:Any, type30:Any) -> Integer
UO.FindAnyType(distance:Any, type:Any, type2:Any, type3:Any, type4:Any, type5:Any, type6:Any, type7:Any, type8:Any, type9:Any, type10:Any, type11:Any, type12:Any, type13:Any, type14:Any, type15:Any, type16:Any, type17:Any, type18:Any, type19:Any, type20:Any, type21:Any, type22:Any, type23:Any, type24:Any, type25:Any, type26:Any, type27:Any, type28:Any, type29:Any, type30:Any, type31:Any) -> Integer

UO.FindAtCoord

UO.FindAtCoord(X:Any, Y:Any) -> Integer

UO.FindByNotoriety

UO.FindByNotoriety(distance:Any, notoriety:Any) -> Integer
UO.FindByNotoriety(distance:Any, notoriety:Any, notoriety2:Any) -> Integer
UO.FindByNotoriety(distance:Any, notoriety:Any, notoriety2:Any, notoriety3:Any) -> Integer
UO.FindByNotoriety(distance:Any, notoriety:Any, notoriety2:Any, notoriety3:Any, notoriety4:Any) -> Integer
UO.FindByNotoriety(distance:Any, notoriety:Any, notoriety2:Any, notoriety3:Any, notoriety4:Any, notoriety5:Any) -> Integer
UO.FindByNotoriety(distance:Any, notoriety:Any, notoriety2:Any, notoriety3:Any, notoriety4:Any, notoriety5:Any, notoriety6:Any) -> Integer
UO.FindByNotoriety(distance:Any, notoriety:Any, notoriety2:Any, notoriety3:Any, notoriety4:Any, notoriety5:Any, notoriety6:Any, notoriety7:Any) -> Integer
UO.FindByNotoriety(distance:Any, notoriety:Any, notoriety2:Any, notoriety3:Any, notoriety4:Any, notoriety5:Any, notoriety6:Any, notoriety7:Any, notoriety8:Any) -> Integer
UO.FindByNotoriety(distance:Any, notoriety:Any, notoriety2:Any, notoriety3:Any, notoriety4:Any, notoriety5:Any, notoriety6:Any, notoriety7:Any, notoriety8:Any, notoriety9:Any) -> Integer
UO.FindByNotoriety(distance:Any, notoriety:Any, notoriety2:Any, notoriety3:Any, notoriety4:Any, notoriety5:Any, notoriety6:Any, notoriety7:Any, notoriety8:Any, notoriety9:Any, notoriety10:Any) -> Integer
UO.FindByNotoriety(distance:Any, notoriety:Any, notoriety2:Any, notoriety3:Any, notoriety4:Any, notoriety5:Any, notoriety6:Any, notoriety7:Any, notoriety8:Any, notoriety9:Any, notoriety10:Any, notoriety11:Any) -> Integer
UO.FindByNotoriety(distance:Any, notoriety:Any, notoriety2:Any, notoriety3:Any, notoriety4:Any, notoriety5:Any, notoriety6:Any, notoriety7:Any, notoriety8:Any, notoriety9:Any, notoriety10:Any, notoriety11:Any, notoriety12:Any) -> Integer
UO.FindByNotoriety(distance:Any, notoriety:Any, notoriety2:Any, notoriety3:Any, notoriety4:Any, notoriety5:Any, notoriety6:Any, notoriety7:Any, notoriety8:Any, notoriety9:Any, notoriety10:Any, notoriety11:Any, notoriety12:Any, notoriety13:Any) -> Integer
UO.FindByNotoriety(distance:Any, notoriety:Any, notoriety2:Any, notoriety3:Any, notoriety4:Any, notoriety5:Any, notoriety6:Any, notoriety7:Any, notoriety8:Any, notoriety9:Any, notoriety10:Any, notoriety11:Any, notoriety12:Any, notoriety13:Any, notoriety14:Any) -> Integer
UO.FindByNotoriety(distance:Any, notoriety:Any, notoriety2:Any, notoriety3:Any, notoriety4:Any, notoriety5:Any, notoriety6:Any, notoriety7:Any, notoriety8:Any, notoriety9:Any, notoriety10:Any, notoriety11:Any, notoriety12:Any, notoriety13:Any, notoriety14:Any, notoriety15:Any) -> Integer
UO.FindByNotoriety(distance:Any, notoriety:Any, notoriety2:Any, notoriety3:Any, notoriety4:Any, notoriety5:Any, notoriety6:Any, notoriety7:Any, notoriety8:Any, notoriety9:Any, notoriety10:Any, notoriety11:Any, notoriety12:Any, notoriety13:Any, notoriety14:Any, notoriety15:Any, notoriety16:Any) -> Integer
UO.FindByNotoriety(distance:Any, notoriety:Any, notoriety2:Any, notoriety3:Any, notoriety4:Any, notoriety5:Any, notoriety6:Any, notoriety7:Any, notoriety8:Any, notoriety9:Any, notoriety10:Any, notoriety11:Any, notoriety12:Any, notoriety13:Any, notoriety14:Any, notoriety15:Any, notoriety16:Any, notoriety17:Any) -> Integer
UO.FindByNotoriety(distance:Any, notoriety:Any, notoriety2:Any, notoriety3:Any, notoriety4:Any, notoriety5:Any, notoriety6:Any, notoriety7:Any, notoriety8:Any, notoriety9:Any, notoriety10:Any, notoriety11:Any, notoriety12:Any, notoriety13:Any, notoriety14:Any, notoriety15:Any, notoriety16:Any, notoriety17:Any, notoriety18:Any) -> Integer
UO.FindByNotoriety(distance:Any, notoriety:Any, notoriety2:Any, notoriety3:Any, notoriety4:Any, notoriety5:Any, notoriety6:Any, notoriety7:Any, notoriety8:Any, notoriety9:Any, notoriety10:Any, notoriety11:Any, notoriety12:Any, notoriety13:Any, notoriety14:Any, notoriety15:Any, notoriety16:Any, notoriety17:Any, notoriety18:Any, notoriety19:Any) -> Integer
UO.FindByNotoriety(distance:Any, notoriety:Any, notoriety2:Any, notoriety3:Any, notoriety4:Any, notoriety5:Any, notoriety6:Any, notoriety7:Any, notoriety8:Any, notoriety9:Any, notoriety10:Any, notoriety11:Any, notoriety12:Any, notoriety13:Any, notoriety14:Any, notoriety15:Any, notoriety16:Any, notoriety17:Any, notoriety18:Any, notoriety19:Any, notoriety20:Any) -> Integer
UO.FindByNotoriety(distance:Any, notoriety:Any, notoriety2:Any, notoriety3:Any, notoriety4:Any, notoriety5:Any, notoriety6:Any, notoriety7:Any, notoriety8:Any, notoriety9:Any, notoriety10:Any, notoriety11:Any, notoriety12:Any, notoriety13:Any, notoriety14:Any, notoriety15:Any, notoriety16:Any, notoriety17:Any, notoriety18:Any, notoriety19:Any, notoriety20:Any, notoriety21:Any) -> Integer
UO.FindByNotoriety(distance:Any, notoriety:Any, notoriety2:Any, notoriety3:Any, notoriety4:Any, notoriety5:Any, notoriety6:Any, notoriety7:Any, notoriety8:Any, notoriety9:Any, notoriety10:Any, notoriety11:Any, notoriety12:Any, notoriety13:Any, notoriety14:Any, notoriety15:Any, notoriety16:Any, notoriety17:Any, notoriety18:Any, notoriety19:Any, notoriety20:Any, notoriety21:Any, notoriety22:Any) -> Integer
UO.FindByNotoriety(distance:Any, notoriety:Any, notoriety2:Any, notoriety3:Any, notoriety4:Any, notoriety5:Any, notoriety6:Any, notoriety7:Any, notoriety8:Any, notoriety9:Any, notoriety10:Any, notoriety11:Any, notoriety12:Any, notoriety13:Any, notoriety14:Any, notoriety15:Any, notoriety16:Any, notoriety17:Any, notoriety18:Any, notoriety19:Any, notoriety20:Any, notoriety21:Any, notoriety22:Any, notoriety23:Any) -> Integer
UO.FindByNotoriety(distance:Any, notoriety:Any, notoriety2:Any, notoriety3:Any, notoriety4:Any, notoriety5:Any, notoriety6:Any, notoriety7:Any, notoriety8:Any, notoriety9:Any, notoriety10:Any, notoriety11:Any, notoriety12:Any, notoriety13:Any, notoriety14:Any, notoriety15:Any, notoriety16:Any, notoriety17:Any, notoriety18:Any, notoriety19:Any, notoriety20:Any, notoriety21:Any, notoriety22:Any, notoriety23:Any, notoriety24:Any) -> Integer
UO.FindByNotoriety(distance:Any, notoriety:Any, notoriety2:Any, notoriety3:Any, notoriety4:Any, notoriety5:Any, notoriety6:Any, notoriety7:Any, notoriety8:Any, notoriety9:Any, notoriety10:Any, notoriety11:Any, notoriety12:Any, notoriety13:Any, notoriety14:Any, notoriety15:Any, notoriety16:Any, notoriety17:Any, notoriety18:Any, notoriety19:Any, notoriety20:Any, notoriety21:Any, notoriety22:Any, notoriety23:Any, notoriety24:Any, notoriety25:Any) -> Integer
UO.FindByNotoriety(distance:Any, notoriety:Any, notoriety2:Any, notoriety3:Any, notoriety4:Any, notoriety5:Any, notoriety6:Any, notoriety7:Any, notoriety8:Any, notoriety9:Any, notoriety10:Any, notoriety11:Any, notoriety12:Any, notoriety13:Any, notoriety14:Any, notoriety15:Any, notoriety16:Any, notoriety17:Any, notoriety18:Any, notoriety19:Any, notoriety20:Any, notoriety21:Any, notoriety22:Any, notoriety23:Any, notoriety24:Any, notoriety25:Any, notoriety26:Any) -> Integer
UO.FindByNotoriety(distance:Any, notoriety:Any, notoriety2:Any, notoriety3:Any, notoriety4:Any, notoriety5:Any, notoriety6:Any, notoriety7:Any, notoriety8:Any, notoriety9:Any, notoriety10:Any, notoriety11:Any, notoriety12:Any, notoriety13:Any, notoriety14:Any, notoriety15:Any, notoriety16:Any, notoriety17:Any, notoriety18:Any, notoriety19:Any, notoriety20:Any, notoriety21:Any, notoriety22:Any, notoriety23:Any, notoriety24:Any, notoriety25:Any, notoriety26:Any, notoriety27:Any) -> Integer
UO.FindByNotoriety(distance:Any, notoriety:Any, notoriety2:Any, notoriety3:Any, notoriety4:Any, notoriety5:Any, notoriety6:Any, notoriety7:Any, notoriety8:Any, notoriety9:Any, notoriety10:Any, notoriety11:Any, notoriety12:Any, notoriety13:Any, notoriety14:Any, notoriety15:Any, notoriety16:Any, notoriety17:Any, notoriety18:Any, notoriety19:Any, notoriety20:Any, notoriety21:Any, notoriety22:Any, notoriety23:Any, notoriety24:Any, notoriety25:Any, notoriety26:Any, notoriety27:Any, notoriety28:Any) -> Integer
UO.FindByNotoriety(distance:Any, notoriety:Any, notoriety2:Any, notoriety3:Any, notoriety4:Any, notoriety5:Any, notoriety6:Any, notoriety7:Any, notoriety8:Any, notoriety9:Any, notoriety10:Any, notoriety11:Any, notoriety12:Any, notoriety13:Any, notoriety14:Any, notoriety15:Any, notoriety16:Any, notoriety17:Any, notoriety18:Any, notoriety19:Any, notoriety20:Any, notoriety21:Any, notoriety22:Any, notoriety23:Any, notoriety24:Any, notoriety25:Any, notoriety26:Any, notoriety27:Any, notoriety28:Any, notoriety29:Any) -> Integer
UO.FindByNotoriety(distance:Any, notoriety:Any, notoriety2:Any, notoriety3:Any, notoriety4:Any, notoriety5:Any, notoriety6:Any, notoriety7:Any, notoriety8:Any, notoriety9:Any, notoriety10:Any, notoriety11:Any, notoriety12:Any, notoriety13:Any, notoriety14:Any, notoriety15:Any, notoriety16:Any, notoriety17:Any, notoriety18:Any, notoriety19:Any, notoriety20:Any, notoriety21:Any, notoriety22:Any, notoriety23:Any, notoriety24:Any, notoriety25:Any, notoriety26:Any, notoriety27:Any, notoriety28:Any, notoriety29:Any, notoriety30:Any) -> Integer
UO.FindByNotoriety(distance:Any, notoriety:Any, notoriety2:Any, notoriety3:Any, notoriety4:Any, notoriety5:Any, notoriety6:Any, notoriety7:Any, notoriety8:Any, notoriety9:Any, notoriety10:Any, notoriety11:Any, notoriety12:Any, notoriety13:Any, notoriety14:Any, notoriety15:Any, notoriety16:Any, notoriety17:Any, notoriety18:Any, notoriety19:Any, notoriety20:Any, notoriety21:Any, notoriety22:Any, notoriety23:Any, notoriety24:Any, notoriety25:Any, notoriety26:Any, notoriety27:Any, notoriety28:Any, notoriety29:Any, notoriety30:Any, notoriety31:Any) -> Integer

UO.FindCount

UO.FindCount() -> Integer
UO.FindCount(id:Any) -> Integer

UO.FindDistance

UO.FindDistance() -> Integer
UO.FindDistance(value:Any) -> Unit

UO.FindFullQuantity

UO.FindFullQuantity() -> Any

UO.FindItem

UO.FindItem() -> Any

UO.FindList

UO.FindList(list:Any) -> String
UO.FindList(list:Any, container:Any) -> String
UO.FindList(list:Any, container:Any, distance:Any) -> String
UO.FindList(list:Any, container:Any, distance:Any, notoriety:Any) -> String
UO.FindList(list:Any, container:Any, distance:Any, notoriety:Any, nearest:Any) -> String
UO.FindList(list:Any, container:Any, distance:Any, notoriety:Any, nearest:Any, maxZ:Any) -> String
UO.FindList(list:Any, container:Any, distance:Any, notoriety:Any, nearest:Any, maxZ:Any, includeIgnored:Any) -> String

UO.FindMan

UO.FindMan() -> Unit
UO.FindMan(notoriety:Any) -> Any
UO.FindMan(notoriety:Any, distance:Any) -> Any
UO.FindMan(notoriety:Any, distance:Any, nearest:Any) -> Any
UO.FindMan(notoriety:Any, distance:Any, nearest:Any, maxZ:Any) -> Any
UO.FindMan(notoriety:Any, distance:Any, nearest:Any, maxZ:Any, body:Any) -> Any
UO.FindMan(notoriety:Any, distance:Any, nearest:Any, maxZ:Any, body:Any, color:Any) -> Any
UO.FindMan(notoriety:Any, distance:Any, nearest:Any, maxZ:Any, body:Any, color:Any, includeSelf:Any) -> Any

UO.FindMobile

UO.FindMobile() -> Integer
UO.FindMobile(stateFilter:Any) -> Integer
UO.FindMobile(stateFilter:Any, rangeFilter:Any) -> Integer
UO.FindMobile(stateFilter:Any, rangeFilter:Any, verticalFilter:Any) -> Integer
UO.FindMobile(stateFilter:Any, rangeFilter:Any, verticalFilter:Any, directionOrKind:Any) -> Integer
UO.FindMobile(stateFilter:Any, rangeFilter:Any, verticalFilter:Any, directionFilter:Any, kindFilter:Any) -> Integer

UO.FindNotoriety

UO.FindNotoriety(type:Any, notoriety:Any) -> Any
UO.FindNotoriety(type:Any, notoriety:Any, distance:Any) -> Any
UO.FindNotoriety(type:Any, notoriety:Any, distance:Any, nearest:Any) -> Any
UO.FindNotoriety(type:Any, notoriety:Any, distance:Any, nearest:Any, maxZ:Any) -> Any
UO.FindNotoriety(type:Any, notoriety:Any, distance:Any, nearest:Any, maxZ:Any, color:Any) -> Any
UO.FindNotoriety(type:Any, notoriety:Any, distance:Any, nearest:Any, maxZ:Any, color:Any, container:Any) -> Any

UO.FindQuantity

UO.FindQuantity() -> Any

UO.FindType

UO.FindType(type:Any) -> String
UO.FindType(type:Any, color:Any) -> String
UO.FindType(type:Any, color:Any, container:Any) -> String
UO.FindType(type:Any, color:Any, container:Any, range:Any) -> String
UO.FindType(type:Any, color:Any, container:Any, distance:Any, recursive:Any) -> String
UO.FindType(type:Any, color:Any, container:Any, distance:Any, notoriety:Any, nearest:Any) -> String
UO.FindType(type:Any, color:Any, container:Any, distance:Any, notoriety:Any, nearest:Any, maxZ:Any) -> String
UO.FindType(type:Any, color:Any, container:Any, distance:Any, notoriety:Any, nearest:Any, maxZ:Any, mobileOnly:Any) -> String
UO.FindType(type:Any, color:Any, container:Any, distance:Any, notoriety:Any, nearest:Any, maxZ:Any, mobileOnly:Any, itemOnly:Any) -> String
UO.FindType(type:Any, color:Any, container:Any, distance:Any, notoriety:Any, nearest:Any, maxZ:Any, mobileOnly:Any, itemOnly:Any, includeIgnored:Any) -> String
UO.FindType(type:Any, color:Any, container:Any, distance:Any, notoriety:Any, nearest:Any, maxZ:Any, mobileOnly:Any, itemOnly:Any, includeIgnored:Any, includeSelf:Any) -> String
UO.FindType(type:Any, color:Any, container:Any, distance:Any, notoriety:Any, nearest:Any, maxZ:Any, mobileOnly:Any, itemOnly:Any, includeIgnored:Any, includeSelf:Any, aliveOnly:Any) -> String
UO.FindType(type:Any, color:Any, container:Any, distance:Any, notoriety:Any, nearest:Any, maxZ:Any, mobileOnly:Any, itemOnly:Any, includeIgnored:Any, includeSelf:Any, aliveOnly:Any, visibleOnly:Any) -> String
UO.FindType(type:Any, color:Any, container:Any, distance:Any, notoriety:Any, nearest:Any, maxZ:Any, mobileOnly:Any, itemOnly:Any, includeIgnored:Any, includeSelf:Any, aliveOnly:Any, visibleOnly:Any, nameMask:Any) -> String

UO.FindTypeEx

UO.FindTypeEx(ObjType:Any, Color:Any, Container:Any, InSub:Any) -> Integer

UO.FindTypesArrayEx

UO.FindTypesArrayEx(ObjTypes:Any, Colors:Any, Containers:Any, InSub:Any) -> Integer

UO.FindVertical

UO.FindVertical() -> Integer
UO.FindVertical(value:Any) -> Unit

UO.FireResist

UO.FireResist() -> Integer

UO.FixTalk

UO.FixTalk() -> Unit

UO.FixWalk

UO.FixWalk() -> Unit

UO.Flying

UO.Flying() -> Integer
UO.Flying(id:Any) -> Integer

UO.Followers

UO.Followers() -> Integer

UO.FollowersMax

UO.FollowersMax() -> Integer

UO.FontColor

UO.FontColor(color:Any) -> Unit

UO.Forget

UO.Forget(name:Any) -> Unit

UO.FoundedParamId

UO.FoundedParamId() -> Any

UO.Frozen

UO.Frozen() -> Integer
UO.Frozen(value:Any) -> Integer

UO.FunRunning

UO.FunRunning(subrutineName:String) -> Integer

UO.GameServerIPString

UO.GameServerIPString() -> Any

UO.Gate

UO.Gate() -> Unit
UO.Gate(target:Any) -> Unit

UO.GetAbilityID

UO.GetAbilityID(abilityName:String) -> Integer

UO.GetAbilityName

UO.GetAbilityName(abilityId:Integer) -> String

UO.GetActiveAbility

UO.GetActiveAbility() -> Any

UO.GetAlive

UO.GetAlive() -> Integer
UO.GetAlive(value:Any) -> Integer

UO.GetAltName

UO.GetAltName(ObjID:Any) -> Any

UO.GetArmor

UO.GetArmor() -> Integer

UO.GetArrayLength

UO.GetArrayLength(arg:Any) -> Any

UO.GetARStatus

UO.GetARStatus() -> Any

UO.GetAutoBuyDelay

UO.GetAutoBuyDelay() -> Any

UO.GetAutoSellDelay

UO.GetAutoSellDelay() -> Any

UO.GetBuffBarInfo

UO.GetBuffBarInfo() -> Any

UO.GetCharsListForShard

UO.GetCharsListForShard() -> Any

UO.GetCliloc

UO.GetCliloc(ObjID:Any) -> Any

UO.GetClilocByID

UO.GetClilocByID(ClilocID:Any, Params:Any) -> Any

UO.GetColdResist

UO.GetColdResist() -> Integer

UO.GetColor

UO.GetColor() -> String
UO.GetColor(id:Any) -> String

UO.GetContent

UO.GetContent(ID:Any) -> Any

UO.GetContextMenu

UO.GetContextMenu() -> Any

UO.GetDead

UO.GetDead() -> Integer
UO.GetDead(value:Any) -> Integer

UO.GetDex

UO.GetDex() -> Integer
UO.GetDex(ObjID:Any) -> Integer

UO.GetDexterity

UO.GetDexterity() -> Integer

UO.GetDir

UO.GetDir() -> Integer
UO.GetDir(id:String) -> Integer
UO.GetDir(id:Integer) -> Integer

UO.GetDirection

UO.GetDirection() -> Integer
UO.GetDirection(ObjID:Any) -> Any

UO.GetDistance

UO.GetDistance(id:String) -> Integer
UO.GetDistance(id:Integer) -> Integer
UO.GetDistance(ObjID:Any) -> Any
UO.GetDistance(x:Integer, y:Integer) -> Integer
UO.GetDistance(id1:Any, x2:Any, y2:Any) -> Integer
UO.GetDistance(x1:Integer, y1:Integer, x2:Integer, y2:Integer) -> Integer

UO.GetEasyUO

UO.GetEasyUO(number:Any) -> String

UO.GetEnergyResist

UO.GetEnergyResist() -> Integer

UO.GetEquipment

UO.GetEquipment(ID:Any) -> Any

UO.GetFindedList

UO.GetFindedList(UserList:Any) -> Any

UO.GetFireResist

UO.GetFireResist() -> Integer

UO.GetFlags

UO.GetFlags(id:Any) -> Integer

UO.GetFlying

UO.GetFlying() -> Integer
UO.GetFlying(value:Any) -> Integer

UO.GetFollowers

UO.GetFollowers() -> Integer

UO.GetFollowersMax

UO.GetFollowersMax() -> Integer

UO.GetFoundedText

UO.GetFoundedText() -> String

UO.GetFoundedTextColor

UO.GetFoundedTextColor() -> String

UO.GetFoundedTextID

UO.GetFoundedTextID() -> Integer

UO.GetFoundedTextIndex

UO.GetFoundedTextIndex() -> Integer

UO.GetFoundedTextSerial

UO.GetFoundedTextSerial() -> String

UO.GetFoundedTextTimer

UO.GetFoundedTextTimer() -> Integer

UO.GetFoundItems

UO.GetFoundItems() -> Any

UO.GetFrozen

UO.GetFrozen() -> Integer
UO.GetFrozen(value:Any) -> Integer

UO.GetGlobal

UO.GetGlobal(name:String) -> String
UO.GetGlobal(GlobalRegion:Any, VarName:Any) -> Any

UO.GetGold

UO.GetGold() -> Any

UO.GetGraphic

UO.GetGraphic() -> String
UO.GetGraphic(id:String) -> String
UO.GetGraphic(id:Integer) -> String

UO.GetGump

UO.GetGump(identifier:String) -> Any
UO.GetGump(identifier:String, key:Integer) -> Any
UO.GetGump(gumpId:Integer, identifier:String) -> Any
UO.GetGump(gumpId:Integer, identifier:String, key:Integer) -> Any

UO.GetGumpButtonsDescription

UO.GetGumpButtonsDescription(GumpIndex:Any) -> Array

UO.GetGumpCount

UO.GetGumpCount() -> Integer

UO.GetGumpFullLines

UO.GetGumpFullLines(GumpIndex:Any) -> Array

UO.GetGumpID

UO.GetGumpID(GumpIndex:Any) -> Integer

UO.GetGumpInfo

UO.GetGumpInfo(GumpIndex:Any) -> Array

UO.GetGumpsCount

UO.GetGumpsCount() -> Integer

UO.GetGumpSerial

UO.GetGumpSerial(GumpIndex:Any) -> Integer

UO.GetGumpShortLines

UO.GetGumpShortLines(GumpIndex:Any) -> Array

UO.GetGumpTextLines

UO.GetGumpTextLines(GumpIndex:Any) -> Array

UO.GetHidden

UO.GetHidden() -> Integer
UO.GetHidden(value:Any) -> Integer

UO.GetHP

UO.GetHP() -> Integer
UO.GetHP(id:Integer) -> Integer
UO.GetHP(id:String) -> Integer
UO.GetHP(ObjID:Any) -> Any

UO.GetIgnoreList

UO.GetIgnoreList() -> Any

UO.GetInfo

UO.GetInfo(arg:String) -> String

UO.GetInt

UO.GetInt() -> Integer
UO.GetInt(ObjID:Any) -> Integer

UO.GetIntelligence

UO.GetIntelligence() -> Integer

UO.GetJournal

UO.GetJournal(index:Integer) -> String

UO.GetJournalColor

UO.GetJournalColor(index:Integer) -> String

UO.GetJournalSerial

UO.GetJournalSerial(index:Integer) -> String

UO.GetLandscapeTile

UO.GetLandscapeTile(x:Any, y:Any, map:Any) -> Any

UO.GetLandTileAt

UO.GetLandTileAt(x:Any, y:Any) -> Any
UO.GetLandTileAt(x:Any, y:Any, map:Any) -> Any

UO.GetLandTileData

UO.GetLandTileData(Tile:Any) -> Any

UO.GetLandTilesArray

UO.GetLandTilesArray(Xmin:Any, Ymin:Any, Xmax:Any, Ymax:Any, WorldNum:Any, TileType:Any) -> Any

UO.GetLandTilesArrayEx

UO.GetLandTilesArrayEx(Xmin:Any, Ymin:Any, Xmax:Any, Ymax:Any, WorldNum:Any, TileTypes:Any) -> Any

UO.GetLastMenuItems

UO.GetLastMenuItems() -> Any

UO.GetLayer

UO.GetLayer() -> String
UO.GetLayer(id:Any) -> String

UO.GetLayerCount

UO.GetLayerCount(X:Any, Y:Any, WorldNum:Any) -> Any

UO.GetLife

UO.GetLife() -> Integer

UO.GetLocked

UO.GetLocked(id:Any) -> Integer

UO.GetLuck

UO.GetLuck() -> Integer

UO.GetMana

UO.GetMana() -> Integer
UO.GetMana(ObjID:Any) -> Any

UO.GetMapCell

UO.GetMapCell(X:Any, Y:Any, WorldNum:Any) -> Any

UO.GetMaxHP

UO.GetMaxHP() -> Integer
UO.GetMaxHP(id:Integer) -> Integer
UO.GetMaxHP(id:String) -> Integer
UO.GetMaxHP(ObjID:Any) -> Any

UO.GetMaxLife

UO.GetMaxLife() -> Integer

UO.GetMaxMana

UO.GetMaxMana() -> Integer
UO.GetMaxMana(ObjID:Any) -> Any

UO.GetMaxStam

UO.GetMaxStam() -> Integer
UO.GetMaxStam(ObjID:Any) -> Any

UO.GetMaxStamina

UO.GetMaxStamina() -> Integer

UO.GetMaxWeight

UO.GetMaxWeight() -> Integer

UO.GetMenuItems

UO.GetMenuItems(Caption:Any) -> Any

UO.GetMenuItemsEx

UO.GetMenuItemsEx(Caption:Any) -> Any

UO.GetMobile

UO.GetMobile(ID:Any) -> Any

UO.GetMobiles

UO.GetMobiles() -> Any
UO.GetMobiles(distance:Any) -> Any
UO.GetMobiles(distance:Any, notoriety:Any) -> Any
UO.GetMobiles(distance:Any, notoriety:Any, body:Any) -> Any
UO.GetMobiles(distance:Any, notoriety:Any, body:Any, maxZ:Any) -> Any
UO.GetMobiles(distance:Any, notoriety:Any, body:Any, maxZ:Any, nearest:Any) -> Any
UO.GetMobiles(distance:Any, notoriety:Any, body:Any, maxZ:Any, nearest:Any, includeSelf:Any) -> Any
UO.GetMobiles(distance:Any, notoriety:Any, body:Any, maxZ:Any, nearest:Any, includeSelf:Any, aliveOnly:Any) -> Any
UO.GetMobiles(distance:Any, notoriety:Any, body:Any, maxZ:Any, nearest:Any, includeSelf:Any, aliveOnly:Any, visibleOnly:Any) -> Any

UO.GetMultiAllParts

UO.GetMultiAllParts(MultiID:Any) -> Any

UO.GetMultiPartsAtPosition

UO.GetMultiPartsAtPosition(X:Any, Y:Any) -> Any

UO.GetMultis

UO.GetMultis() -> Any

UO.GetName

UO.GetName() -> String
UO.GetName(id:Integer) -> String
UO.GetName(id:String) -> String
UO.GetName(ObjID:Any) -> Any

UO.GetNextStepZ

UO.GetNextStepZ(CurrX:Any, CurrY:Any, DestX:Any, DestY:Any, WorldNum:Any, CurrZ:Any) -> Integer

UO.GetNotoriety

UO.GetNotoriety() -> Integer
UO.GetNotoriety(id:Integer) -> Integer
UO.GetNotoriety(id:String) -> Integer
UO.GetNotoriety(ObjID:Any) -> Any

UO.GetParalisa

UO.GetParalisa() -> Integer
UO.GetParalisa(value:Any) -> Integer

UO.GetParalysed

UO.GetParalysed() -> Integer
UO.GetParalysed(value:Any) -> Integer

UO.GetParalyzed

UO.GetParalyzed() -> Integer
UO.GetParalyzed(value:Any) -> Integer

UO.GetParent

UO.GetParent(ObjID:Any) -> Any

UO.GetPathArray

UO.GetPathArray(Xdst:Any, Ydst:Any, Optimized:Any, Accuracy:Any) -> Any

UO.GetPathArray3D

UO.GetPathArray3D(startX:Any, startY:Any, startZ:Any, finishX:Any, finishY:Any, finishZ:Any, map:Any, accuracyXY:Any, accuracyZ:Any, run:Any) -> Array
UO.GetPathArray3D(startX:Any, startY:Any, startZ:Any, finishX:Any, finishY:Any, finishZ:Any, map:Any, accuracyXY:Any, accuracyZ:Any, run:Any, maxSteps:Any) -> Array
UO.GetPathArray3D(startX:Any, startY:Any, startZ:Any, finishX:Any, finishY:Any, finishZ:Any, map:Any, accuracyXY:Any, accuracyZ:Any, run:Any, maxSteps:Any, maxDistance:Any) -> Array
UO.GetPathArray3D(startX:Any, startY:Any, startZ:Any, finishX:Any, finishY:Any, finishZ:Any, map:Any, accuracyXY:Any, accuracyZ:Any, run:Any, maxSteps:Any, maxDistance:Any, avoidMobiles:Any) -> Array
UO.GetPathArray3D(startX:Any, startY:Any, startZ:Any, finishX:Any, finishY:Any, finishZ:Any, map:Any, accuracyXY:Any, accuracyZ:Any, run:Any, maxSteps:Any, maxDistance:Any, avoidMobiles:Any, avoidStatics:Any) -> Array
UO.GetPathArray3D(startX:Any, startY:Any, startZ:Any, finishX:Any, finishY:Any, finishZ:Any, map:Any, accuracyXY:Any, accuracyZ:Any, run:Any, maxSteps:Any, maxDistance:Any, avoidMobiles:Any, avoidStatics:Any, allowDoors:Any) -> Array
UO.GetPathArray3D(startX:Any, startY:Any, startZ:Any, finishX:Any, finishY:Any, finishZ:Any, map:Any, accuracyXY:Any, accuracyZ:Any, run:Any, maxSteps:Any, maxDistance:Any, avoidMobiles:Any, avoidStatics:Any, allowDoors:Any, allowDiagonal:Any) -> Array

UO.GetPauseScriptOnDisconnectStatus

UO.GetPauseScriptOnDisconnectStatus() -> Any

UO.GetPetsCurrent

UO.GetPetsCurrent() -> Integer

UO.GetPetsMax

UO.GetPetsMax() -> Integer

UO.GetPhysicalResist

UO.GetPhysicalResist() -> Integer

UO.GetPing

UO.GetPing() -> Integer
UO.GetPing(timeout:Any) -> Integer

UO.GetPlayerStatusText

UO.GetPlayerStatusText(ObjID:Any) -> Any

UO.GetPoisoned

UO.GetPoisoned() -> Integer
UO.GetPoisoned(value:Any) -> Integer

UO.GetPoisonResist

UO.GetPoisonResist() -> Integer

UO.GetPrice

UO.GetPrice(ObjID:Any) -> Any

UO.GetProfile

UO.GetProfile(serial:Any) -> String

UO.GetQuantity

UO.GetQuantity(id:String) -> Integer
UO.GetQuantity(id:Integer) -> Integer
UO.GetQuantity(ObjID:Any) -> Any

UO.GetQuestArrow

UO.GetQuestArrow(point:Any) -> Any

UO.GetRace

UO.GetRace() -> Integer

UO.GetResist

UO.GetResist(resistance:Any) -> Integer

UO.GetResistCold

UO.GetResistCold() -> Integer

UO.GetResistEnergy

UO.GetResistEnergy() -> Integer

UO.GetResistFire

UO.GetResistFire() -> Integer

UO.GetResistPhysical

UO.GetResistPhysical() -> Integer

UO.GetResistPoison

UO.GetResistPoison() -> Integer

UO.GetRun

UO.GetRun() -> Integer
UO.GetRun(id:Any) -> Integer

UO.GetRunMountTimer

UO.GetRunMountTimer() -> Any

UO.GetRunUnMountTimer

UO.GetRunUnMountTimer() -> Any

UO.GetScriptName

UO.GetScriptName(ScriptIndex:Any) -> String

UO.GetScriptPath

UO.GetScriptPath(ScriptIndex:Any) -> String

UO.GetScriptsCount

UO.GetScriptsCount() -> Integer

UO.GetScriptsList

UO.GetScriptsList() -> Array

UO.GetScriptState

UO.GetScriptState(ScriptIndex:Any) -> Integer

UO.GetSerial

UO.GetSerial() -> String
UO.GetSerial(id:String) -> String

UO.GetSex

UO.GetSex() -> Integer

UO.GetShopList

UO.GetShopList() -> Any

UO.GetSkillCap

UO.GetSkillCap(SkillName:Any) -> Decimal

UO.GetSkillCurrentValue

UO.GetSkillCurrentValue(SkillName:Any) -> Decimal

UO.GetSkillLockState

UO.GetSkillLockState(SkillName:Any) -> Integer

UO.GetSkillValue

UO.GetSkillValue(SkillName:Any) -> Decimal

UO.GetStam

UO.GetStam() -> Integer
UO.GetStam(ObjID:Any) -> Any

UO.GetStamina

UO.GetStamina() -> Integer

UO.GetStaticArt

UO.GetStaticArt(ObjType:Any, Hue:Any) -> Any

UO.GetStaticTileAt

UO.GetStaticTileAt(x:Any, y:Any, index:Any) -> Any
UO.GetStaticTileAt(x:Any, y:Any, map:Any, index:Any) -> Any

UO.GetStaticTileData

UO.GetStaticTileData(Tile:Any) -> Any

UO.GetStaticTiles

UO.GetStaticTiles(x:Any, y:Any, map:Any) -> Any

UO.GetStaticTilesArray

UO.GetStaticTilesArray(Xmin:Any, Ymin:Any, Xmax:Any, Ymax:Any, WorldNum:Any, TileType:Any) -> Any

UO.GetStaticTilesArrayEx

UO.GetStaticTilesArrayEx(Xmin:Any, Ymin:Any, Xmax:Any, Ymax:Any, WorldNum:Any, TileTypes:Any) -> Any

UO.GetStatLockState

UO.GetStatLockState(statNum:Any) -> Integer

UO.GetStatus

UO.GetStatus(id:String) -> Unit
UO.GetStatus(id:Integer) -> Unit

UO.GetStr

UO.GetStr() -> Integer
UO.GetStr(ObjID:Any) -> Integer

UO.GetStrength

UO.GetStrength() -> Integer

UO.GetSurfaceZ

UO.GetSurfaceZ(X:Any, Y:Any, WorldNum:Any) -> Any

UO.GetTileFlags

UO.GetTileFlags(group:Any, tileId:Any) -> Any

UO.GetTileHeight

UO.GetTileHeight(group:Any, tileId:Any) -> Integer

UO.GetTileLayer

UO.GetTileLayer(group:Any, tileId:Any) -> Integer

UO.GetTileName

UO.GetTileName(group:Any, tileId:Any) -> String

UO.GetTileXYM

UO.GetTileXYM(x:Any, y:Any, map:Any, tileStart:Any, tileEnd:Any, uoPath:Any) -> Any

UO.GetTitle

UO.GetTitle(ObjID:Any) -> Any

UO.GetTooltip

UO.GetTooltip(ObjID:Any) -> Any

UO.GetTooltipRec

UO.GetTooltipRec(ObjID:Any) -> Array

UO.GetTradeContainer

UO.GetTradeContainer(TradeNum:Any, Num:Any) -> Any

UO.GetTradeOpponent

UO.GetTradeOpponent(TradeNum:Any) -> Any

UO.GetTradeOpponentName

UO.GetTradeOpponentName(TradeNum:Any) -> Any

UO.GetType

UO.GetType(ObjID:Any) -> Any

UO.GetUserCodepage

UO.GetUserCodepage() -> Integer

UO.GetUserStatic

UO.GetUserStatic(id:Any) -> String

UO.GetUserStatics

UO.GetUserStatics() -> Any

UO.GetWalkMountTimer

UO.GetWalkMountTimer() -> Any

UO.GetWalkUnmountTimer

UO.GetWalkUnmountTimer() -> Any

UO.GetWeaponAbilities

UO.GetWeaponAbilities() -> Any

UO.GetWeight

UO.GetWeight() -> Integer

UO.GetWord

UO.GetWord(value:String, wordIndex:Integer) -> String
UO.GetWord(value:String, wordIndex:Integer, delimiter:String) -> String

UO.GetWordCount

UO.GetWordCount(value:String) -> Integer
UO.GetWordCount(value:String, delimiter:String) -> Integer

UO.GetWorldCell

UO.GetWorldCell(x:Any, y:Any) -> Any
UO.GetWorldCell(x:Any, y:Any, map:Any) -> Any

UO.GetWorldItems

UO.GetWorldItems() -> Any
UO.GetWorldItems(type:Any) -> Any
UO.GetWorldItems(type:Any, color:Any) -> Any
UO.GetWorldItems(type:Any, color:Any, distance:Any) -> Any
UO.GetWorldItems(type:Any, color:Any, distance:Any, container:Any) -> Any
UO.GetWorldItems(type:Any, color:Any, distance:Any, container:Any, nearest:Any) -> Any
UO.GetWorldItems(type:Any, color:Any, distance:Any, container:Any, nearest:Any, maxZ:Any) -> Any

UO.GetWorldNum

UO.GetWorldNum() -> Integer

UO.GetWorldTilesArray

UO.GetWorldTilesArray(minX:Any, minY:Any, maxX:Any, maxY:Any, map:Any) -> Any

UO.GetX

UO.GetX() -> Integer
UO.GetX(id:String) -> Integer
UO.GetX(id:Integer) -> Integer
UO.GetX(ObjID:Any) -> Any

UO.GetY

UO.GetY() -> Integer
UO.GetY(id:String) -> Integer
UO.GetY(id:Integer) -> Integer
UO.GetY(ObjID:Any) -> Any

UO.GetYellowBar

UO.GetYellowBar(id:Any) -> Integer

UO.GetZ

UO.GetZ() -> Integer
UO.GetZ(id:String) -> Integer
UO.GetZ(id:Integer) -> Integer
UO.GetZ(ObjID:Any) -> Any

UO.GListClear

UO.GListClear() -> Unit

UO.GListGet

UO.GListGet(nameValue:Any) -> Any

UO.GListPosName

UO.GListPosName(index:Integer) -> String

UO.GListPosValue

UO.GListPosValue(index:Integer) -> Any

UO.GListSet

UO.GListSet(nameValue:Any, value:Any) -> Unit

UO.GListSize

UO.GListSize() -> Integer

UO.GlobalChatActiveChannel

UO.GlobalChatActiveChannel() -> Any

UO.GlobalChatChannelsList

UO.GlobalChatChannelsList() -> Any

UO.GlobalChatJoinChannel

UO.GlobalChatJoinChannel(ChName:Any) -> Unit

UO.GlobalChatLeaveChannel

UO.GlobalChatLeaveChannel() -> Unit

UO.GlobalChatSendMsg

UO.GlobalChatSendMsg(MsgText:Any) -> Unit

UO.Gold

UO.Gold() -> Any

UO.Grab

UO.Grab() -> Integer
UO.Grab(id:Any) -> Integer
UO.Grab(amount:Integer, id:Integer) -> Integer
UO.Grab(amount:Integer, id:String) -> Integer
UO.Grab(amount:String, id:String) -> Integer
UO.Grab(Count:Any, ObjID:Any) -> Any
UO.Grab(amount:Any, item:Any, container:Any) -> Integer
UO.Grab(amount:Any, item:Any, container:Any, timeout:Any) -> Integer

UO.Ground

UO.Ground() -> Integer

UO.GumpAutoCheckBox

UO.GumpAutoCheckBox(CheckBoxID:Any, Value:Any) -> Unit

UO.GumpAutoRadiobutton

UO.GumpAutoRadiobutton(RadiobuttonID:Any, Value:Any) -> Unit

UO.GumpAutoTextEntry

UO.GumpAutoTextEntry(TextEntryID:Any, Value:Any) -> Unit

UO.GumpExists

UO.GumpExists(id:Any) -> Integer
UO.GumpExists(firstId:Any, secondId:Any) -> Integer

UO.GumpObject

UO.GumpObject(gumpId:Any) -> Unit

UO.Help

UO.Help() -> Unit

UO.HelpRequest

UO.HelpRequest() -> Unit

UO.Hex2Int

UO.Hex2Int(value:Any) -> Integer

UO.Hidden

UO.Hidden() -> Integer
UO.Hidden(idText:String) -> Integer
UO.Hidden(id:Integer) -> Integer

UO.Hide

UO.Hide() -> Unit
UO.Hide(serial:Any) -> Unit

UO.HighJournal

UO.HighJournal() -> Any

UO.HP

UO.HP() -> Integer

UO.HTTP_Body

UO.HTTP_Body() -> Any

UO.HTTP_Get

UO.HTTP_Get(URL:Any) -> Unit
UO.HTTP_Get(URL:Any, LStream:Any) -> Unit

UO.HTTP_Header

UO.HTTP_Header() -> Any

UO.HTTP_Post

UO.HTTP_Post(URL:Any, PostData:Any) -> Any

UO.Ignore

UO.Ignore(id:Integer) -> Unit
UO.Ignore(id:String) -> Unit
UO.Ignore(ObjID:Any) -> Unit
UO.Ignore(id:Any, stateValue:Any) -> Unit

UO.IgnoreOff

UO.IgnoreOff(ObjID:Any) -> Unit

UO.IgnoreReset

UO.IgnoreReset() -> Unit

UO.Info

UO.Info() -> Unit
UO.Info(object:Any) -> Unit

UO.InfoColor

UO.InfoColor() -> Unit
UO.InfoColor(object:Any) -> Unit

UO.InfoFindList

UO.InfoFindList() -> Unit

UO.InfoGump

UO.InfoGump() -> Unit
UO.InfoGump(gump:Any) -> Unit

UO.InfoGumps

UO.InfoGumps() -> Unit
UO.InfoGumps(gump:Any) -> Unit

UO.InfoTile

UO.InfoTile() -> Unit
UO.InfoTile(x:Any) -> Unit
UO.InfoTile(x:Any, y:Any) -> Unit

UO.Inj2EUO

UO.Inj2EUO(serialValue:Any) -> String

UO.InJournal

UO.InJournal(pattern:String) -> Integer
UO.InJournal(Str:Any) -> Any
UO.InJournal(pattern:String, maxLinesOrIgnoreCase:Integer) -> Integer
UO.InJournal(pattern:Any, serial:Any, color:Any) -> Integer
UO.InJournal(pattern:Any, serial:Any, color:Any, startTime:Any) -> Integer
UO.InJournal(pattern:Any, serial:Any, color:Any, startTime:Any, endTime:Any) -> Integer
UO.InJournal(pattern:Any, serial:Any, color:Any, startTime:Any, endTime:Any, newestOnly:Any) -> Integer
UO.InJournal(pattern:Any, serial:Any, color:Any, startTime:Any, endTime:Any, newestOnly:Any, caseSensitive:Any) -> Integer

UO.InJournalBetweenTimes

UO.InJournalBetweenTimes(pattern:String, startTime:Integer) -> Integer
UO.InJournalBetweenTimes(text:Any, startTime:Any) -> Any
UO.InJournalBetweenTimes(pattern:String, startTime:Integer, endTime:Integer) -> Integer
UO.InJournalBetweenTimes(text:Any, startTime:Any, endTime:Any) -> Any
UO.InJournalBetweenTimes(pattern:String, startTime:Integer, endTime:Integer, limit:Integer) -> Integer
UO.InJournalBetweenTimes(text:Any, startTime:Any, endTime:Any, maxLinesOrIgnoreCase:Any) -> Any

UO.InParty

UO.InParty() -> Integer

UO.Int

UO.Int() -> Integer

UO.Int2Hex

UO.Int2Hex(value:Any) -> String

UO.Intelligence

UO.Intelligence() -> Integer

UO.InviteToParty

UO.InviteToParty(ObjID:Any) -> Unit

UO.IsActiveSpellAbility

UO.IsActiveSpellAbility(SpellName:Any) -> Any

UO.IsAlive

UO.IsAlive() -> Integer
UO.IsAlive(value:Any) -> Integer

UO.IsContainer

UO.IsContainer(ObjID:Any) -> Integer

UO.IsDead

UO.IsDead() -> Integer
UO.IsDead(ObjID:Any) -> Any

UO.IsFemale

UO.IsFemale(ObjID:Any) -> Integer

UO.IsFlying

UO.IsFlying() -> Integer
UO.IsFlying(value:Any) -> Integer

UO.IsFrozen

UO.IsFrozen() -> Integer
UO.IsFrozen(value:Any) -> Integer

UO.IsGump

UO.IsGump() -> Integer

UO.IsGumpCanBeClosed

UO.IsGumpCanBeClosed(GumpIndex:Any) -> Integer

UO.IsHidden

UO.IsHidden() -> Integer
UO.IsHidden(ObjID:Any) -> Any

UO.IsHouse

UO.IsHouse(ObjID:Any) -> Integer

UO.IsMineTile

UO.IsMineTile(x:Any, y:Any) -> Integer

UO.IsMovable

UO.IsMovable(ObjID:Any) -> Integer

UO.IsMoving

UO.IsMoving() -> Integer

UO.IsNpc

UO.IsNpc() -> Integer
UO.IsNpc(id:Integer) -> Integer
UO.IsNpc(id:String) -> Integer
UO.IsNPC(ObjID:Any) -> Integer

UO.IsObjectExists

UO.IsObjectExists(ObjID:Any) -> Integer

UO.IsOnline

UO.IsOnline() -> Integer

UO.IsParalysed

UO.IsParalysed() -> Integer
UO.IsParalysed(value:Any) -> Integer

UO.IsParalyzed

UO.IsParalyzed() -> Integer
UO.IsParalyzed(ObjID:Any) -> Integer

UO.IsPoisoned

UO.IsPoisoned() -> Integer
UO.IsPoisoned(ObjID:Any) -> Any

UO.IsRunning

UO.IsRunning(ObjID:Any) -> Integer

UO.IsTrade

UO.IsTrade() -> Integer

UO.IsTreeTile

UO.IsTreeTile(x:Any, y:Any) -> Integer

UO.IsWaitTargetActive

UO.IsWaitTargetActive() -> Any

UO.IsWarMode

UO.IsWarMode(ObjID:Any) -> Integer

UO.IsWaterTile

UO.IsWaterTile(x:Any, y:Any) -> Integer

UO.IsWorldCellPassable

UO.IsWorldCellPassable(CurrX:Any, CurrY:Any, CurrZ:Any, DestX:Any, DestY:Any, DestZ:Any, WorldNum:Any) -> Array

UO.IsYellowHits

UO.IsYellowHits(ObjID:Any) -> Integer

UO.Journal

UO.Journal(index:Integer) -> String
UO.Journal(StringIndex:Any) -> Any

UO.JournalColor

UO.JournalColor(index:Integer) -> String

UO.JournalSerial

UO.JournalSerial(index:Integer) -> String

UO.JournalTimer

UO.JournalTimer(index:Integer) -> Integer

UO.KeyPress

UO.KeyPress(key:Integer) -> Unit
UO.KeyPress(key:Integer, count:Integer) -> Unit
UO.KeyPress(key:Integer, count:Integer, delay:Integer) -> Unit

UO.LastAttack

UO.LastAttack() -> Any

UO.LastContainer

UO.LastContainer() -> Any

UO.LastGump

UO.LastGump(identifier:String) -> Any
UO.LastGump(identifier:String, key:Integer) -> Any

UO.LastJournalMessage

UO.LastJournalMessage() -> Any

UO.LastMessage

UO.LastMessage() -> String

UO.LastObject

UO.LastObject() -> Any

UO.LastStatus

UO.LastStatus() -> Integer

UO.LastStatusX

UO.LastStatusX() -> Integer

UO.LastStatusY

UO.LastStatusY() -> Integer

UO.LastStepQUsedDoor

UO.LastStepQUsedDoor() -> Any
UO.LastStepQUsedDoor(value:Any) -> Any

UO.LastTarget

UO.LastTarget() -> Integer

UO.LastTargetX

UO.LastTargetX() -> Integer

UO.LastTargetY

UO.LastTargetY() -> Integer

UO.LastTile

UO.LastTile() -> String
UO.LastTile(index:Any) -> Integer

UO.Launch

UO.Launch(file:Any) -> Integer
UO.Launch(file:Any, parameters:Any) -> Integer
UO.Launch(file:Any, parameters:Any, workingDirectory:Any) -> Integer
UO.Launch(file:Any, parameters:Any, workingDirectory:Any, hidden:Any) -> Integer

UO.LClick

UO.LClick(x:Integer, y:Integer) -> Unit

UO.LDblClick

UO.LDblClick(x:Integer, y:Integer) -> Unit

UO.Life

UO.Life() -> Any

UO.Light

UO.Light() -> Unit
UO.Light(value:Any) -> Unit

UO.LineCount

UO.LineCount() -> Any

UO.LineID

UO.LineID() -> Any

UO.LineIndex

UO.LineIndex() -> Any

UO.LineMsgType

UO.LineMsgType() -> Any

UO.LineName

UO.LineName() -> Any

UO.LineTextColor

UO.LineTextColor() -> Any

UO.LineTextFont

UO.LineTextFont() -> Any

UO.LineTime

UO.LineTime() -> Any

UO.LineType

UO.LineType() -> Any

UO.LoadHotkeys

UO.LoadHotkeys() -> Unit

UO.LOSOptions

UO.LOSOptions() -> Any
UO.LOSOptions(value:Any) -> Any

UO.LowJournal

UO.LowJournal() -> Any

UO.Luck

UO.Luck() -> Integer

UO.MakeFakeItem

UO.MakeFakeItem(type:Any) -> Unit
UO.MakeFakeItem(type:Any, serial:Any) -> Unit
UO.MakeFakeItem(type:Any, serial:Any, count:Any) -> Unit
UO.MakeFakeItem(type:Any, serial:Any, count:Any, color:Any) -> Unit
UO.MakeFakeItem(type:Any, serial:Any, count:Any, color:Any, x:Any) -> Unit
UO.MakeFakeItem(type:Any, serial:Any, count:Any, color:Any, x:Any, y:Any) -> Unit

UO.Mana

UO.Mana() -> Any

UO.MassMove

UO.MassMove() -> Unit
UO.MassMove(delay:Any) -> Unit
UO.MassMove(delay:Any, quantity:Any) -> Unit
UO.MassMove(delay:Any, quantity:Any, type:Any) -> Unit
UO.MassMove(delay:Any, quantity:Any, type:Any, destination:Any) -> Unit
UO.MassMove(delay:Any, quantity:Any, type:Any, destination:Any, x:Any, y:Any, z:Any) -> Unit

UO.MassPriceMove

UO.MassPriceMove() -> Unit
UO.MassPriceMove(delay:Any, quantity:Any, type:Any, price:Any) -> Unit
UO.MassPriceMove(delay:Any, quantity:Any, type:Any, price:Any, destination:Any) -> Unit
UO.MassPriceMove(delay:Any, quantity:Any, type:Any, price:Any, destination:Any, x:Any, y:Any, z:Any) -> Unit

UO.MaxHP

UO.MaxHP() -> Integer

UO.MaxLife

UO.MaxLife() -> Any

UO.MaxMana

UO.MaxMana() -> Any

UO.MaxStam

UO.MaxStam() -> Any

UO.MaxStamina

UO.MaxStamina() -> Integer

UO.MaxWeight

UO.MaxWeight() -> Integer

UO.MenuHookPresent

UO.MenuHookPresent() -> Any

UO.MenuPresent

UO.MenuPresent() -> Any

UO.MFGI

UO.MFGI() -> Unit

UO.MobileCanBeRenamed

UO.MobileCanBeRenamed(MobID:Any) -> Integer

UO.Morph

UO.Morph(type:String) -> Unit
UO.Morph(type:Integer) -> Unit

UO.Mount

UO.Mount() -> Unit
UO.Mount(mount:Any) -> Unit

UO.Move

UO.Move() -> Integer

UO.moveBetweenTwoCorners

UO.moveBetweenTwoCorners() -> Any
UO.moveBetweenTwoCorners(value:Any) -> Any

UO.MoveBoat

UO.MoveBoat(Direction:Any, Speed:Any) -> Unit

UO.moveCheckStamina

UO.moveCheckStamina() -> Any
UO.moveCheckStamina(value:Any) -> Any

UO.moveExitOnDisconnect

UO.moveExitOnDisconnect() -> Any
UO.moveExitOnDisconnect(value:Any) -> Any

UO.moveHeuristicMult

UO.moveHeuristicMult() -> Any
UO.moveHeuristicMult(value:Any) -> Any

UO.MoveItem

UO.MoveItem(id:Any) -> Integer
UO.MoveItem(id:Any, amount:Any) -> Integer
UO.MoveItem(id:Any, amount:Any, targetContainer:Any) -> Integer
UO.MoveItem(item:Any, amount:Any, container:Any, x:Any) -> Integer
UO.MoveItem(item:Any, amount:Any, container:Any, x:Any, y:Any) -> Integer
UO.MoveItem(id:Any, amount:Any, targetContainer:Any, x:Any, y:Any, z:Any) -> Integer
UO.MoveItem(item:Any, amount:Any, container:Any, x:Any, y:Any, z:Any, timeout:Any) -> Integer
UO.MoveItem(item:Any, amount:Any, container:Any, x:Any, y:Any, z:Any, timeout:Any, waitConfirmation:Any) -> Integer

UO.MoveItems

UO.MoveItems(Container:Any, ItemsType:Any, ItemsColor:Any, MoveIntoID:Any, X:Any, Y:Any, Z:Any, DelayMS:Any) -> Any

UO.MoveOff

UO.MoveOff() -> Unit

UO.MoveOn

UO.MoveOn() -> Unit

UO.moveOpenDoor

UO.moveOpenDoor() -> Any
UO.moveOpenDoor(value:Any) -> Any

UO.MoverStop

UO.MoverStop() -> Unit

UO.moveThroughCorner

UO.moveThroughCorner() -> Any
UO.moveThroughCorner(value:Any) -> Any

UO.moveThroughNPC

UO.moveThroughNPC() -> Any
UO.moveThroughNPC(value:Any) -> Any

UO.moveTurnCost

UO.moveTurnCost() -> Any
UO.moveTurnCost(value:Any) -> Any

UO.MoveXY

UO.MoveXY(Xdst:Any, Ydst:Any, Optimized:Any, Accuracy:Any, Running:Any) -> Any

UO.MoveXYZ

UO.MoveXYZ(x:Any, y:Any, z:Any, accuracyXY:Any, accuracyZ:Any, running:Any) -> Integer
UO.MoveXYZ(x:Any, y:Any, z:Any, accuracyXY:Any, accuracyZ:Any, running:Any, timeout:Any) -> Integer
UO.MoveXYZ(x:Any, y:Any, z:Any, accuracyXY:Any, accuracyZ:Any, running:Any, timeout:Any, maxSteps:Any) -> Integer
UO.MoveXYZ(x:Any, y:Any, z:Any, accuracyXY:Any, accuracyZ:Any, running:Any, timeout:Any, maxSteps:Any, avoidMobiles:Any) -> Integer
UO.MoveXYZ(x:Any, y:Any, z:Any, accuracyXY:Any, accuracyZ:Any, running:Any, timeout:Any, maxSteps:Any, avoidMobiles:Any, openDoors:Any) -> Integer

UO.Moving

UO.Moving() -> Integer

UO.Msg

UO.Msg(message:String) -> Unit

UO.Name

UO.Name() -> String

UO.NewMoveXY

UO.NewMoveXY(Xdst:Any, Ydst:Any, Optimized:Any, Accuracy:Any, Running:Any) -> Integer
UO.NewMoveXY(Xdst:Any, Ydst:Any, Optimized:Any, Accuracy:Any, Running:Any, StepCallback:Any) -> Integer
UO.NewMoveXY(Xdst:Any, Ydst:Any, Optimized:Any, Accuracy:Any, Running:Any, StepCallback:Any, timeout:Any) -> Integer
UO.NewMoveXY(Xdst:Any, Ydst:Any, Optimized:Any, Accuracy:Any, Running:Any, StepCallback:Any, timeout:Any, maxSteps:Any) -> Integer
UO.NewMoveXY(Xdst:Any, Ydst:Any, Optimized:Any, Accuracy:Any, Running:Any, StepCallback:Any, timeout:Any, maxSteps:Any, maxDistance:Any) -> Integer
UO.NewMoveXY(Xdst:Any, Ydst:Any, Optimized:Any, Accuracy:Any, Running:Any, StepCallback:Any, timeout:Any, maxSteps:Any, maxDistance:Any, AccuracyZ:Any) -> Integer
UO.NewMoveXY(Xdst:Any, Ydst:Any, Optimized:Any, Accuracy:Any, Running:Any, StepCallback:Any, timeout:Any, maxSteps:Any, maxDistance:Any, AccuracyZ:Any, avoidMobiles:Any) -> Integer
UO.NewMoveXY(Xdst:Any, Ydst:Any, Optimized:Any, Accuracy:Any, Running:Any, StepCallback:Any, timeout:Any, maxSteps:Any, maxDistance:Any, AccuracyZ:Any, avoidMobiles:Any, openDoors:Any) -> Integer
UO.NewMoveXY(Xdst:Any, Ydst:Any, Optimized:Any, Accuracy:Any, Running:Any, StepCallback:Any, timeout:Any, maxSteps:Any, maxDistance:Any, AccuracyZ:Any, avoidMobiles:Any, openDoors:Any, stopOnStuck:Any) -> Integer

UO.Notoriety

UO.Notoriety() -> Integer

UO.NumGumpButton

UO.NumGumpButton(GumpIndex:Any, Value:Any) -> Integer

UO.NumGumpCheckBox

UO.NumGumpCheckBox(GumpIndex:Any, CBID:Any, Value:Any) -> Integer

UO.NumGumpRadiobutton

UO.NumGumpRadiobutton(GumpIndex:Any, RadiobuttonID:Any, Value:Any) -> Integer

UO.NumGumpTextEntry

UO.NumGumpTextEntry(GumpIndex:Any, TextEntryID:Any, Value:Any) -> Integer

UO.ObjAtLayer

UO.ObjAtLayer(layer:String) -> Any
UO.ObjAtLayer(LayerType:Any) -> Integer

UO.ObjAtLayerEx

UO.ObjAtLayerEx(LayerType:Any, PlayerID:Any) -> Integer

UO.Online

UO.Online() -> Integer

UO.OpenContainer

UO.OpenContainer(id:Any) -> Unit
UO.OpenContainer(id:Any, timeout:Any) -> Unit

UO.OpenDoor

UO.OpenDoor() -> Unit

UO.OpenIDE

UO.OpenIDE() -> Unit
UO.OpenIDE(filePath:Any) -> Unit

UO.Paralyzed

UO.Paralyzed() -> Integer
UO.Paralyzed(value:Any) -> Integer

UO.PartyAcceptInvite

UO.PartyAcceptInvite() -> Unit

UO.PartyCanLootMe

UO.PartyCanLootMe(Value:Any) -> Unit

UO.PartyDeclineInvite

UO.PartyDeclineInvite() -> Unit

UO.PartyLeave

UO.PartyLeave() -> Unit

UO.PartyMembersList

UO.PartyMembersList() -> Any

UO.PartyPrivateMessageTo

UO.PartyPrivateMessageTo(ObjID:Any, Msg:Any) -> Unit

UO.PartySay

UO.PartySay(Msg:Any) -> Unit

UO.PauseResumeScript

UO.PauseResumeScript(ScriptIndex:Any) -> Unit

UO.PetsCurrent

UO.PetsCurrent() -> Integer

UO.PetsMax

UO.PetsMax() -> Integer

UO.PhysicalResist

UO.PhysicalResist() -> Integer

UO.Picking

UO.Picking() -> Integer

UO.PlayWav

UO.PlayWav(file:String) -> Integer
UO.PlayWav(FileName:Any) -> Any

UO.PMove

UO.PMove(targetX:Integer, targetY:Integer) -> Unit
UO.PMove(x:Integer, y:Integer, z:Integer) -> Unit

UO.Poison

UO.Poison() -> Unit
UO.Poison(target:Any) -> Unit

UO.Poisoned

UO.Poisoned() -> Integer
UO.Poisoned(id:Any) -> Integer

UO.PoisonResist

UO.PoisonResist() -> Integer

UO.PredictedDirection

UO.PredictedDirection() -> Integer

UO.PredictedX

UO.PredictedX() -> Integer

UO.PredictedY

UO.PredictedY() -> Integer

UO.PredictedZ

UO.PredictedZ() -> Integer

UO.Press

UO.Press(key:Integer) -> Unit
UO.Press(key:Integer, count:Integer) -> Unit
UO.Press(key:Integer, count:Integer, delay:Integer) -> Unit

UO.Print

UO.Print(msg:Any) -> Unit
UO.Print(msg:Any, color:Any) -> Unit

UO.PrivateGetTile

UO.PrivateGetTile(x:Integer, y:Integer, unknown:Integer, minTile:Integer, maxTile:Integer) -> String

UO.ProfileName

UO.ProfileName() -> Any

UO.ProfileShardName

UO.ProfileShardName() -> Any

UO.ProxyIP

UO.ProxyIP() -> Any

UO.ProxyPort

UO.ProxyPort() -> Any

UO.QuestRequest

UO.QuestRequest() -> Unit

UO.Race

UO.Race() -> Any

UO.Random

UO.Random(max:Integer) -> Integer
UO.Random(min:Integer, max:Integer) -> Integer

UO.RClick

UO.RClick(x:Integer, y:Integer) -> Unit

UO.RDblClick

UO.RDblClick(x:Integer, y:Integer) -> Unit

UO.ReadStaticsXY

UO.ReadStaticsXY(X:Any, Y:Any, WorldNum:Any) -> Any

UO.Recall

UO.Recall() -> Unit
UO.Recall(target:Any) -> Unit

UO.ReceiveObjectName

UO.ReceiveObjectName(id:Any) -> Unit
UO.ReceiveObjectName(id:Any, timeout:Any) -> Unit

UO.RemoveEarrings

UO.RemoveEarrings() -> Unit

UO.RemoveFigure

UO.RemoveFigure(FigureID:Any) -> Any

UO.RemoveFromParty

UO.RemoveFromParty(ObjID:Any) -> Unit

UO.RemoveHat

UO.RemoveHat() -> Unit

UO.RemoveNeckless

UO.RemoveNeckless() -> Unit

UO.RemoveRing

UO.RemoveRing() -> Unit

UO.RemoveUserStatic

UO.RemoveUserStatic(ID:Any) -> Any

UO.Rename

UO.Rename(mobile:Any, newName:Any) -> Unit

UO.RenameMobile

UO.RenameMobile(MobID:Any, NewName:Any) -> Unit

UO.ReqProfile

UO.ReqProfile() -> Unit
UO.ReqProfile(mobile:Any) -> Unit

UO.RequestContextMenu

UO.RequestContextMenu(ObjID:Any) -> Unit

UO.RequestStats

UO.RequestStats(ObjID:Any) -> Unit

UO.ReqVirtuesGump

UO.ReqVirtuesGump() -> Unit

UO.Resend

UO.Resend() -> Unit

UO.ResetProfile

UO.ResetProfile() -> Unit

UO.ResistCold

UO.ResistCold() -> Integer

UO.ResistEnergy

UO.ResistEnergy() -> Integer

UO.ResistFire

UO.ResistFire() -> Integer

UO.ResistPhysical

UO.ResistPhysical() -> Integer

UO.ResistPoison

UO.ResistPoison() -> Integer

UO.Salute

UO.Salute() -> Unit

UO.SaveConfig

UO.SaveConfig() -> Unit

UO.SaveHotkeys

UO.SaveHotkeys() -> Unit

UO.Say

UO.Say(message:String) -> Unit

UO.SayU

UO.SayU(text:Any) -> Unit

UO.ScanInt

UO.ScanInt(textValue:Any, startValue:Any) -> Integer

UO.SelectGump

UO.SelectGump(id:Any) -> Unit

UO.SelectIgnoreList

UO.SelectIgnoreList(list:Any) -> Unit

UO.Self

UO.Self() -> Integer

UO.Sell

UO.Sell(type:Any) -> Unit
UO.Sell(type:Any, color:Any) -> Unit
UO.Sell(type:Any, color:Any, quantity:Any) -> Unit

UO.SendGumpSelect

UO.SendGumpSelect(triggerId:Integer) -> Integer
UO.SendGumpSelect(triggerId:String) -> Integer
UO.SendGumpSelect(gumpIndex:Any, triggerId:Any) -> Integer
UO.SendGumpSelect(serial:Any, gumpId:Any, triggerId:Any) -> Integer
UO.SendGumpSelect(serial:Any, gumpId:Any, triggerId:Any, timeout:Any) -> Integer

UO.SendShopReply

UO.SendShopReply(reply:Any) -> Unit

UO.ServerPrint

UO.ServerPrint(message:String) -> Unit

UO.Set

UO.Set(name:String, valueStr:String) -> Unit
UO.Set(name:String, value:Integer) -> Unit

UO.SetARExtParams

UO.SetARExtParams() -> Unit
UO.SetARExtParams(ShardName:Any) -> Unit
UO.SetARExtParams(ShardName:Any, CharName:Any) -> Unit
UO.SetARExtParams(ShardName:Any, CharName:Any, UseAtEveryConnect:Any) -> Unit

UO.SetArm

UO.SetArm(name:String) -> Unit

UO.SetARStatus

UO.SetARStatus(Value:Any) -> Unit

UO.SetAutoBuyDelay

UO.SetAutoBuyDelay(Value:Any) -> Unit

UO.SetAutoSellDelay

UO.SetAutoSellDelay(Value:Any) -> Unit

UO.SetBadLocation

UO.SetBadLocation(X:Any, Y:Any) -> Unit

UO.SetBadObject

UO.SetBadObject(ObjType:Any, Color:Any, Radius:Any) -> Unit

UO.SetCatchBag

UO.SetCatchBag() -> Unit
UO.SetCatchBag(container:Any) -> Unit

UO.SetContextMenuHook

UO.SetContextMenuHook(MenuID:Any, EntryNumber:Any) -> Unit

UO.SetDefault

UO.SetDefault(name:Any, object:Any) -> Unit

UO.SetDress

UO.SetDress() -> Unit
UO.SetDress(name:String) -> Unit

UO.SetDressSpeed

UO.SetDressSpeed(delayms:Integer) -> Unit

UO.SetEasyUO

UO.SetEasyUO(number:Any, value:Any) -> Unit

UO.SetEvent

UO.SetEvent(name:Any, stateValue:Any) -> Unit
UO.SetEvent(name:Any, stateValue:Any, repeatOrHandler:Any) -> Unit
UO.SetEvent(nameValue:Any, stateValue:Any, repeatValue:Any, subNameValue:Any) -> Unit

UO.SetEventProc

UO.SetEventProc(Eventname:Any, Procname:Any) -> Unit

UO.SetGlobal

UO.SetGlobal(name:String, value:String) -> Unit
UO.SetGlobal(name:String, value:Integer) -> Unit
UO.SetGlobal(name:String, value:Decimal) -> Unit
UO.SetGlobal(GlobalRegion:Any, VarName:Any, VarValue:Any) -> Unit

UO.SetGump

UO.SetGump(identifier:Any, key:Any, stateValue:Any) -> Unit
UO.SetGump(gumpId:Any, identifier:Any, key:Any, stateValue:Any) -> Unit

UO.SetJournalLine

UO.SetJournalLine(index:Integer) -> Unit
UO.SetJournalLine(index:Integer, text:String) -> Unit
UO.SetJournalLine(StringIndex:Any, Text:Any) -> Unit

UO.SetMulPath

UO.SetMulPath(pathValue:Any) -> Unit

UO.SetPauseScriptOnDisconnectStatus

UO.SetPauseScriptOnDisconnectStatus(Value:Any) -> Unit

UO.SetRec

UO.SetRec() -> Unit

UO.SetReceivingContainer

UO.SetReceivingContainer() -> Unit
UO.SetReceivingContainer(id:Integer) -> Unit
UO.SetReceivingContainer(id:String) -> Unit

UO.SetRunMountTimer

UO.SetRunMountTimer(Value:Any) -> Unit

UO.SetRunUnmountTimer

UO.SetRunUnmountTimer(Value:Any) -> Unit

UO.SetScriptName

UO.SetScriptName(ScriptIndex:Any, Value:Any) -> Unit

UO.SetSeason

UO.SetSeason(season:Any) -> Unit

UO.SetShowZ

UO.SetShowZ(stateValue:Any) -> Unit

UO.SetSilentMode

UO.SetSilentMode(Value:Any) -> Unit

UO.SetSkillLockState

UO.SetSkillLockState(SkillName:Any, skillState:Any) -> Unit

UO.SetStatLockState

UO.SetStatLockState(statNum:Any, statState:Any) -> Unit

UO.SetStatState

UO.SetStatState(statNum:Any, statState:Any) -> Unit

UO.SetWalkMountTimer

UO.SetWalkMountTimer(Value:Any) -> Unit

UO.SetWalkUnmountTimer

UO.SetWalkUnmountTimer(Value:Any) -> Unit

UO.SetWarMode

UO.SetWarMode(Value:Any) -> Unit

UO.Sex

UO.Sex() -> Any

UO.ShardName

UO.ShardName() -> Any

UO.ShardPath

UO.ShardPath() -> Any

UO.Shop

UO.Shop() -> Unit

UO.ShowJournal

UO.ShowJournal() -> Unit

UO.ShutdownWindows

UO.ShutdownWindows(state:Any) -> Unit

UO.SkillLockState

UO.SkillLockState(SkillName:Any, skillState:Any) -> Unit

UO.SkillVal

UO.SkillVal(skillName:String) -> Integer
UO.SkillVal(skill:Any, variant:Any) -> Integer

UO.Snap

UO.Snap() -> Integer
UO.Snap(name:String) -> Integer
UO.Snap(name:String, quality:Integer) -> Integer
UO.Snap(file:Any, quality:Any, includeUI:Any) -> Integer

UO.Snoop

UO.Snoop() -> Unit
UO.Snoop(container:Any) -> Unit

UO.Sound

UO.Sound(soundId:Any) -> Unit

UO.Specmove

UO.Specmove(direction:Any) -> Unit
UO.Specmove(direction:Any, running:Any) -> Unit

UO.Stam

UO.Stam() -> Any

UO.Stamina

UO.Stamina() -> Integer

UO.StartScript

UO.StartScript(ScriptPath:Any) -> Integer

UO.StealthCnt

UO.StealthCnt() -> Integer

UO.StealthInfo

UO.StealthInfo() -> Any

UO.StealthPath

UO.StealthPath() -> Any

UO.StealthProfilePath

UO.StealthProfilePath() -> Any

UO.Step

UO.Step(Direction:Any, Running:Any) -> Any

UO.StepQ

UO.StepQ(direction:Any, run:Any) -> Integer
UO.StepQ(direction:Any, run:Any, timeout:Any) -> Integer
UO.StepQ(direction:Any, run:Any, timeout:Any, queue:Any) -> Integer
UO.StepQ(direction:Any, run:Any, timeout:Any, queue:Any, waitForAck:Any) -> Integer

UO.StopAllScripts

UO.StopAllScripts() -> Unit

UO.StopBoat

UO.StopBoat() -> Unit

UO.StopScript

UO.StopScript(ScriptIndex:Any) -> Unit

UO.Str

UO.Str() -> Integer

UO.Strength

UO.Strength() -> Integer

UO.SubExists

UO.SubExists(subrutineName:String) -> Integer

UO.Target

UO.Target() -> Unit
UO.Target(object:Any) -> Unit
UO.Target(targetKey:Any, target:Any) -> Unit
UO.Target(targetKey:Any, target:Any, targetType:Any, type:Any, x:Any, y:Any, z:Any) -> Unit

UO.TargetByResource

UO.TargetByResource(ObjID:Any, Resource:Any) -> Unit

UO.TargetID

UO.TargetID() -> Any

UO.Targeting

UO.Targeting() -> Integer

UO.TargetPresent

UO.TargetPresent() -> Any

UO.TargetToObject

UO.TargetToObject(ObjID:Any) -> Unit

UO.TargetToTile

UO.TargetToTile(Tile:Any, X:Any, Y:Any, Z:Any) -> Unit

UO.TargetToXYZ

UO.TargetToXYZ(X:Any, Y:Any, Z:Any) -> Unit

UO.Terminate

UO.Terminate() -> Unit
UO.Terminate(subrutineName:String) -> Unit

UO.TerminateAll

UO.TerminateAll() -> Unit

UO.TextClear

UO.TextClear() -> Unit

UO.TextClose

UO.TextClose() -> Unit

UO.TextOpen

UO.TextOpen() -> Unit

UO.TextPrint

UO.TextPrint(text:String) -> Unit

UO.TicksAnim

UO.TicksAnim() -> Integer

UO.TicksDead

UO.TicksDead() -> Integer

UO.TicksSkill

UO.TicksSkill() -> Integer

UO.TicksSpell

UO.TicksSpell() -> Integer

UO.TicksTarget

UO.TicksTarget() -> Integer

UO.TicksUse

UO.TicksUse() -> Integer

UO.Time

UO.Time() -> Integer

UO.Timer

UO.Timer() -> Integer

UO.ToggleFly

UO.ToggleFly() -> Unit

UO.Track

UO.Track() -> Unit
UO.Track(flag:Any) -> Unit
UO.Track(flagRaw:Any, x:Any, y:Any) -> Unit

UO.TradeCheck

UO.TradeCheck(windowIndex:Any) -> Integer
UO.TradeCheck(TradeNum:Any, Num:Any) -> Any
UO.TradeCheck(windowIndex:Any, checkbox:Any, stateValue:Any) -> Integer

UO.TradeContainer

UO.TradeContainer(windowIndex:Any) -> String

UO.TradeCount

UO.TradeCount() -> Integer

UO.TradeName

UO.TradeName(windowIndex:Any) -> String

UO.TradeOpponent

UO.TradeOpponent(windowIndex:Any) -> String

UO.Undress

UO.Undress() -> Integer

UO.Unequip

UO.Unequip(layer:String) -> Integer
UO.Unequip(Layer:Any) -> Any

UO.UnequipItems

UO.UnequipItems(Items:Any) -> Any

UO.UnsetArm

UO.UnsetArm(name:String) -> Unit

UO.UnsetCatchBag

UO.UnsetCatchBag() -> Unit

UO.UnsetDress

UO.UnsetDress(name:String) -> Unit

UO.UnsetReceivingContainer

UO.UnsetReceivingContainer() -> Unit

UO.UOAMessage

UO.UOAMessage(text:Any) -> Unit

UO.UOSay

UO.UOSay(Text:Any) -> Unit

UO.UOSayColor

UO.UOSayColor(Text:Any, Color:Any) -> Unit

UO.UpdateFigure

UO.UpdateFigure(FigureID:Any, figure:Any) -> Any

UO.UpdateObject

UO.UpdateObject(id:Any) -> Unit

UO.UseAbility

UO.UseAbility(abilityName:String) -> Integer
UO.UseAbility(abilityId:Integer) -> Integer

UO.UseFromGround

UO.UseFromGround(type:Any) -> Integer
UO.UseFromGround(type:Any, color:Any) -> Integer

UO.UseItemOnMobile

UO.UseItemOnMobile(ItemSerial:Any, TargetSerial:Any) -> Unit

UO.UseObject

UO.UseObject(id:String) -> Unit
UO.UseObject(id:Integer) -> Unit
UO.UseObject(ObjID:Any) -> Unit

UO.UseOtherPaperdollScroll

UO.UseOtherPaperdollScroll(ObjID:Any) -> Unit

UO.UsePrimaryAbility

UO.UsePrimaryAbility() -> Unit

UO.UseProxy

UO.UseProxy() -> Any

UO.UseRec

UO.UseRec() -> Unit

UO.UserObject

UO.UserObject(serialOrName:Any) -> Unit

UO.UserStaticExists

UO.UserStaticExists(id:Any) -> Integer

UO.UseSecondaryAbility

UO.UseSecondaryAbility() -> Unit

UO.UseSelfPaperdollScroll

UO.UseSelfPaperdollScroll() -> Unit

UO.UseSkill

UO.UseSkill(skillName:String) -> Integer
UO.UseSkill(SkillName:Any) -> Any
UO.UseSkill(skillName:Any, target:Any) -> Integer
UO.UseSkill(skill:Any, target:Any, distance:Any) -> Integer
UO.UseSkill(skill:Any, target:Any, distance:Any, notoriety:Any) -> Integer
UO.UseSkill(skill:Any, target:Any, distance:Any, notoriety:Any, nearest:Any) -> Integer
UO.UseSkill(skill:Any, target:Any, distance:Any, notoriety:Any, nearest:Any, maxZ:Any) -> Integer
UO.UseSkill(skill:Any, target:Any, distance:Any, notoriety:Any, nearest:Any, maxZ:Any, waitTarget:Any) -> Integer

UO.UseType

UO.UseType(type:Integer) -> Integer
UO.UseType(type:String) -> Integer
UO.UseType(type:Integer, color:Integer) -> Integer
UO.UseType(type:String, color:String) -> Integer
UO.UseType(type:Integer, color:String) -> Integer
UO.UseType(type:String, color:Integer) -> Integer
UO.UseType(ObjType:Any, Color:Any) -> Any
UO.UseType(type:Any, color:Any, container:Any) -> Integer
UO.UseType(type:Any, color:Any, container:Any, distance:Any) -> Integer
UO.UseType(type:Any, color:Any, container:Any, distance:Any, nearest:Any) -> Integer
UO.UseType(type:Any, color:Any, container:Any, distance:Any, nearest:Any, maxZ:Any) -> Integer

UO.UseVirtue

UO.UseVirtue(VirtueName:Any) -> Any

UO.UseWorldObject

UO.UseWorldObject(serialOrName:Any) -> Unit

UO.VendorMenu

UO.VendorMenu(vendor:Any) -> Unit
UO.VendorMenu(menu:Any, choice:Any) -> Unit

UO.Version

UO.Version() -> Unit

UO.Wait

UO.Wait(WaitTimeMS:Any) -> Unit

UO.WaitForClientTargetResponse

UO.WaitForClientTargetResponse(MaxWaitTimeMS:Any) -> Any

UO.WaitForTarget

UO.WaitForTarget(MaxWaitTimeMS:Any) -> Any

UO.WaitGump

UO.WaitGump(triggerId:Integer) -> Unit
UO.WaitGump(triggerId:String) -> Unit
UO.WaitGump(Value:Any) -> Unit
UO.WaitGump(trigger1:Any, trigger2:Any) -> Unit
UO.WaitGump(trigger1:Any, trigger2:Any, trigger3:Any) -> Unit
UO.WaitGump(trigger1:Any, trigger2:Any, trigger3:Any, trigger4:Any) -> Unit
UO.WaitGump(trigger1:Any, trigger2:Any, trigger3:Any, trigger4:Any, trigger5:Any) -> Unit
UO.WaitGump(trigger1:Any, trigger2:Any, trigger3:Any, trigger4:Any, trigger5:Any, trigger6:Any) -> Unit
UO.WaitGump(trigger1:Any, trigger2:Any, trigger3:Any, trigger4:Any, trigger5:Any, trigger6:Any, trigger7:Any) -> Unit
UO.WaitGump(trigger1:Any, trigger2:Any, trigger3:Any, trigger4:Any, trigger5:Any, trigger6:Any, trigger7:Any, trigger8:Any) -> Unit
UO.WaitGump(trigger1:Any, trigger2:Any, trigger3:Any, trigger4:Any, trigger5:Any, trigger6:Any, trigger7:Any, trigger8:Any, trigger9:Any) -> Unit
UO.WaitGump(trigger1:Any, trigger2:Any, trigger3:Any, trigger4:Any, trigger5:Any, trigger6:Any, trigger7:Any, trigger8:Any, trigger9:Any, trigger10:Any) -> Unit
UO.WaitGump(trigger1:Any, trigger2:Any, trigger3:Any, trigger4:Any, trigger5:Any, trigger6:Any, trigger7:Any, trigger8:Any, trigger9:Any, trigger10:Any, trigger11:Any) -> Unit
UO.WaitGump(trigger1:Any, trigger2:Any, trigger3:Any, trigger4:Any, trigger5:Any, trigger6:Any, trigger7:Any, trigger8:Any, trigger9:Any, trigger10:Any, trigger11:Any, trigger12:Any) -> Unit
UO.WaitGump(trigger1:Any, trigger2:Any, trigger3:Any, trigger4:Any, trigger5:Any, trigger6:Any, trigger7:Any, trigger8:Any, trigger9:Any, trigger10:Any, trigger11:Any, trigger12:Any, trigger13:Any) -> Unit
UO.WaitGump(trigger1:Any, trigger2:Any, trigger3:Any, trigger4:Any, trigger5:Any, trigger6:Any, trigger7:Any, trigger8:Any, trigger9:Any, trigger10:Any, trigger11:Any, trigger12:Any, trigger13:Any, trigger14:Any) -> Unit
UO.WaitGump(trigger1:Any, trigger2:Any, trigger3:Any, trigger4:Any, trigger5:Any, trigger6:Any, trigger7:Any, trigger8:Any, trigger9:Any, trigger10:Any, trigger11:Any, trigger12:Any, trigger13:Any, trigger14:Any, trigger15:Any) -> Unit
UO.WaitGump(trigger1:Any, trigger2:Any, trigger3:Any, trigger4:Any, trigger5:Any, trigger6:Any, trigger7:Any, trigger8:Any, trigger9:Any, trigger10:Any, trigger11:Any, trigger12:Any, trigger13:Any, trigger14:Any, trigger15:Any, trigger16:Any) -> Unit

UO.WaitGumpCheck

UO.WaitGumpCheck(index:Any, state:Any) -> Unit
UO.WaitGumpCheck(index:Any, state:Any, index2:Any, state2:Any) -> Unit
UO.WaitGumpCheck(index:Any, state:Any, index2:Any, state2:Any, index3:Any, state3:Any) -> Unit

UO.WaitGumpEntry

UO.WaitGumpEntry(index:Any, text:Any) -> Unit
UO.WaitGumpEntry(index:Any, text:Any, index2:Any, text2:Any) -> Unit
UO.WaitGumpEntry(index:Any, text:Any, index2:Any, text2:Any, index3:Any, text3:Any) -> Unit

UO.Waiting

UO.Waiting() -> Integer

UO.WaitingForJournalText

UO.WaitingForJournalText(startTime:Integer, maxDelay:Integer, text:String) -> Unit
UO.WaitingForJournalText(startTime:Integer, maxDelay:Integer, text:String, equals:Integer) -> Unit
UO.WaitingForJournalText(startTime:Integer, maxDelay:Integer, text:String, equals:Integer, ignoreCase:Integer) -> Unit
UO.WaitingForJournalText(startTime:Integer, maxDelay:Integer, text:String, equals:Integer, ignoreCase:Integer, skillNameOrObjectId:Any) -> Unit

UO.WaitingForMenu

UO.WaitingForMenu(delay:Any) -> Integer
UO.WaitingForMenu(delay:Any, menuCount:Any) -> Integer
UO.WaitingForMenu(delay:Any, menuCount:Any, blockMenu:Any) -> Integer
UO.WaitingForMenu(delay:Any, menuCount:Any, blockMenu:Any, menuName:Any) -> Integer
UO.WaitingForMenu(delayValue:Any, menuCountValue:Any, blockMenuValue:Any, menuNameValue:Any, skillOrSerial:Any) -> Integer

UO.WaitingMenu

UO.WaitingMenu() -> Integer

UO.WaitJournalLine

UO.WaitJournalLine(StartTime:Any, Str:Any, MaxWaitTimeMS:Any) -> Any

UO.WaitJournalLineSystem

UO.WaitJournalLineSystem(StartTime:Any, Str:Any, MaxWaitTimeMS:Any) -> Any

UO.WaitMenu

UO.WaitMenu(prompt:String, choice:String) -> Unit
UO.WaitMenu(MenuCaption:Any, ElementCaption:Any) -> Unit
UO.WaitMenu(prompt1:String, choice1:String, prompt2:String, choice2:String) -> Unit
UO.WaitMenu(prompt1:String, choice1:String, prompt2:String, choice2:String, prompt3:String, choice3:String) -> Unit

UO.WaitTarget

UO.WaitTarget(target:Any) -> Unit
UO.WaitTarget(target:Any, type:Any) -> Unit
UO.WaitTarget(target:Any, type:Any, color:Any) -> Unit
UO.WaitTarget(target:Any, type:Any, color:Any, distance:Any) -> Unit
UO.WaitTarget(target:Any, type:Any, color:Any, distance:Any, notoriety:Any) -> Unit
UO.WaitTarget(target:Any, type:Any, color:Any, distance:Any, notoriety:Any, nearest:Any) -> Unit
UO.WaitTarget(target:Any, type:Any, color:Any, distance:Any, notoriety:Any, nearest:Any, maxZ:Any) -> Unit

UO.WaitTargetGround

UO.WaitTargetGround(type:Any) -> Unit
UO.WaitTargetGround(type:Any, color:Any) -> Unit

UO.WaitTargetLast

UO.WaitTargetLast() -> Unit

UO.WaitTargetObject

UO.WaitTargetObject(id:String) -> Unit
UO.WaitTargetObject(ObjID:Any) -> Unit
UO.WaitTargetObject(id1:String, id2:String) -> Unit

UO.WaitTargetObjectType

UO.WaitTargetObjectType(id:Any, type:Any) -> Unit
UO.WaitTargetObjectType(id:Any, type:Any, color:Any) -> Unit

UO.WaitTargetSelf

UO.WaitTargetSelf() -> Unit

UO.WaitTargetTile

UO.WaitTargetTile(selector:Any) -> Unit
UO.WaitTargetTile(x:Any, y:Any, z:Any) -> Unit
UO.WaitTargetTile(type:Any, x:Any, y:Any, z:Any) -> Unit

UO.WaitTargetType

UO.WaitTargetType(type:Any) -> Unit
UO.WaitTargetType(type:Any, color:Any) -> Unit

UO.WaitTargetXYZ

UO.WaitTargetXYZ(X:Any, Y:Any, Z:Any) -> Unit

UO.WaitTextEntry

UO.WaitTextEntry(Value:Any) -> Unit

UO.WarMode

UO.WarMode() -> Integer
UO.WarMode(mode:Integer) -> Unit

UO.WarTargetID

UO.WarTargetID() -> Any

UO.WearItem

UO.WearItem(Layer:Any, ObjID:Any) -> Any

UO.Weight

UO.Weight() -> Integer

UO.WorldNum

UO.WorldNum() -> Any

UO.X

UO.X() -> Integer

UO.Y

UO.Y() -> Integer

UO.Z

UO.Z() -> Integer