Page Index - caraminden/anathema-roguelike GitHub Wiki
1026 page(s) in this GitHub Wiki:
- Home
- Anathema Manual/Design Document
- Story
- Starting the Game
- Winning the Game
- Table Of Contents
- Abilities
- Please reload this page
- Ability Enchantments
- Please reload this page
- Ability Specializations
- Please reload this page
- Abominations
- Please reload this page
- Accuracy
- Please reload this page
- Action Speed
- Please reload this page
- Action Types
- Please reload this page
- Actions
- Please reload this page
- Adamantine
- Please reload this page
- Affinity For Darkness
- Please reload this page
- Agility
- Please reload this page
- Alarm Trap
- Please reload this page
- Alchemist
- Please reload this page
- Altar
- Please reload this page
- Amplification Elixir
- Please reload this page
- Amulets
- Please reload this page
- Analysis
- Please reload this page
- Angel
- Please reload this page
- Animalistic Casting
- Please reload this page
- Apply Poison
- Please reload this page
- Arbalests
- Please reload this page
- Arcane Resonance
- Please reload this page
- Area Of Effect
- Please reload this page
- Armor Enchantments
- Please reload this page
- Armor Materials
- Please reload this page
- Armors
- Please reload this page
- Ash
- Please reload this page
- Assassin
- Please reload this page
- Assassinate
- Please reload this page
- Attacks
- Please reload this page
- Attenuation
- Please reload this page
- Attribute Enchantments
- Please reload this page
- Attributes
- Please reload this page
- Attunement
- Please reload this page
- Aura Actions
- Please reload this page
- Autoload
- Please reload this page
- Awareness
- Please reload this page
- Backstab
- Please reload this page
- Base Weapon Damage
- Please reload this page
- Base Weapon Speed
- Please reload this page
- Basic Actions
- Please reload this page
- Basic Attack
- Please reload this page
- Bear
- Please reload this page
- Bear Claws
- Please reload this page
- Beast
- Please reload this page
- Belching
- Please reload this page
- Blacksteel
- Please reload this page
- Blessings
- Please reload this page
- Blind
- Please reload this page
- Blinded
- Please reload this page
- Blinding Trap
- Please reload this page
- Blunt Weapon Mastery
- Please reload this page
- Blunt Weapons
- Please reload this page
- Bog
- Please reload this page
- Bombs
- Please reload this page
- Bonus Weapon Damage
- Please reload this page
- Boots
- Please reload this page
- Bow Mastery
- Please reload this page
- Bows
- Please reload this page
- Brawler
- Please reload this page
- Brazier
- Please reload this page
- Brew
- Please reload this page
- Brewing Mastery
- Please reload this page
- Brightness
- Please reload this page
- Bronze
- Please reload this page
- Buff Actions
- Please reload this page
- Buff Enchantments
- Please reload this page
- Buffs
- Please reload this page
- Burning
- Please reload this page
- Burst
- Please reload this page
- Bush
- Please reload this page
- Calm
- Please reload this page
- Caustic Gas
- Please reload this page
- Caves
- Please reload this page
- Centaur
- Please reload this page
- Chainmail
- Please reload this page
- Chakrams
- Please reload this page
- Champions
- Please reload this page
- Character Creation
- Please reload this page
- Charge
- Please reload this page
- Chest
- Please reload this page
- Chest Armors
- Please reload this page
- Circle
- Please reload this page
- Clairvoyance
- Please reload this page
- Clamoring Trap
- Please reload this page
- Classes
- Please reload this page
- Claymores
- Please reload this page
- Cloth
- Please reload this page
- Cold Iron Armors
- Please reload this page
- Cold Iron Weapons
- Please reload this page
- Compound Crossbows
- Please reload this page
- Concealed
- Please reload this page
- Concealment
- Please reload this page
- Conditions
- Please reload this page
- Cone
- Please reload this page
- Constitution
- Please reload this page
- Consume Light
- Please reload this page
- Corruptions
- Please reload this page
- Crippled
- Please reload this page
- Crossbow Mastery
- Please reload this page
- Crossbows
- Please reload this page
- Crushing Blow
- Please reload this page
- Crypt
- Please reload this page
- Crystal
- Please reload this page
- Crystal Caverns
- Please reload this page
- Cursed Woods
- Please reload this page
- Daggers
- Please reload this page
- Damage
- Please reload this page
- Damage Resistance
- Please reload this page
- Damage Types
- Please reload this page
- Damping
- Please reload this page
- Darkvision
- Please reload this page
- Darts
- Please reload this page
- Deafen
- Please reload this page
- Deafened
- Please reload this page
- Deafening Trap
- Please reload this page
- Debuff Actions
- Please reload this page
- Defective
- Please reload this page
- Defenses
- Please reload this page
- Deficient
- Please reload this page
- Density
- Please reload this page
- Desecrate
- Please reload this page
- Detection
- Please reload this page
- Dilapidated Ruins
- Please reload this page
- Dirt
- Please reload this page
- Dirt Wall
- Please reload this page
- Discipline
- Please reload this page
- Displacement Bulwark Elixir
- Please reload this page
- Disrupted
- Please reload this page
- Disrupting Trap
- Please reload this page
- Divine Damage
- Please reload this page
- Door
- Please reload this page
- Dragonhide
- Please reload this page
- Drink Elixir
- Please reload this page
- Druid
- Please reload this page
- Druid Spells
- Please reload this page
- Dual Wield Mastery
- Please reload this page
- Dual Wielding
- Please reload this page
- Dungeons
- Please reload this page
- Duration
- Please reload this page
- Dwarf
- Please reload this page
- Eagle Eye
- Please reload this page
- Ebony
- Please reload this page
- Echoing Catacombs
- Please reload this page
- Effects
- Please reload this page
- Elemental
- Please reload this page
- Elemental Damage
- Please reload this page
- Elementalist
- Please reload this page
- Elf
- Please reload this page
- Elixir Of Azure Flame
- Please reload this page
- Elixir Of Purity
- Please reload this page
- Elixirs
- Please reload this page
- Elusive
- Please reload this page
- Emanating
- Please reload this page
- Empowered
- Please reload this page
- Enchantments
- Please reload this page
- Encumbrance
- Please reload this page
- Endurance
- Please reload this page
- Enforcer
- Please reload this page
- Enhance Attributes
- Please reload this page
- Ensnaring Shades
- Please reload this page
- Environment
- Please reload this page
- Equip Item
- Please reload this page
- Equipment Slots
- Please reload this page
- Eradication
- Please reload this page
- Erupting
- Please reload this page
- Exposed
- Please reload this page
- Extraordinary
- Please reload this page
- Facing
- Please reload this page
- Fairy
- Please reload this page
- Fatigued
- Please reload this page
- Favor
- Please reload this page
- Features
- Please reload this page
- Feet
- Please reload this page
- Field Of View
- Please reload this page
- Fire
- Please reload this page
- Fire Bomb
- Please reload this page
- Fire Enchanted
- Please reload this page
- Fire Trap
- Please reload this page
- Fireball
- Please reload this page
- Flash Freeze
- Please reload this page
- Fleet Footed Elixir
- Please reload this page
- Flurry of Blows
- Please reload this page
- Flying
- Please reload this page
- Flying Kick
- Please reload this page
- Foes
- Please reload this page
- Fog
- Please reload this page
- Forest
- Please reload this page
- Fortification Elixir
- Please reload this page
- Fortress
- Please reload this page
- Foxfire
- Please reload this page
- Freedom of Movement
- Please reload this page
- Freeze Bomb
- Please reload this page
- Freezing Trap
- Please reload this page
- Frozen
- Please reload this page
- Gases
- Please reload this page
- Glaives
- Please reload this page
- Goblin
- Please reload this page
- Grace
- Please reload this page
- Grandmaster Brewer
- Please reload this page
- Grass
- Please reload this page
- Great Bows
- Please reload this page
- Ground
- Please reload this page
- Gust of Wind
- Please reload this page
- Hallucinatory Apparitions
- Please reload this page
- Haste
- Please reload this page
- Head
- Please reload this page
- Headshot
- Please reload this page
- Health
- Please reload this page
- Hearing
- Please reload this page
- Helms
- Please reload this page
- Hidden Strikes
- Please reload this page
- Hide
- Please reload this page
- Hobbit
- Please reload this page
- Hurl Blade
- Please reload this page
- Ice
- Please reload this page
- Ice Caves
- Please reload this page
- Ice Enchanted
- Please reload this page
- Ice Shard
- Please reload this page
- Ice Wall
- Please reload this page
- Identify
- Please reload this page
- Ifrit
- Please reload this page
- Illuminating Trap
- Please reload this page
- Illusory Wall
- Please reload this page
- Imbued Traits
- Please reload this page
- Immune
- Please reload this page
- Immunity
- Please reload this page
- Imperceptible
- Please reload this page
- Incapacitated
- Please reload this page
- Infusion
- Please reload this page
- Inquisitor
- Please reload this page
- Inquisitor Spells
- Please reload this page
- Insight
- Please reload this page
- Intelligence
- Please reload this page
- Interruptible Actions
- Please reload this page
- Inventory
- Please reload this page
- Invisibility
- Please reload this page
- Invisible
- Please reload this page
- Iridium
- Please reload this page
- Iron
- Please reload this page
- Iron Body
- Please reload this page
- Ironwood
- Please reload this page
- Item Blessings
- Please reload this page
- Items
- Please reload this page
- Jackal
- Please reload this page
- Katana Expertise
- Please reload this page
- Katanas
- Please reload this page
- Keen Hearing
- Please reload this page
- Kick
- Please reload this page
- Knives
- Please reload this page
- Knockout Gas
- Please reload this page
- Knockout Gas Bomb
- Please reload this page
- Kobold
- Please reload this page
- Lances
- Please reload this page
- Lava
- Please reload this page
- Leaping Strike
- Please reload this page
- Leather
- Please reload this page
- Legs
- Please reload this page
- Level 1 Druid Spells
- Please reload this page
- Level 1 Inquisitor Spells
- Please reload this page
- Level 1 Shadow Spells
- Please reload this page
- Level 2 Druid Spells
- Please reload this page
- Level 2 Inquisitor Spells
- Please reload this page
- Level 2 Shadow Spells
- Please reload this page
- Level 3 Druid Spells
- Please reload this page
- Level 3 Inquisitor Spells
- Please reload this page
- Level 3 Shadow Spells
- Please reload this page
- Level 4 Druid Spells
- Please reload this page
- Level 4 Inquisitor Spells
- Please reload this page
- Levels
- Please reload this page
- Lich
- Please reload this page
- Light
- Please reload this page
- Light Enchanted
- Please reload this page
- Light Sources
- Please reload this page
- Light Step
- Please reload this page
- Lightning Enchanted
- Please reload this page
- Lightning Leap
- Please reload this page
- Lightning Strike
- Please reload this page
- Line Of Effect
- Please reload this page
- Line Of Sight
- Please reload this page
- Loaded
- Please reload this page
- Location
- Please reload this page
- Lockpicking
- Please reload this page
- Long Blade Mastery
- Please reload this page
- Long Blades
- Please reload this page
- Low Light Vision
- Please reload this page
- Lunge
- Please reload this page
- Lush Thicket
- Please reload this page
- Maces
- Please reload this page
- Mageplate
- Please reload this page
- Magic Actions
- Please reload this page
- Magic Mapping
- Please reload this page
- Marksman
- Please reload this page
- Mastercrafted
- Please reload this page
- Masteries
- Please reload this page
- Mastery Enchantments
- Please reload this page
- Maul
- Please reload this page
- Mauls
- Please reload this page
- Melee Attacks
- Please reload this page
- Melee Range
- Please reload this page
- Melee Weapons
- Please reload this page
- Metal
- Please reload this page
- Might
- Please reload this page
- Mithril Armors
- Please reload this page
- Mithril Weapons
- Please reload this page
- Monk
- Please reload this page
- Motion
- Please reload this page
- Movement Actions
- Please reload this page
- Movement Speed
- Please reload this page
- Mud
- Please reload this page
- Muddy Warrens
- Please reload this page
- Muffling Gloom
- Please reload this page
- Multiclassing
- Please reload this page
- Mummy
- Please reload this page
- Mundane Damage
- Please reload this page
- Natural
- Please reload this page
- Natural Weapons
- Please reload this page
- Natures Remedy
- Please reload this page
- Neck
- Please reload this page
- Ninja
- Please reload this page
- Nymph
- Please reload this page
- Nyx
- Please reload this page
- Oak
- Please reload this page
- Obscured
- Please reload this page
- Obscuring Fog
- Please reload this page
- Opacity
- Please reload this page
- Orc
- Please reload this page
- Overgrowth
- Please reload this page
- Panther Claws
- Please reload this page
- Pants
- Please reload this page
- Partially Concealed
- Please reload this page
- Passability
- Please reload this page
- Perception
- Please reload this page
- Perceptive Elixir
- Please reload this page
- Perks
- Please reload this page
- Petrified
- Please reload this page
- Petrifying Trap
- Please reload this page
- Phantasm
- Please reload this page
- Physical Actions
- Please reload this page
- Pikes
- Please reload this page
- Plate
- Please reload this page
- Player
- Please reload this page
- Point Blank Expertise
- Please reload this page
- Poisons
- Please reload this page
- Potency
- Please reload this page
- Potions
- Please reload this page
- Pounce
- Please reload this page
- Primary Weapon
- Please reload this page
- Primary Weapon Condition
- Please reload this page
- Quasar
- Please reload this page
- Quick Draw
- Please reload this page
- Quiet Assassination
- Please reload this page
- Radiant
- Please reload this page
- Radiant Bomb
- Please reload this page
- Range
- Please reload this page
- Ranged Weapon Attacks
- Please reload this page
- Ranged Weapons
- Please reload this page
- Ranger
- Please reload this page
- Rapiers
- Please reload this page
- Recurve Bows
- Please reload this page
- Reload Crossbow
- Please reload this page
- Reshaping
- Please reload this page
- Resistant
- Please reload this page
- Resources
- Please reload this page
- Restoration
- Please reload this page
- Revanent
- Please reload this page
- Rogue
- Please reload this page
- Roles
- Please reload this page
- Run
- Please reload this page
- Sapping Trap
- Please reload this page
- Second Sight
- Please reload this page
- Secondary Weapon
- Please reload this page
- Secondary Weapon Condition
- Please reload this page
- Segments
- Please reload this page
- Sense Enchantments
- Please reload this page
- Sense Magic
- Please reload this page
- Senses
- Please reload this page
- Shadow
- Please reload this page
- Shadow Enchanted
- Please reload this page
- Shadow Spells
- Please reload this page
- Shadowdance
- Please reload this page
- Shadoweave
- Please reload this page
- Shadowflame
- Please reload this page
- Shapeshift Bat
- Please reload this page
- Shapeshift Bear
- Please reload this page
- Shapeshift Panther
- Please reload this page
- Shapeshifting
- Please reload this page
- Shapeshifting Mastery
- Please reload this page
- Shoddy
- Please reload this page
- Short Blade Mastery
- Please reload this page
- Short Blades
- Please reload this page
- Short Bows
- Please reload this page
- Short Swords
- Please reload this page
- Shurikens
- Please reload this page
- Silenai Crystal
- Please reload this page
- Silence
- Please reload this page
- Silenced
- Please reload this page
- Silencing Poison
- Please reload this page
- Skill Enchantments
- Please reload this page
- Skills
- Please reload this page
- Sleeping
- Please reload this page
- Slow
- Please reload this page
- Slowed
- Please reload this page
- Slowing Poison
- Please reload this page
- Smoke
- Please reload this page
- Smoke Bomb
- Please reload this page
- Sol
- Please reload this page
- Sound
- Please reload this page
- Spear Mastery
- Please reload this page
- Spears
- Please reload this page
- Species
- Please reload this page
- Spell Attacks
- Please reload this page
- Spell Mastery
- Please reload this page
- Spells
- Please reload this page
- Spider
- Please reload this page
- Square
- Please reload this page
- Statistics
- Please reload this page
- Status Effect Enchantments
- Please reload this page
- Status Effects
- Please reload this page
- Staves
- Please reload this page
- Steel
- Please reload this page
- Stimuli
- Please reload this page
- Stone
- Please reload this page
- Stone Caves
- Please reload this page
- Stone Wall
- Please reload this page
- Strength
- Please reload this page
- Stunning Strike
- Please reload this page
- Sunstone
- Please reload this page
- Supernatural
- Please reload this page
- Suppression
- Please reload this page
- Suppression Resistance
- Please reload this page
- Sure Footing
- Please reload this page
- Swamp
- Please reload this page
- Swiftness
- Please reload this page
- Tar
- Please reload this page
- Tar Bomb
- Please reload this page
- Target Condition
- Please reload this page
- Targeted Actions
- Please reload this page
- Techniques
- Please reload this page
- Teleport
- Please reload this page
- Teleportation Trap
- Please reload this page
- Temple
- Please reload this page
- Terrain
- Please reload this page
- Thralls
- Please reload this page
- Throw
- Please reload this page
- Throw Rock
- Please reload this page
- Throwing Mastery
- Please reload this page
- Throwing Range
- Please reload this page
- Throwing Weapons
- Please reload this page
- Titan
- Please reload this page
- Track
- Please reload this page
- Tracker
- Please reload this page
- Traits
- Please reload this page
- Transmutation
- Please reload this page
- Trapfinding
- Please reload this page
- Traps
- Please reload this page
- Treasure Chest
- Please reload this page
- Tree
- Please reload this page
- Trigger
- Please reload this page
- Triggered Actions
- Please reload this page
- Turn System
- Please reload this page
- Umbra
- Please reload this page
- Umbral Aura
- Please reload this page
- Umbralsilk
- Please reload this page
- Unarmed
- Please reload this page
- Unarmed Mastery
- Please reload this page
- Uncanny Senses
- Please reload this page
- Undead
- Please reload this page
- Unfettered Spirit
- Please reload this page
- Unicorn
- Please reload this page
- Unlock
- Please reload this page
- Utter Dark
- Please reload this page
- Vampire
- Please reload this page
- Vanish
- Please reload this page
- Vault
- Please reload this page
- Veil
- Please reload this page
- Venting
- Please reload this page
- Versatility
- Please reload this page
- Vigilance
- Please reload this page
- Vigor
- Please reload this page
- Visibility
- Please reload this page
- Visible
- Please reload this page
- Vision
- Please reload this page
- Volcanic Tunnels
- Please reload this page
- Vulnerability
- Please reload this page
- Vulnerable
- Please reload this page
- Wait
- Please reload this page
- Wait Actions
- Please reload this page
- Walk
- Please reload this page
- Wall Running
- Please reload this page
- Walls
- Please reload this page
- Water
- Please reload this page
- Weapon Attacks
- Please reload this page
- Weapon Damage
- Please reload this page
- Weapon Damage Multiplier
- Please reload this page
- Weapon Enchantments
- Please reload this page
- Weapon Masteries
- Please reload this page
- Weapon Materials
- Please reload this page
- Weapon Range
- Please reload this page
- Weapon Specific Skills
- Please reload this page
- Weapon Speed
- Please reload this page
- Weapon Swap
- Please reload this page
- Weapons
- Please reload this page
- Weight
- Please reload this page
- Wilderness
- Please reload this page
- Winged
- Please reload this page
- Wood
- Please reload this page
- Yew
- Please reload this page
- Zealots
- Please reload this page
- Zombie
- Please reload this page