Apply Poison - caraminden/anathema-roguelike GitHub Wiki

Applies a Poison to a Weapon in either the Primary Weapon, or Secondary Weapon slot. Once applied, the Poison's Effect will be applied to the next enemy Attacked with that Weapon. Poisons cannot be applied to Blunt Weapons.

Action Properties

Action Type Duration Conditions Action Speed Stimuli Generation Endurance Cost
Physical Action, Buff Action Permanent Target: Weapon, Target: Not Blunt Slow 50 Motion 20

Once the potion has been applied, the character gains the following Triggered Action

Poison Target

Action Properties

Action Type Conditions Stimuli Generation Endurance Cost
Physical Action, Triggered Action None None 0

Triggers when making a Weapon Attack with the poisoned Weapon

Effect

Poison dependent effect

Poison is removed from the Weapon

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