Apply Poison - caraminden/anathema-roguelike GitHub Wiki
Applies a Poison to a Weapon in either the Primary Weapon, or Secondary Weapon slot. Once applied, the Poison's Effect will be applied to the next enemy Attacked with that Weapon. Poisons cannot be applied to Blunt Weapons.
Action Type | Duration | Conditions | Action Speed | Stimuli Generation | Endurance Cost |
---|---|---|---|---|---|
Physical Action, Buff Action | Permanent | Target: Weapon, Target: Not Blunt | Slow | 50 Motion | 20 |
Once the potion has been applied, the character gains the following Triggered Action
Action Type | Conditions | Stimuli Generation | Endurance Cost |
---|---|---|---|
Physical Action, Triggered Action | None | None | 0 |
Triggers when making a Weapon Attack with the poisoned Weapon
Poison dependent effect
Poison is removed from the Weapon