Hide - caraminden/anathema-roguelike GitHub Wiki
While Waiting, the character also takes some time to hide itself, either by crouching down, or sticking against walls, making them significantly harder to see.
Action Type | Conditions | Stimuli Generation | Endurance Cost |
---|---|---|---|
Physical Action, Wait Action | None | None | 0 |
Grants 20% increased Concealment until the next turn
Grants an additional 5% increased Concealment for each adjacent Full Opacity Wall.
Specialization Level | Benefit |
---|---|
1 | +1% increased Concealment for each adjacent Full Opacity Wall |
2 | +1% increased Concealment for each adjacent Full Opacity Wall |
3 | +10% increased Concealment |