Hide - caraminden/anathema-roguelike GitHub Wiki

While Waiting, the character also takes some time to hide itself, either by crouching down, or sticking against walls, making them significantly harder to see.

Action Properties

Action Type Conditions Stimuli Generation Endurance Cost
Physical Action, Wait Action None None 0

Effect

Grants 20% increased Concealment until the next turn

Grants an additional 5% increased Concealment for each adjacent Full Opacity Wall.

Specialization Level Benefit
1 +1% increased Concealment for each adjacent Full Opacity Wall
2 +1% increased Concealment for each adjacent Full Opacity Wall
3 +10% increased Concealment
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