Attenuation - caraminden/anathema-roguelike GitHub Wiki

Attenuation reduces a characters Sound generation, it is found mostly on Armor.

All Sound that would be generated by Actions taken by a character is reduced by that character's Attenuation using the following calculation.

  • S = Initial Sound value generated by a character
  • A = The Attenuation of the character

Final value of Sound generated after Attenuation = S * (1 - A/(A + 100))

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