Attenuation - caraminden/anathema-roguelike GitHub Wiki
Attenuation reduces a characters Sound generation, it is found mostly on Armor.
All Sound that would be generated by Actions taken by a character is reduced by that character's Attenuation using the following calculation.
- S = Initial Sound value generated by a character
- A = The Attenuation of the character
Final value of Sound generated after Attenuation = S * (1 - A/(A + 100))