Calm - caraminden/anathema-roguelike GitHub Wiki

Ability Type: Spell

A spell that makes enemies forget what they were chasing.

Action Properties

Action Type Conditions Range Action Speed Stimuli Generation Endurance Cost
Magic Action, Spell Attack Line of Sight, and Target: Enemy Medium Standard 50 Sound, 25 Motion, and 50 Arcane Resonance 10

Effect

Characters affected by Calm forget any stimuli they had sensed recently. The affected character will still chase after enemies they can sense after the effect, but if they sense nothing after being Calmed, they will act normally as if they had never seen an enemy.

Benefits of Specialization

Specialization Level Benefit
1 Loses Target: Enemy and gains Area of Effect of Circle: 1, +25 Arcane Resonance
2 Increases Area of Effect to Burst:2, +35 Arcane Resonance
3 Increases Area of Effect to Circle:2, +45 Arcane Resonance
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