Potions - caraminden/anathema-roguelike GitHub Wiki

Potions are a type of Ability granted to Alchemists, Ninjas, and Monks, there are three kinds of Potions:

  • Elixirs are consumed by a character to grant a Buff to that character
  • Poisons are Applied to a Weapon and then their Effect is applied to the next enemy damaged by that Weapon
  • Bombs are thrown by a character and have their Effect applied in an area around a targeted point

Before a Potion can be used it must be Brewed, once Brewed, Potions are kept in flasks strapped to a character's body to they are ready to be used at a moments notice. Once a character Brews a Potion, its Weight and Arcane Resonance will count against the character until the Potion is used and the flask is thrown or discarded. Brewing Mastery allows a character to Brew Potions more efficiently, lowering their Weight, allowing more Potions to be readied at once.

The Player's Inventory can store enough empty flasks and reagents that they will never need to worry about having the required materials to Brew a Potion. Unfortunately the delicate balance of the magical ingredients in a Potion cannot withstand the strange properties of the extra-dimensional space the Player uses as their Inventory, if placed in the Inventory a Potion would become inert, no better than raw materials.

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