Accuracy - caraminden/anathema-roguelike GitHub Wiki

Accuracy determines how precisely a character can hit their opponents, characters with low accuracy will have a harder time hitting exactly where they want with their Weapons, causing higher variance in the amount of Weapon Damage they deal to their enemies.

Computing Accuracy

Accuracy Modifier

Each time a character makes a Weapon Attack they get a random modifier from -25% to +25%, each point of Accuracy changes the minimum this Accuracy multiplier can be by 1%.

Effects of Accuracy

Example

A character with 10 Accuracy will have their Base Weapon Damage multiplied by a random modifier between -15% and +25% Another character with 35 Accuracy would have their Base Weapon Damage multiplied by a random modifier between +10% and +25%

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