Strength - caraminden/anathema-roguelike GitHub Wiki

Strength represents a character's physical ability to deal with heavy equipment, characters with low Strength will find it very hard to wear heavy Armor and especially hard to weight Weapons made with heavier Materials:

Encumbrance

Strength's main use is reducing a character's Encumbrance, allowing them to more freely use heavier Weapons and Armor.

Weapon Damage Multiplier

Each point of Strength grants +5% Weapon Damage Multiplier to Melee Attacks

Throwing Range

A character's Throwing Range is partially based on that character's Strength

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