Strength - caraminden/anathema-roguelike GitHub Wiki
Strength represents a character's physical ability to deal with heavy equipment, characters with low Strength will find it very hard to wear heavy Armor and especially hard to weight Weapons made with heavier Materials:
Strength's main use is reducing a character's Encumbrance, allowing them to more freely use heavier Weapons and Armor.
Each point of Strength grants +5% Weapon Damage Multiplier to Melee Attacks
A character's Throwing Range is partially based on that character's Strength