cultures - RTR-Imperium-Surrectum/ris-wiki GitHub Wiki

Cultures

โ† all factions ยท regions and settlements ยท beliefs ยท wiki index

Every faction belongs to a culture. On top of a faction's own roster, its culture decides some of the buildings it can put up and the units it can raise, and what its agents and forts cost. There are 22 cultures.

Culture Factions Settlements Own buildings Beliefs
Gallic 43 103 โ€” 2
Greek 38 76 โ€” 6
Germanic 16 24 โ€” 1
Roman 14 41 1 1
Celtiberian 11 23 โ€” 1
Scythian 11 20 โ€” 1
Arab 10 31 โ€” 1
Brittonic 10 24 โ€” 1
Iberian 10 13 โ€” 1
Caucasian 9 20 โ€” 2
Illyrian 9 23 โ€” 5
Thracian 9 13 โ€” 4
Eastern Hellenistic 8 222 โ€” 3
Libyan 8 511 โ€” 2
Iranian 7 21 โ€” 3
Anatolian 5 2 โ€” 5
Dacian 5 9 โ€” 1
Phoenician 5 45 โ€” 1
Western Hellenistic 5 53 โ€” 3
Ethiopian 3 10 โ€” 1
Indian 2 21 โ€” 1
Egyptian 1 0 โ€” 1

Settlements is what the culture's factions hold at the start of the campaign. Own buildings counts what only that culture's factions can have. Beliefs is how many different religions its factions follow.

The Free Peoples (land no faction holds at the start) count as Libyan, which is why that row has 499 settlements.