cultures egyptian - RTR-Imperium-Surrectum/ris-wiki GitHub Wiki

Egyptian

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1 faction · 0 settlements at the start

Factions

1 faction is Egyptian, holding 0 settlements at the start of the campaign (0.0% of the map).

Faction Provinces at the start Default belief
Egyptians — Egyptian

What its factions believe

Its faction follows this belief.

Belief Factions Who
Egyptian 1 Egyptians

Bonuses for being Egyptian

These apply only when the owner is not Egyptian:

Effect Where
public order (law) +2 to +3 Court of Law (Civic)
public order (law) +2 to +3 Magnificent Court of Law (Civic)

Agents and forts

What it costs a Egyptian faction to recruit an agent or put up a fort.

Cost
Spy 800 dn
Assassin 1,000 dn
Diplomat 750 dn
Merchant 750 dn
Admiral 200 dn
Fort 3,000 dn
Watchtower 1,000 dn