cultures dacian - RTR-Imperium-Surrectum/ris-wiki GitHub Wiki
Dacian
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5 factions · 9 settlements at the start
Factions
5 factions are Dacian, holding 9 settlements at the start of the campaign (0.7% of the map).
| Faction | Provinces at the start | Default belief |
|---|---|---|
| Costoboci | 3 | Thracian |
| Buri | 2 | Thracian |
| Getae | 2 | Thracian |
| Crobyzi | 1 | Thracian |
| Tyragetae | 1 | Thracian |
What its factions believe
All 5 of its factions follow the same belief.
| Belief | Factions | Who |
|---|---|---|
| Thracian | 5 | Costoboci, Buri, Getae, Crobyzi, Tyragetae |
Buildings Dacian factions cannot build
Aqueduct (Sanitation), Healing Sanctuary (Healing), Public Baths (Sanitation).
Agents and forts
What it costs a Dacian faction to recruit an agent or put up a fort.
| Cost | |
|---|---|
| Spy | 800 dn |
| Assassin | 1,000 dn |
| Diplomat | 750 dn |
| Merchant | 750 dn |
| Admiral | 200 dn |
| Fort | 3,000 dn |
| Watchtower | 1,000 dn |