cultures celtiberian - RTR-Imperium-Surrectum/ris-wiki GitHub Wiki
Celtiberian
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11 factions · 23 settlements at the start
Factions
11 factions are Celtiberian, holding 23 settlements at the start of the campaign (1.8% of the map).
| Faction | Provinces at the start | Default belief |
|---|---|---|
| Arevaci | 3 | Celtic |
| Astures | 2 | Celtic |
| Belli | 2 | Celtic |
| Cantabri | 2 | Celtic |
| Carpetani | 2 | Celtic |
| Celtici | 2 | Celtic |
| Gallaeci | 2 | Celtic |
| Lusitanians | 2 | Celtic |
| Vaccaei | 2 | Celtic |
| Vascones | 2 | Celtic |
| Vettones | 2 | Celtic |
What its factions believe
All 11 of its factions follow the same belief.
| Belief | Factions | Who |
|---|---|---|
| Celtic | 11 | Arevaci, Astures, Belli, Cantabri, Carpetani, Celtici, Gallaeci, Lusitanians, Vaccaei, Vascones, Vettones |
Agents and forts
What it costs a Celtiberian faction to recruit an agent or put up a fort.
| Cost | |
|---|---|
| Spy | 800 dn |
| Assassin | 1,000 dn |
| Diplomat | 750 dn |
| Merchant | 750 dn |
| Admiral | 200 dn |
| Fort | 3,000 dn |
| Watchtower | 1,000 dn |