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Caucasian

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9 factions · 20 settlements at the start

Factions

9 factions are Caucasian, holding 20 settlements at the start of the campaign (1.5% of the map).

Faction Provinces at the start Default belief
Armenia 5 Armenian
Sophene 4 Armenian
Armenia Minor 3 Armenian
Albanians 2 Caucasian
Colchians 2 Caucasian
Iberians 2 Caucasian
Heniochi 1 Caucasian
Mossynoeci 1 Caucasian
Commagene — Armenian

What its factions believe

Its factions follow 2 different beliefs: a culture does not decide a faction's religion.

Belief Factions Who
Caucasian 5 Albanians, Colchians, Iberians, Heniochi, Mossynoeci
Armenian 4 Armenia, Sophene, Armenia Minor, Commagene

Bonuses for being Caucasian

These bonuses apply in a settlement only when its owner is Caucasian.

Effect Where
Armenian belief +1 Court of Law (Civic)
Armenian belief +2 Magnificent Court of Law (Civic)

And these apply only when the owner is not Caucasian:

Effect Where
public order (law) +2 to +3 Court of Law (Civic)
public order (law) +2 to +3 Magnificent Court of Law (Civic)
public order (happiness) +5 Theatre (Leisure)

Agents and forts

What it costs a Caucasian faction to recruit an agent or put up a fort.

Cost
Spy 800 dn
Assassin 1,000 dn
Diplomat 750 dn
Merchant 750 dn
Admiral 200 dn
Fort 3,000 dn
Watchtower 1,000 dn