cultures ethiopian - RTR-Imperium-Surrectum/ris-wiki GitHub Wiki
Ethiopian
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3 factions · 10 settlements at the start
Factions
3 factions are Ethiopian, holding 10 settlements at the start of the campaign (0.8% of the map).
| Faction | Provinces at the start | Default belief |
|---|---|---|
| Kush | 8 | Ethiopian |
| Axum | 1 | Ethiopian |
| Timbuktu | 1 | Ethiopian |
What its factions believe
All 3 of its factions follow the same belief.
| Belief | Factions | Who |
|---|---|---|
| Ethiopian | 3 | Kush, Axum, Timbuktu |
Buildings Ethiopian factions cannot build
Agents and forts
What it costs a Ethiopian faction to recruit an agent or put up a fort.
| Cost | |
|---|---|
| Spy | 800 dn |
| Assassin | 1,000 dn |
| Diplomat | 750 dn |
| Merchant | 750 dn |
| Admiral | 200 dn |
| Fort | 3,000 dn |
| Watchtower | 1,000 dn |