Animated Objects - RetroKoH/S1Fixed GitHub Wiki
Here are all of the objects in S1Fixed that call the AnimateSprite subroutine to animate their sprites. Some objects animate in more simplistic ways that do not require a call to this subroutine. Those objects are NOT included in this list.
- 0C LZ Flapping Door
- 0D Signpost
- 16 LZ Harpoon
- 1E Ball Hog Badnik
- 1F Crabmeat Badnik
- 22 Buzz Bomber Badnik
- 26 Monitor
- 28 Animals
- 2A SBZ Small Door
- 2C Jaws Badnik
- 2D Burrobot Badnik
- 3E Prison Capsule
- 40 Moto Bug Badnik
- 41 Springs
- 42 Newtron Badnik
- 43 Roller Badnik
- 47 SYZ Bumper
- 4E MZ Wall of Lava
- 50 Yadrin Badnik
- 55 Basaran Badnik
- 5F Bomb Badnik
- 60 Orbinaut Badnik
- 64 Bubbler
- 65 LZ Waterfalls
- 6C SBZ Vanishing Platforms
- 6D SBZ Flamethrower
- 6E SBZ Electric Orb
- 7C SBZ Trapdoor
Dynamic Objects to be noted below.