LZ Waterfalls - RetroKoH/S1Fixed GitHub Wiki

<- $64: Bubbler Object List $66: SBZ Rotating Junction ->
65_Waterfall

The Waterfall is an object in Sonic the Hedgehog, appearing in Labyrinth Zone. It's theoretically able to appear in Scrap Brain Zone Act 3, though it doesn't. It is purely a visual object, having no manner of interaction with Sonic whatsoever. Unlike the Scenery object, this object moves, as it stays just above the water's surface.

Code

File: _incObj/65 Waterfalls.asm

Changes from Sonic 1
  • Word-length obPriority pointer due to the new Priority Manager.
  • Word-length obRespawnAddr added due to the S3K Object Manager.

Subtypes

...

Object Status Table

x0 x1 x2 x3 x4 x5 x6 x7 x8 x9 xA xB xC xD xE xF
0x Render Addr Addr Addr Gfx Gfx Map Map Map Map XPos XPos XPos XPos YPos YPos
1x YPos YPos ~ ~ ~ ~ RespawnAddr RespawnAddr ~ ~ Priority Priority Frame ~ ~ ~
2x ~ ~ ~ DispWid ~ ~ ~ ~ ~ ~ ~ ~ ~ ~ ~ ~
3x ~ ~ ~ ~ ~ ~ ~ ~ ~ ~ ~ ~ ~ ~ ~ ~
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