Page Index - RetroKoH/S1Fixed GitHub Wiki
185 page(s) in this GitHub Wiki:
- Home
- 128x128 Chunks System
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- Adding S3K Shields
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- Adding The Air Roll
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- Adding The Spin Dash
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- Alternative Fade Effects
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- Beta Level Order
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- Blinking HUD
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- Bottom Boundary Fixes
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- Bugfixes
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- Buzz Bomber Missile Positioning
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- Caterkiller Fix
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- CD Centiseconds HUD
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- Clear Control Lock While Jumping
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- Cool Bonus
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- Death Routine Solidity Fix
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- Demo Playback Fix
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- Drowning Bug Fixes
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- Ducking Size Fix
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- Dynamic Special Stage Wall Art
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- Editing Art
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- Editing Levels
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- Editing Objects
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- Editing Special Stages
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- Editing Sprites
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- Elective Mods
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- End of Level BGM Fade Out
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- Extending Sprite Limits
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- Faster Instant Score Tally
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- Final Zone Boss Hit Count Underflow Fix
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- Fix Race Condition with PLCs
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- Fix Speed Bugs
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- Flashing Lost Rings
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- Floating Signposts
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- FZ Plasma Ball Fixes
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- Game Over Fixes
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- GHZ Background Palette Options
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- GHZ Vertical Scrolling Fix
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- Hidden Points Bugfix
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- Horizontal Scrolling Fixes
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- Leading Zeroes HUD
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- Lives Over Underflow Fix
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- Look Shift Fix
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- Lost Ring Bugfixes
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- MD Debugger & Error Handler
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- MegaPCM2 Sound Driver
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- NE Corner Reloading Glitch Fix
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- Number Systems
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- Objects Not Freezing Upon Death
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- Optimal Data Compression
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- Optimized CalcAngle
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- Optimized In Air Collision
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- Optimized LZ Deformation
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- Optimized Object Movement
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- Optimized Object Routine Handling
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- Original Roll Jump
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- Permanent Mods
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- PLC Queue Shifting Fix
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- Prevent DLEs in Special Stage and Title Screen
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- Proper Invisible Solids Detection While Ducking
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- Proper Push Sensors While Rolling
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- Properly Angled Running Animations
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- Prototype Sonic Palette
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- RAM Clearing Fixes
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- Random Monitors
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- Rebound Mod
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- Reimplementing Unused Monitors
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- RememberSprite Fix
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- Remove Speed Shoes at Signpost Fix
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- Removing Misplaced Objects
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- Rolling Jump Landing Fix
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- Rolling Speed Cap Fix
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- Rolling Turn Around Fix
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- S2_3K HUD Manager
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- S3K Priority Manager
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- S4 Special Stages
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- SBZ Trapdoor Display Glitch
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- Screen Scroll While Rolling Fix
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- Scrolling HUD
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- SLZ Pylon Fix
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- Sonic Pushing Walking Animation Fixes
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- Sonic S‐Tunnel Flicker Fix
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- Speed Caps
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- Spike Bug
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- Spike SFX Fix
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- Spring Direction Fix
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- Subsprites
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- Title Screen Adjustments
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- Top Boundary Fix
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- Tutorials
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- Ultra DMA Queue
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- Underwater Hurt Fix
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- Visual Fixes
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