Buzz Bomber Missile Positioning - RetroKoH/S1Fixed GitHub Wiki
(Original guide by Clownacy)
Source: Sonic Retro thread
Commit: a407c2c
Ever notice that the bullet Buzz Bomber shoots is nowhere near its stinger when it fires? (RetroKoH note: I need to add screenshots to demonstrate this).
This is a simple fix. Under the label .fire in _incObj/22 Buzz Bomber.asm, change the move.w #$18,d0
to $14
instead. This is much closer.
That's literally it. Could probably do better adding this to a Minor Bugfixes page, or something.