Buzz Bomber Missile Positioning - RetroKoH/S1Fixed GitHub Wiki

(Original guide by Clownacy)
Source: Sonic Retro thread
Commit: a407c2c

Ever notice that the bullet Buzz Bomber shoots is nowhere near its stinger when it fires? (RetroKoH note: I need to add screenshots to demonstrate this).

This is a simple fix. Under the label .fire in _incObj/22 Buzz Bomber.asm, change the move.w #$18,d0 to $14 instead. This is much closer.

That's literally it. Could probably do better adding this to a Minor Bugfixes page, or something.