Permanent Mods - RetroKoH/S1Fixed GitHub Wiki
This page will contain a list of guides for you to apply any of the various permanent mods to your disassembly of Sonic 1. Unlike elective mods which are toggleable, and relatively simplistic in nature, these mods are usually more complex and require both a greater amount of explanation, as well as a greater amount of skill and understanding by the user to apply to their own disassembly. Due to this, such guides will take a greater amount of time to complete. In some cases, I'll instead opt to link you to an installation guide provided by the original author(s).
Sound Driver Guides
Engine Overhauls
- 128x128 Chunks System (aka Sonic 1: Two-Eight)
- MD Debugger & Error Handler
- Extending Sprite Limits
- Ultra DMA Queue
- S2 BuildSprites
- S2 DPLCs
- S3K+ Priority Manager
- S2/3K HUD Manager
- S3K Rings Manager
- S3K Object Manager
- S3K Object Collision
- Subsprites
Design Changes
- Title Screen Adjustments
- Flashing Lost Rings
- Smooth Ring Rotation
- Smoother Sonic Animations
- Rotating Wrecking Ball
- Reimplementing Unused Monitors
Optimizations
- Optimized Object Movement
- Optimized In-Air Collision
- Optimal Data Compression
- Optimizing Object Animations
- Optimized Object Routine Handling
- Optimized Mass Object Creation (Ring Loss, and more)
- VRAM Rearrangements and Dynamic Loading
- Optimized Title Cards
- Optimized CalcAngle
- Optimized LZ Deformation
More to come!