Elective Mods - RetroKoH/S1Fixed GitHub Wiki

This page will contain a list of guides for you to apply any of the various elective mods to your disassembly of Sonic 1. All aspects of elective mods within S1Fixed are denoted by their variable name(s), though the guides will serve as a roadmap for applying them directly to a clean disassembly of Sonic 1.

Player Abilities

Gameplay Tweaks

Special Stages

HUD

Enemy Mods

  • Alter Motobug Movement Behavior
  • Implement Buzz Bomber's Missile Explosion
  • Make Choppers Flip Over When Jumping
  • Make Green Newtrons Reappear
  • Alter Caterkiller Length
  • Make Jaws Pursue Sonic
  • Make Green Orbinaut Expand Orbs
  • Make Active Bombs Follow Sonic

Boss Mods

  • Make GHZ Eggman Untouchable At Start
  • Make Swinging Ball Rotate
  • Change Number of Pistons Moving in Final

Prototype Elements

Misc

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