SBZ Rotating Junction - RetroKoH/S1Fixed GitHub Wiki
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The Rotating Junction is an object in Sonic the Hedgehog, found in Scrap Brain Zone Act 1. This is a solid object that sucks Sonic in when its round slot approaches. It then spits Sonic out in one of two designated openings. The direction of the rotation can be reversed.
File: _incObj/66 Rotating Junction.asm
Changes from Sonic 1
- Word-length obPriority pointer due to the new Priority Manager.
- Word-length obRespawnAddr added due to the S3K Object Manager.
The subtype's lower nybble dictates the ID of the switch that toggles this object's direction. The upper nybble has no effect on the object.
- Type: Full
- Width: 48px
- Height (jumping): 48px
- Height (walking): 49px
| x0 | x1 | x2 | x3 | x4 | x5 | x6 | x7 | x8 | x9 | xA | xB | xC | xD | xE | xF | |
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
| 0x | Render | Addr | Addr | Addr | Gfx | Gfx | Map | Map | Map | Map | XPos | XPos | XPos | XPos | YPos | YPos |
| 1x | YPos | YPos | ~ | ~ | ~ | ~ | RespawnAddr | RespawnAddr | ~ | ~ | Priority | Priority | Frame | ~ | ~ | ~ |
| 2x | ~ | ~ | ~ | DispWid | ~ | ~ | ~ | ~ | ~ | ~ | ~ | ~ | ~ | ~ | ~ | ~ |
| 3x | ~ | ~ | ~ | ~ | ~ | ~ | ~ | ~ | ~ | ~ | ~ | ~ | ~ | ~ | ~ | ~ |