Burrobot Badnik - RetroKoH/S1Fixed GitHub Wiki

<- $2B: Jaws Badnik Object List $2E: MZ Sinking Grassy Platform ->
2C_Burrobot

The Burrobot Badnik is an object in Sonic the Hedgehog, appearing in Labyrinth Zone. as well as Scrap Brain Zone Act 3. Like (almost) all other badniks in the game, it can be defeated with a single hit, creating an explosion, a points graphic, and spawning an animal in the process. Burrobot hides within the ground, its drill nose barely visible as it lies in wait. When Sonic approaches, it pops up into the air to attack. It then moves along the ground, sometimes hopping into the air.

Code

File: _incObj/2D Burrobot.asm

Changes from Sonic 1
  • Word-length obPriority pointer due to the new Priority Manager.
  • Word-length obRespawnAddr added due to the S3K Object Manager.

Subtypes

This object has no subtypes.

Object Status Table

x0 x1 x2 x3 x4 x5 x6 x7 x8 x9 xA xB xC xD xE xF
0x Render Addr Addr Addr Gfx Gfx Map Map Map Map XPos XPos XPos XPos YPos YPos
1x YPos YPos ~ ~ ~ ~ RespawnAddr RespawnAddr ~ ~ Priority Priority Frame ~ ~ ~
2x ~ ~ ~ DispWid ~ ~ ~ ~ ~ ~ ~ ~ ~ ~ ~ ~
3x ~ ~ ~ ~ ~ ~ ~ ~ ~ ~ ~ ~ ~ ~ ~ ~
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