Page Index - rotorz/unity3d-tile-system GitHub Wiki
290 page(s) in this GitHub Wiki:
- Home
- Child Topics:
- Accessing Tiles
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- Actor passes through inner tiles of smooth platform
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- Add Variation
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- Adding a Brush Category
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- Alias Brushes
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- Autotile Artwork
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- Autotile Brush Properties
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- Autotile Brushes
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- Autotile Expansion
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- Autotile Tilesets
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- Brush asset appears to be missing or broken
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- Brush Categories
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- Brush Designer
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- Brush Palette
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- Brushes
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- Build error when attempting to merge tile meshes
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- Building Entire Scene
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- Building Prefab from Tile System
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- Changes not reflected when brush is modified
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- Changing Atlas Texture
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- Changing Cell Size
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- Changing the Chunk Size
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- Chunk size too large for procedural mesh
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- Chunks
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- Cleanup Unused Meshes
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- Clearing a Tile System
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- Coalesce Mode
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- Common Brush Properties
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- Common Tool Options
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- Consequences of Stripping
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- Copy Variation
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- Creating a Master Brush
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- Creating a Preset
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- Creating a Tile System
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- Creating a Tile System Dynamically
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- Creating a Tileset
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- Creating an Alias Brush
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- Creating an Autotile Brush
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- Creating an Autotile Tileset
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- Creating an Empty Brush
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- Creating an Oriented Brush
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- Creating Tileset Brushes
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- Custom Tools
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- Cycle Tool
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- Deactivate Tool
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- Default Tileset Procedural Setting
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- Define or Find Orientation
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- Deleting a Brush
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- Deleting a Preset
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- Deleting a Tileset
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- Designer Keyboard Shortcuts
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- Designer Window
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- Designing Brushes
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- Duplicating a Brush
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- Edge Correction
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- Edge Correction with Borders
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- Edge Correction with Delta and UV Inset
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- Editor performs slowly with lots of tiles
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- Editor Scripting
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- Empty Brushes
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- Extended Properties
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- Fallback Orientation
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- Fill Tool
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- Frequently Asked Questions
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- Getting Started
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- Glossary
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- Hiding a Brush
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- Installation
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- Key Features
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- Line Tool
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- Locating Atlas Material
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- Locking the Designer
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- Looking up a Variation
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- Lookup Tileset Brush
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- Master Brushes
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- Modifying a Preset
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- Modifying an Autotile Tileset
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- Non Procedural Tiles
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- Offset, Rotate and Scale Prefabs
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- Oriented Brushes
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- Overriding Properties
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- Paint Tool
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- Painting
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- Painting at Runtime
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- Picker Tool
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- Plop Tool
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- Poor texture alignment in tileset brushes
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- Position, Rotate and Scale
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- Procedural and Non Procedural Tiles
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- Procedural Tiles
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- Project Workflow
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- Rectangle Tool
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- Refreshing a Single Tile
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- Refreshing all Painted Tiles
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- Regenerate from Autotile Artwork
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- Remapping Materials
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- Remove Orientation
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- Remove Variation
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- Removing a Brush Category
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- Reorder Variation
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- Repairing a Tile System
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- Replace by Brush
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- Runtime Scripting
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- Scene Palette
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- Selection History
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- Set Default Orientation
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- Showing Brush in Designer
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- Showing Tileset in Designer
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- Smoothing
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- Spray Tool
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- Status Panel
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- Stripping
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- Switching Between Tile Systems
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- Table of Contents
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- Tile System Build Options
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- Tile System Creation Presets
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- Tile System Optimization
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- Tile System Runtime Options
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- Tile Systems
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- Tiles not positioned, rotated or scaled as expected
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- Tileset Brush Creator Tab
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- Tileset Brush Properties
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- Tileset Brushes
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- Tileset Designer
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- Tileset Info Tab
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- Tileset Modify Tileset Tab
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- Tilesets
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- Tool Palette
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- Tools
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- Transparency not working with tileset brushes
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- Troubleshooting
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- Tweaking Tiles
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- Unable to paint on tile system
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- Updated tileset not reflected
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- User Interface
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- User Preferences
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- Using the Tile System Inspector
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- Variation Weights
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- Vertex Snapping
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- Visual 'glitches' between tiles
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- What is an Orientation
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- Without Edge Correction
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- Working with Autotile Tilesets
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- Working with Tilesets
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