Showing Tileset in Designer - rotorz/unity3d-tile-system GitHub Wiki
Home | User Interface | Designer Window
Designer for active tileset can be accessed via the tileset context menu in brush palette.
Ensure brush palette is shown by selecting |
Editor Windows | Brushes.
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Select tileset in Brush palette.
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Select menu command
| Show in Designer....
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Changing Atlas Texture
Atlas texture of a tileset can be changed using the tileset designer. It is recommended to change the atlas texture using the designer interface since tileset metrics often need to be recalculated. -
Regenerate from Autotile Artwork
An autotile atlas can be regenerated to reflect changes that have been made to the input artwork. Previously painted tiles will be updated automatically to reflect such changes.