Locating Atlas Material - rotorz/unity3d-tile-system GitHub Wiki

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The atlas material that is automatically created for a tileset can be located easily using the tileset designer. This is useful when you would like to change shader or customize the material.

Locate atlas material from tileset designer:

Select menu command | Reveal Material.

Material asset should then be selected and highlighted in Project window.

Locate atlas material using brush palette:

Ensure that brush palette is shown ( | Editor Windows | Brushes).

  1. Choose tileset.

  2. Select menu command img/context-button.png | Reveal Material.

Material asset should then be selected and highlighted in Project window.


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Source: topics/Locating-Atlas-Material.md

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