Changing the Chunk Size - rotorz/unity3d-tile-system GitHub Wiki

Home | Tile Systems | Chunks

The chunk size of a tile system can be changed using the inspector window which is useful when optimizing your scenes.

Prerequisite

Ensure that Inspector is shown by selecting Window | Inspector.

Steps

  1. Select root game object of the tile system that you would like to change.

  2. Input the number of rows and columns to use per chunk using Inspector.

    Once changed a message should appear indicating that the tile system must be reconstructed using the newly specified chunk size:

    Caution - Some tiles may be force refreshed whilst reconstructing tile system. You can abort at this stage by clicking Cancel.

  3. Click Rebuild.


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Source: topics/Changing-the-Chunk-Size.md

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