Brush Designer - rotorz/unity3d-tile-system GitHub Wiki

Home | User Interface | Designer Window

Each type of brush has its own specialized designer interface exposing relevant commands and properties. Common properties are shown along the top of the interface whilst more advanced options are tucked away until needed.

Common Properties : Properties common to most brush types which are used frequently.

Brush Designer Area : Provides the controls needed to modify the selected brush. Some designers are broken down into further sections which can be toggled.

Extended Properties : Advanced or less commonly used options which are hidden by default which can be toggled by clicking the caption area.


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Related Topics:

  • Brushes
    A brush is an asset which can be created and designed using the 'rotorz/unity3d-tile-system' interface and then used to paint tiles onto tile systems. There are several types of brush each with the ability to paint different kinds of tiles.

Source: topics/Brush-Designer.md

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